OpenStax Psychology 2e Study Guide: Chapters 1, 2, 3, 4, & 6
1. Major Psychological Perspectives & Figures
Structuralism (Wundt, Titchener): Deconstructs consciousness into basic elements using introspection (structured self-observation).
Functionalism (James): Investigates how mental processes and behaviors help organisms adapt and survive in their environment.
Psychoanalytic (Freud): Focuses on unconscious drives, repressed conflicts, and early childhood experiences.
Behaviorism (Watson, Skinner): Rejects unobservable mental states; focuses strictly on observable behaviors and environmental conditioning.
Humanism (Rogers, Maslow): Emphasizes free will, personal growth, and self-actualization.
Cognitive Revolution (Piaget, Chomsky, Neisser): Studies internal mental processes, including memory, language, perception, and problem-solving.
Biological & Evolutionary: Examines neurochemistry, brain structures, genetics, and adaptive survival traits.
2. Research Methods & Experimental Design
Case Study: Intensive look at a single subject or small group; produces rich detail for rare cases, but has very low generalizability.
Naturalistic Observation: Observes behavior in real-world settings; high realism, but lacks control over confounding variables.
Surveys: Gathers large amounts of data quickly; prone to self-report bias and question wording effects.
Correlational Research: Measures the strength and direction of a relationship ( to ); correlation does not prove causation.
Experimental Research: Manipulates an independent variable to establish definitive cause-and-effect relationships.
Independent Variable (IV): The variable manipulated or changed by the experimenter.
Dependent Variable (DV): The variable measured to assess the effect of the IV.
Experimental Group vs. Control Group: Experimental receives the active manipulation; control receives a neutral baseline or placebo.
Random Assignment: Gives every participant an equal chance of being placed in any group, eliminating systematic bias.
Blind Controls: Single-blind conceals group assignment from participants (stops placebo effects); double-blind conceals it from participants and researchers (stops experimenter bias).
3. Biopsychology: Neurotransmitters & Brain Structures
Primary Neurotransmitters:
Acetylcholine (ACh): Motor movement and memory consolidation; degeneration linked to Alzheimer's disease.
Dopamine: Reward, pleasure pathways, and voluntary movement; excess linked to schizophrenia, deficiency to Parkinson's disease.
GABA: Primary inhibitory neurotransmitter; slows neural firing to produce calm.
Glutamate: Primary excitatory neurotransmitter; essential for memory formation and learning.
Serotonin (): Regulates mood, sleep, and appetite; deficiency linked to depression.
Endorphins: Natural pain relievers and euphoria inducers.
Norepinephrine: Increases alertness, vigilance, and physical fight-or-flight arousal.
The Limbic System:
Thalamus: Central sensory relay hub; directs all sensory signals except smell (olfaction).
Hypothalamus: Regulates bodily homeostasis (hunger, thirst, body temperature) and directs the pituitary gland.
Amygdala: Processes emotional reactions, especially fear, anxiety, and threat detection.
Hippocampus: Vital for spatial navigation and converting short-term memories into long-term storage.
Autonomic Nervous System (ANS):
Sympathetic Division: Fight-or-flight system; dilates pupils, accelerates heart rate, and inhibits digestion.
Parasympathetic Division: Rest-and-digest system; restores resting baseline, slows heart rate, and activates digestion.
Cerebral Cortex Lobes:
Frontal Lobe: Motor control, abstract reasoning, decision-making, and speech production (Broca's area).
Parietal Lobe: Somatosensory processing (touch, pressure, pain, temperature).
Temporal Lobe: Auditory processing, memory access, and speech comprehension (Wernicke's area).
Occipital Lobe: Primary visual processing (color, shapes, movement).
4. Consciousness, Sleep, & Psychoactive Drugs
Sleep Architecture:
(Stage 1): Light transitional sleep; alpha waves transition to theta waves.
(Stage 2): Baseline sleep; identified by sleep spindles and K-complexes.
(Slow-Wave Sleep): Deep sleep; characterized by low-frequency delta waves, cellular repair, and growth hormone release.
REM Sleep: Vivid dreaming, brain activity resembling wakefulness, and voluntary muscle paralysis (atonia).
Dream Theories:
Freud's Psychoanalytic Theory: Dreams contain manifest content (literal events) and latent content (hidden unconscious desires).
Activation-Synthesis Theory (Hobson): Brainstem sends random neural bursts (activation); cerebral cortex weaves them into a story (synthesis).
Attentional Limits:
Inattentional Blindness: Missing a fully visible object because focus is absorbed elsewhere (e.g., gorilla experiment).
Change Blindness: Failing to notice a visual alteration across an interruption or visual break (e.g., door swap study).
Psychoactive Substances:
Agonist vs. Antagonist: Agonists amplify neurotransmitter activity; antagonists block receptor access.
Depressants: Suppress CNS activity via GABA agonism (e.g., alcohol, benzodiazepines).
Stimulants: Excite CNS activity via dopamine/norepinephrine agonism (e.g., caffeine, cocaine, amphetamines).
Opioids: Mimic endogenous endorphins to block pain signaling and cause euphoria (e.g., morphine, heroin).
Hallucinogens: Distort sensory perceptions primarily via serotonin agonism (e.g., LSD, psilocybin).
5. Learning Paradigms & Reinforcement
Classical Conditioning (Pavlov):
Unconditioned Stimulus (US): Innate trigger that elicits an automatic reflex (e.g., food).
Unconditioned Response (UR): Automatic unlearned reflex (e.g., salivation to food).
Conditioned Stimulus (CS): Previously neutral stimulus paired with US (e.g., bell).
Conditioned Response (CR): Learned response elicited by CS alone (e.g., salivation to bell).
Mechanisms: Acquisition (initial pairing), Extinction (weakening when CS is alone), and Spontaneous Recovery (reappearance after a delay).
Operant Conditioning (Skinner):
Positive Reinforcement: Add a desirable stimulus to increase behavior.
Negative Reinforcement: Remove an aversive stimulus to increase behavior (e.g., silencing a seatbelt chime).
Positive Punishment: Add an aversive stimulus to decrease behavior (e.g., verbal reprimand).
Negative Punishment: Remove a desirable stimulus to decrease behavior (e.g., revoking privileges).
Shaping: Rewarding successive approximations toward a complex end goal.
Partial Reinforcement Schedules:
Fixed Interval (FI): Reward after a set period; produces a scalloped pattern and is least resistant to extinction.
Variable Interval (VI): Reward after unpredictable time windows; yields steady, moderate output.
Fixed Ratio (FR): Reward after a set count of responses; produces rapid output with brief post-reward pauses.
Variable Ratio (VR): Reward after an unpredictable count of responses; produces the highest response rate and is most resistant to extinction (e.g., slot machines).
Cognitive & Observational Learning:
Latent Learning & Cognitive Maps (Tolman): Learning occurs without immediate reward and remains hidden until an incentive is offered.
Observational Learning (Bandura): Acquiring behavior by modeling others (demonstrated in the Bobo doll experiment via vicarious reinforcement/punishment).
Behavioral Guidance: Prioritizes positive reinforcement, token economies, and structured time-outs ( minute per year of age) over physical corporal punishment.