Film History & Analysis
Film Production Techniques
Film History & Analysis
Persistence of Vision
Concept explaining the optical illusion that allows still images to appear as continuous motion.
Eadweard Muybridge (1830-1904)
Conducted a bet to settle the debate about a horse's gallop thus producing series photography.
Thomas Edison (1847-1941)
Invented the Kinetoscope, an early motion picture exhibition device. Established the first movie studio, the Black Maria.
The Lumiere Brothers
Invented the Cinematograph, a motion picture camera and projector.
Workers Leaving the Lumière Factory (1895).
George Méliès
French film pioneer known for A Trip to the Moon (1902) with special effects and elaborate sets.
German Expressionism
Highly stylized, surreal film productions.
Examples: The Cabinet of Dr. Caligari (1920), Nosferatu (1922).
Lev Kuleshov & Sergei Eisenstein (Soviet Russia)
Kuleshov Effect: Film editing effect deriving meaning from the interaction of consecutive shots.
Eisenstein's montage theory, Battleship Potemkin (1925).
Filmmaking in the United States
D.W. Griffith pioneered narrative filmmaking.
Pioneer of full-length feature films in the U.S.
Notable film: The Birth of a Nation (1925).
Sound and Color
Sound
First major sound film: The Jazz Singer (1927).
Color
Introduction of Kinemacolor (1908), Technicolor (1914), Eastmancolor (1952).
The Golden Age of Hollywood
Dominance of Big Eight studios (Warner Bros., Paramount, MGM, Universal, etc.).
Vertical integration controlled production, distribution, and talent.
The Hays Moral Code
Self-imposed rules and guidelines for moral standards in Hollywood films.
Implemented in the 1930s-1960s.
The End of the Golden Age of Hollywood
Olivia de Havilland lawsuit ended long-term contracts.
Rise of television as a competing medium.
The New Hollywood
End of the Hays Code.
Inspired by French New Wave filmmakers.
First film of the New Age (1967): Bonnie and Clyde.
The Birth of the Blockbuster
Jaws (1975) grossed over $120 million, establishing the blockbuster concept.
Formula for big hits with high budgets and wide appeal.
Global Entertainment
Fewer movies with higher budgets aiming for global market appeal.
Film Terminology
Mise-en-scène
French: "putting in the scene".
Includes: Setting, costume, makeup, lighting, staging.
Shot vs. Take vs. Scene
Shot: One continuous piece of film through the camera.
Take: A version of a shot, multiple takes filmed.
Scene: Action in a specific location and continuous time.
Camera Distance
Symbolizes: Physical and emotional distance.
Basic Types of Shots: Long shot, medium shot, close-up, extreme long shot, extreme close-up.
Other Shots
Two Shot: Shot with two subjects, useful for conversations.
Three Shot: Shot with three subjects, emphasizes the setting.
Over-the-Shoulder Shot: Shows a conversation, follows the 180-Degree Rule.
Reaction Shot: Cut away to show a character's reaction.
Point-of-View Shot: Shows a character's perspective.
Establishing Shot: Introduces a new location. Part of continuity editing.
Insert Shot: Emphasizes a relevant detail.
Lighting
Three-Point Lighting: Main light, fill light, back light.
Influences mood and perception.
High-Key Lighting: Bright, even lighting. Creates an evenly lit, non-suspenseful atmosphere.
Low-Key Lighting: Strong contrast between light and shadow. Often associated with film noir.
Color
Used for realism, glamor, and emotional impact.
Warm vs. Cool Colors.
Contrast
Dark to light in an image.
High contrast vs. low contrast.
Exposure
Aperture controls light.
Overexposure and underexposure.
Camera Movement
Describes camera motion during a shot.
Types: Pan, whip pan, tilt, follow shot, tracking shot, dolly shot, crane shot, handheld/steadicam.
The Frame
Cinema is an art of framing.
Composition: Arrangement of elements in an image.
Rule of Thirds
Divides the picture area for composition.
Lines
Horizontal and vertical lines suggest stability.
Diagonal lines suggest dynamism.
Dominant Contrast
Focal point in the frame.
Framing (Tight or Loose)
Character placement at edges.
Tight vs. loose framing.
Character Placement
Top suggests power, bottom suggests vulnerability.
Lead room for comfortable framing.
Staging Position
Full-front, quarter turn, profile, three-quarter turn, back.
Each conveys different psychological tones.
Character Proxemics
Intimate, personal, social, public distances.
Balance
Elements distribution in the frame.
Symmetrical or asymmetrical balance.
Depth
Foreground and background elements.
Depth of field: Shallow vs. deep.
Lead Room
Space in the direction of the character's gaze.
Scale
Shot scale affects audience perception.
Focus
Sharpness of outlines and textures.
Deep focus vs. shallow/selective focus.
Diegetic vs. Non-Diegetic Sound
Diegetic: In the story world.
Non-diegetic: Outside the story world.
Direct Sound
Recorded on set, emphasizes realism.
Non-Simultaneous Sound
Sound from a different time in the story.
Synchronous Sound
Matches action on screen.
Sound Perspective
Apparent distance of a sound source.
Sound Bridge
Sound carrying over visual transition.
Sonic Flashback
Sound from earlier scenes in later ones.
Foley
Adding everyday sound effects in post-production.