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Conditioning and Learning

  • Learning: Any relatively permanent change in behavior that can be attributed to experience. 

  • Associative learning: The formation of simple associations between various stimuli and responses. 

  • Cognitive learning: Higher-level learning involving thinking, knowing, understanding, and anticipation. 

  • Antecedents: Events that precede a response. Consequences Effects that follow a response. 

  • Reflex: Innate, automatic response to a stimulus. 

  • Classical conditioning: A form of learning in which reflex responses are associated with new stimuli. 

  • Operant conditioning: Learning based on the positive or negative consequences of responding.

  • Unconditioned stimulus (US): Something that elicits a response without any prior experience. 

  • Unconditioned response (UR): Response to a stimulus that requires no previous experience. 

  • Neutral stimulus (NS): A stimulus that does not evoke a response. 

  • Conditioned stimulus (CS): Neutral stimulus that, through pairing with an unconditioned stimulus, comes to elicit a learned response. 

  • Conditioned response (CR): Learned reaction elicited by pairing an originally neutral stimulus with an unconditioned stimulus.

  • Principles of Classical Conditioning:

    • Acquisition: The period in conditioning during which a response is reinforced. 

    • Higher-order conditioning: Classical conditioning in which a conditioned stimulus is used to reinforce further learning—that is, a CS is used as if it were a US. 

    • Informational view (of conditioning): A perspective that explains learning in terms of information imparted by events in the environment. 

    • Expectancies: Anticipations concerning future events or relationships.

    • Extinction (classical conditioning): Weakening of a learned response by repeatedly presenting the conditioned stimulus without the unconditioned stimulus.

    • Generalization

    • Discrimination

  • Spontaneous recovery: Reappearance of a learned response after its apparent extinction. 

  • Stimulus generalization: Tendency to respond to stimuli similar to a conditioned stimulus. 

  • Stimulus discrimination: The learned ability to respond differently to similar stimuli. 

  • Conditioned emotional response (CER): An emotional response that has been linked to a previously nonemotional stimulus by classical conditioning. 

  • Systematic desensitization: Method of reducing fear by gradually exposing people to the object of their fear.

  • Vicarious classical conditioning: Classical conditioning brought about by observing another person react to a particular stimulus.

  • Operant conditioning: Learning based on the positive or negative consequences of responding. 

  • Law of effect: Responses that lead to desirable results are repeated while those that produce undesirable ones are not. 

  • Reinforcement: Any event that increases the probability of responses it follows. 

  • Operant conditioning chamber (Skinner box): An apparatus designed to study operant conditioning in animals.

  • Response contingent: Occurring only after a response. 

  • Superstitious behavior: A behavior repeated because it seems to produce reinforcement, even though it is actually unnecessary. 

  • Response chain: A series of actions that eventually lead to reinforcement. 

  • Shaping: Reinforcement of increasingly close approximations of a desired response.

  • Extinction (operant conditioning): Weakening of a learned response when it is no longer followed by reinforcement. 

  • Positive reinforcement: When a response is followed by a reward or other positive event.

  • Negative reinforcement: Strengthening a behavior by removing something unpleasant from the environment of the organism. 

  • Positive punishment (punishment): Any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response. 

  • Negative punishment (response cost): Removal of a positive reinforcer after a response is made.

  • Stimulus control: Stimuli present when an operant response is acquired tend to control when and where the response is made. 

  • Operant stimulus generalization: The tendency to respond to stimuli similar to those that preceded reinforcement.

  • Operant stimulus discrimination: The tendency to make an operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with non-reward are present. 

  • Discriminative stimuli: Stimuli that precede rewarded and nonrewarded responses in operant conditioning. 

  • Primary reinforcers: Nonlearned reinforcers; usually those that satisfy physiological needs. 

  • Secondary reinforcement: Reward that organisms learn to like. 

  • Secondary reinforcer: A learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer. 

  • Token reinforcement (reinforcer): A tangible secondary reinforcer such as money, gold stars, poker chips, and the like.

  • Social reinforcer (reinforcement): Reinforcement based on receiving attention, approval, or affection from another person. 

  • Continuous reinforcement: Pattern in which a reinforcer follows every correct response. 

  • Partial reinforcement: Pattern in which only a portion of all responses are reinforced. 

  • Partial reinforcement effect: Responses acquired with partial reinforcement are more resistant to extinction. 

  • Schedule of reinforcement: Protocol for determining when and how often responses will be rewarded. 

  • Fixed ratio (FR) schedule: Rule specifying the number of correct responses a subject must give to receive reinforcement.

  • Variable ratio (VR) schedule: Rule for delivering reinforcement after varying numbers of correct responses. 

  • Fixed interval (FI) schedule: Rule for how long a set time period must pass before a subject’s correct response can be reinforced. 

  • Variable interval (VI) schedule: Rule for how long a varying time period must pass before a subject’s correct response can be reinforced.

  • Punishments work best when made immedediately afterwards (timing) along with being consistent with the punishment

    •  Saying “bad dog” immediately it does undesirable behavior (rather than 10 mins after) and saying that phrase everytime the undesired behavior occurs (rather than saying it inconsistently)

  • Variable ratio (VR) schedule: Rule for delivering reinforcement after varying numbers of correct response. 

  • Fixed interval (FI) schedule: Rule for how long a set time period must pass before a subject’s correct response can be reinforced. 

  • Variable interval (VI) schedule: Rule for how long a varying time period must pass before a subject’s correct response can be reinforced. 

  • Punishment: Any event that decreases the probability of responses it follows.

  • Mild punishment temporarily suppresses a response

    • Getting pinched

  • Severe punishment suppresses a response for a very long time (in some cases permanently)

    • Traumatic events: car crashes

  • Punishment can cause escape, avoidance, and aggression

    • Escape learning: Learning to make a response in order to end an aversive stimulus. 

    • Avoidance learning: Learning to make a response in order to postpone or prevent discomfort.

  • Cognitive learning: Higher-level learning involving thinking, knowing, understanding, and anticipation. 

  • Latent learning: Acquisition of knowledge or skills not immediately observable in an organism’s behavior. 

    • I wonder what are other examples of latent learning that is not related to geography

  • Cognitive map: Mental representation of the environment. 

    • Remembering the format of a neighborhood

    • Is this a type/part of latent learning?

  • Feedback: Information returned to a person about the effects a response has had; also known as knowledge of results (KR). 

  • Knowledge of results (KR): Informational feedback.

  • Programmed instruction: Any learning format that presents information in small amounts, gives immediate practice, and provides continuous feedback to learners. 

  • Rote learning: Learning that takes place mechanically, through repetition and memorization, or by learning rules. 

  • Discovery learning: Learning based on insight and understanding.

  • Observational learning: Acquiring information on how to perform new behaviors by watching others. 

  • Model (in learning): A person who serves as an example in observational learning.

    • As a result of the prevalence/wide access to the media, its material influences its users to imitate similar behaviors presented in the song, movies, shows, etc.

    • Parents play a large role in influencing their children’s behavior as they are around them all the time, and especially during their formative years

Conditioning and Learning

  • Learning: Any relatively permanent change in behavior that can be attributed to experience. 

  • Associative learning: The formation of simple associations between various stimuli and responses. 

  • Cognitive learning: Higher-level learning involving thinking, knowing, understanding, and anticipation. 

  • Antecedents: Events that precede a response. Consequences Effects that follow a response. 

  • Reflex: Innate, automatic response to a stimulus. 

  • Classical conditioning: A form of learning in which reflex responses are associated with new stimuli. 

  • Operant conditioning: Learning based on the positive or negative consequences of responding.

  • Unconditioned stimulus (US): Something that elicits a response without any prior experience. 

  • Unconditioned response (UR): Response to a stimulus that requires no previous experience. 

  • Neutral stimulus (NS): A stimulus that does not evoke a response. 

  • Conditioned stimulus (CS): Neutral stimulus that, through pairing with an unconditioned stimulus, comes to elicit a learned response. 

  • Conditioned response (CR): Learned reaction elicited by pairing an originally neutral stimulus with an unconditioned stimulus.

  • Principles of Classical Conditioning:

    • Acquisition: The period in conditioning during which a response is reinforced. 

    • Higher-order conditioning: Classical conditioning in which a conditioned stimulus is used to reinforce further learning—that is, a CS is used as if it were a US. 

    • Informational view (of conditioning): A perspective that explains learning in terms of information imparted by events in the environment. 

    • Expectancies: Anticipations concerning future events or relationships.

    • Extinction (classical conditioning): Weakening of a learned response by repeatedly presenting the conditioned stimulus without the unconditioned stimulus.

    • Generalization

    • Discrimination

  • Spontaneous recovery: Reappearance of a learned response after its apparent extinction. 

  • Stimulus generalization: Tendency to respond to stimuli similar to a conditioned stimulus. 

  • Stimulus discrimination: The learned ability to respond differently to similar stimuli. 

  • Conditioned emotional response (CER): An emotional response that has been linked to a previously nonemotional stimulus by classical conditioning. 

  • Systematic desensitization: Method of reducing fear by gradually exposing people to the object of their fear.

  • Vicarious classical conditioning: Classical conditioning brought about by observing another person react to a particular stimulus.

  • Operant conditioning: Learning based on the positive or negative consequences of responding. 

  • Law of effect: Responses that lead to desirable results are repeated while those that produce undesirable ones are not. 

  • Reinforcement: Any event that increases the probability of responses it follows. 

  • Operant conditioning chamber (Skinner box): An apparatus designed to study operant conditioning in animals.

  • Response contingent: Occurring only after a response. 

  • Superstitious behavior: A behavior repeated because it seems to produce reinforcement, even though it is actually unnecessary. 

  • Response chain: A series of actions that eventually lead to reinforcement. 

  • Shaping: Reinforcement of increasingly close approximations of a desired response.

  • Extinction (operant conditioning): Weakening of a learned response when it is no longer followed by reinforcement. 

  • Positive reinforcement: When a response is followed by a reward or other positive event.

  • Negative reinforcement: Strengthening a behavior by removing something unpleasant from the environment of the organism. 

  • Positive punishment (punishment): Any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response. 

  • Negative punishment (response cost): Removal of a positive reinforcer after a response is made.

  • Stimulus control: Stimuli present when an operant response is acquired tend to control when and where the response is made. 

  • Operant stimulus generalization: The tendency to respond to stimuli similar to those that preceded reinforcement.

  • Operant stimulus discrimination: The tendency to make an operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with non-reward are present. 

  • Discriminative stimuli: Stimuli that precede rewarded and nonrewarded responses in operant conditioning. 

  • Primary reinforcers: Nonlearned reinforcers; usually those that satisfy physiological needs. 

  • Secondary reinforcement: Reward that organisms learn to like. 

  • Secondary reinforcer: A learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer. 

  • Token reinforcement (reinforcer): A tangible secondary reinforcer such as money, gold stars, poker chips, and the like.

  • Social reinforcer (reinforcement): Reinforcement based on receiving attention, approval, or affection from another person. 

  • Continuous reinforcement: Pattern in which a reinforcer follows every correct response. 

  • Partial reinforcement: Pattern in which only a portion of all responses are reinforced. 

  • Partial reinforcement effect: Responses acquired with partial reinforcement are more resistant to extinction. 

  • Schedule of reinforcement: Protocol for determining when and how often responses will be rewarded. 

  • Fixed ratio (FR) schedule: Rule specifying the number of correct responses a subject must give to receive reinforcement.

  • Variable ratio (VR) schedule: Rule for delivering reinforcement after varying numbers of correct responses. 

  • Fixed interval (FI) schedule: Rule for how long a set time period must pass before a subject’s correct response can be reinforced. 

  • Variable interval (VI) schedule: Rule for how long a varying time period must pass before a subject’s correct response can be reinforced.

  • Punishments work best when made immedediately afterwards (timing) along with being consistent with the punishment

    •  Saying “bad dog” immediately it does undesirable behavior (rather than 10 mins after) and saying that phrase everytime the undesired behavior occurs (rather than saying it inconsistently)

  • Variable ratio (VR) schedule: Rule for delivering reinforcement after varying numbers of correct response. 

  • Fixed interval (FI) schedule: Rule for how long a set time period must pass before a subject’s correct response can be reinforced. 

  • Variable interval (VI) schedule: Rule for how long a varying time period must pass before a subject’s correct response can be reinforced. 

  • Punishment: Any event that decreases the probability of responses it follows.

  • Mild punishment temporarily suppresses a response

    • Getting pinched

  • Severe punishment suppresses a response for a very long time (in some cases permanently)

    • Traumatic events: car crashes

  • Punishment can cause escape, avoidance, and aggression

    • Escape learning: Learning to make a response in order to end an aversive stimulus. 

    • Avoidance learning: Learning to make a response in order to postpone or prevent discomfort.

  • Cognitive learning: Higher-level learning involving thinking, knowing, understanding, and anticipation. 

  • Latent learning: Acquisition of knowledge or skills not immediately observable in an organism’s behavior. 

    • I wonder what are other examples of latent learning that is not related to geography

  • Cognitive map: Mental representation of the environment. 

    • Remembering the format of a neighborhood

    • Is this a type/part of latent learning?

  • Feedback: Information returned to a person about the effects a response has had; also known as knowledge of results (KR). 

  • Knowledge of results (KR): Informational feedback.

  • Programmed instruction: Any learning format that presents information in small amounts, gives immediate practice, and provides continuous feedback to learners. 

  • Rote learning: Learning that takes place mechanically, through repetition and memorization, or by learning rules. 

  • Discovery learning: Learning based on insight and understanding.

  • Observational learning: Acquiring information on how to perform new behaviors by watching others. 

  • Model (in learning): A person who serves as an example in observational learning.

    • As a result of the prevalence/wide access to the media, its material influences its users to imitate similar behaviors presented in the song, movies, shows, etc.

    • Parents play a large role in influencing their children’s behavior as they are around them all the time, and especially during their formative years