Chapter 10 Rotation Notes
Chapter 10: Rotation
10-1 Rotational Variables
Learning Objectives:
- Identify a rigid body as one where all parts rotate together around a fixed axis.
- Define angular position as the angle of an internal reference line relative to a fixed external line.
- Relate angular displacement to initial and final angular positions: .
- Calculate average angular velocity: .
- Calculate average angular acceleration: .
- Understand that counterclockwise motion is positive and clockwise is negative.
- Determine instantaneous angular velocity from angular position as a function of time: .
- Determine average angular velocity from a graph of angular position vs. time.
- Define instantaneous angular speed as the magnitude of instantaneous angular velocity.
- Determine instantaneous angular acceleration from angular velocity as a function of time: .
- Determine average angular acceleration from a graph of angular velocity vs. time.
- Calculate changes in angular velocity by integrating angular acceleration with respect to time.
- Calculate changes in angular position by integrating angular velocity with respect to time.
Key Ideas:
- A rigid body rotates about a fixed axis (rotation axis) with a reference line fixed in the body.
- Angular position () is measured relative to a fixed direction.
- When is in radians: , where s is arc length and r is the radius.
- Radian measure:
- .
- Angular displacement: , positive for counterclockwise, negative for clockwise rotation.
- Average angular velocity: .
- Instantaneous angular velocity: .
- Angular velocity is a vector with direction given by the right-hand rule; positive for counterclockwise rotation.
- Angular speed is the magnitude of angular velocity.
- Average angular acceleration: .
- Instantaneous angular acceleration: .
- Both average and instantaneous angular accelerations are vectors.
What is Physics? - Rotation
- Focus is on the motion of rotation, where objects turn about an axis.
- Examples: machines, opening cans, amusement park rides, golf drives, curveballs, metal failure.
- Variables for rotation are analogous to those for one-dimensional motion.
- Important special case: constant rotational acceleration.
- Newton's second law applies to rotational motion using torque instead of force.
- Work and work-kinetic energy theorem apply, using rotational inertia instead of mass.
- Many physics ideas can be applied to rotational motion with a few changes.
- Caution:
- Many symbols, especially Greek letters, need to be sorted out.
- Rotation is less familiar than linear motion.
- Translating rotational problems into linear motion problems (Chapter 2) can be helpful.
Rotational Variables Explained
- Examines rotation of a rigid body about a fixed axis.
- Rigid body: Parts locked together without shape change.
- Fixed axis: Rotation axis does not move.
- Pure rotation: every point moves in the same angle during a particular time interval.
- Pure translation: every point moves through the same linear distance during a particular time interval.
Angular Position
- Reference line: fixed in the body, perpendicular to the rotation axis.
- Angular position (): angle of the reference line relative to a fixed direction (zero angular position).
- (radian measure), where s is the arc length and r is the radius (see Figures 10-2 and 10-3).
Radians
- Angles are measured in radians (rad).
- Angular position () is not reset to zero with each complete rotation.
- Knowing completely describes the rotational motion, analogous to for linear motion.
Angular Displacement
- Angular displacement: (change in angular position).
- An angular displacement in the counterclockwise direction is positive, and one in the clockwise direction is negative. Clocks are negative.
Angular Velocity
- Average angular velocity: .
- Instantaneous angular velocity: .
- Units: radians per second (rad/s) or revolutions per second (rev/s) or revolutions per minute (rpm).
- Angular velocity is positive for counterclockwise and negative for clockwise rotation (clocks are negative).
- Angular speed is the magnitude of angular velocity.
Angular Acceleration
- Average angular acceleration: .
- Instantaneous angular acceleration: .
- Units: radians per second-squared (rad/s²) or revolutions per second-squared (rev/s²).
Sample Problem 10.01: Angular Velocity Derived from Angular Position
- Given: (t in seconds, θ in radians).
- (a) Graph θ(t) from t = -3.0 s to t = 5.4 s; sketch reference line positions: This involves plotting the quadratic function and calculating at specific times.
- At t = -2.0 s: (counterclockwise).
- At t = 0 s: (clockwise).
- At t = 4.0 s: (counterclockwise).
- (b) Find the minimum θ(t). The minimum occurs at tmin where .
- .
- .
- (c) Graph angular velocity ω(t). which is the derivative and you have; sketch the disk.
- .
- (clockwise).
- (counterclockwise).
- At , .
- (d) Describe the motion: The disk initially rotates clockwise while slowing down, then stops and rotates counterclockwise.
- Disk has positive angular position
- Turning clockwise and slowing, eventually becomes positive again
- (a) Graph θ(t) from t = -3.0 s to t = 5.4 s; sketch reference line positions: This involves plotting the quadratic function and calculating at specific times.
Sample Problem 10.02: Angular Velocity Derived from Angular Acceleration
- Given: , , .
- (a) Find ω(t) by integrating α(t):
- .
- Using , , so .
- (b) Obtain an expression for angular position θ(t).
- Given , . Therefore,
- (a) Find ω(t) by integrating α(t):
Vector Properties of Angular Quantities
- Similar to linear motion, angular quantities can be treated as vectors, but with caveats.
Angular Velocities
- Angular velocity () can be represented as a vector along the axis of rotation.
- Right-hand rule: Curl fingers in the rotation direction, thumb points along the vector.
- vector defines the rotation axis but not a direction of movement along the axis.
- The angular quantities obey all vector manipulation rules discussed in Chapter 3
Angular Displacements
- Angular displacements (unless very small) cannot be treated as vectors because vector addition is not commutative.
- The order in which angular displacements are added matters.
10-2 Rotation with Constant Angular Acceleration
- If angular acceleration is constant, we have:
Sample Problem 10.03: Constant Angular Acceleration, Grindstone
- Given: , , .
- (a) At what time is ?
- .
- Using :
- .
- (b) Describe the rotation:
- The wheel initially slows down, reverses direction, and then rotates in the positive direction.
- (c) When does the grindstone stop momentarily?
- Using .
- (a) At what time is ?
Sample Problem 10.04: Constant Angular Acceleration, Riding a Rotor
- , , .
- (a) Constant angular acceleration α:
*
t = \frac{ω - ω₀}{α}
- Substitute into :\quad then: .
- (b) Time to decrease speed:
- (a) Constant angular acceleration α:
*
t = \frac{ω - ω₀}{α}