ET

Heating Curve & Phase Change Essentials

Phase changes and latent heat

  • Phase changes: solid ↔ liquid ↔ gas; includes solid→liquid (melting), liquid→gas (vaporization), and reverse processes (freezing, condensation)
  • During a phase change, temperature does not change; the absorbed/released heat goes into rearranging particles, not warming/cooling
  • Latent heats:
    • Fusion (solid ⇄ liquid): Q = m L_f
    • Vaporization (liquid ⇄ gas): Q = m L_v
  • For heating/cooling within a single phase: Q = m c \, \Delta T (c is specific heat)
  • Common water values:
    • L_f \approx 334\ \, \mathrm{J\, g^{-1}}
    • L_v \approx 2260\ \, \mathrm{J\, g^{-1}}
    • c_w \approx 4.18\ \, \mathrm{J\, g^{-1} \ ^\circ C^{-1}}

Heating and cooling curves

  • Axes: X = input heat, Y = temperature
  • Single-phase regions: temperature rises/falls (slopes)
  • Phase-change plateaus: constant temperature while phase change occurs
    • Melting at 0°C for water (solid → liquid)
    • Boiling at 100°C for water (liquid → gas)
  • During melting/boiling, the added heat goes into changing phase, not increasing temperature
  • Two-phase regions exist during partial melting or partial vaporization (mixtures of phases)
  • The cooling curve is the reverse of the heating curve (same plateaus, different direction)

Water heating curve: key sequence (ice to steam)

  • Start: solid ice at a low temperature (e.g., −40°C)
  • Heat to 0°C: solid ice warms until melting point
  • Melting plateau at 0°C: solid → liquid; heat input goes into fusion
  • Liquid water heats from 0°C to 100°C
  • Boiling plateau at 100°C: liquid → steam; heat input goes into vaporization
  • Steam heats above 100°C or, upon cooling, steam condenses back through the same plateaus
  • States at points:
    • Below 0°C: solid
    • During 0°C plateau: solid–liquid mixture
    • Between plateaus: liquid
    • At 100°C plateau: liquid–gas mixture
    • Above 100°C: gas

Practical burn comparison: 100°C steam vs 100°C water

  • Both at 100°C, but steam can transfer more heat to skin due to latent heat release during condensation
  • Heat transfer per mass (conceptual):
    • Hot water burn: Q{ ext{water}} = m cw (100 - 37)
    • Steam burn: Q{ ext{steam}} = m Lv + m c_w (100 - 37)
  • Since Lv \gg cw \times (100-37), steam releases more energy when it condenses and cools on skin
  • Latent heat is the key factor in the greater severity of steam burns

Other examples and problem types

  • Ethanol: apply the same approach with ethanol’s Lv and its own c and Lf
  • General problem approach:
    • Identify phase-change steps
    • Assign the appropriate heat equation to each step
    • Sum the heats of all steps

Exam-type problem: steam to ice at 0°C (three steps)

  • Given: 175 g steam at 100°C condenses, then cools to 0°C, then freezes to 0°C ice
  • Steps (identify and write equations): 1) Condense steam: Q1 = m Lv
    • 100°C steam → 100°C water
      2) Cool water: Q2 = m cw (100 - 0)
    • 100°C water → 0°C water
      3) Freeze at 0°C: Q3 = m Lf
    • 0°C water → 0°C ice
  • Total heat lost: Q = Q1 + Q2 + Q_3
  • Numerical values (approx):
    • L_v \approx 2260\ \, \mathrm{J\, g^{-1}}
    • c_w \approx 4.18\ \, \mathrm{J\, g^{-1} \, ^{\circ}C^{-1}}
    • L_f \approx 334\ \, \mathrm{J\, g^{-1}}
    • Mass: m = 175\ \mathrm{g}
  • Example total (rounded): approximately 5.27\times 10^5\ \mathrm{J} \approx 527\ \mathrm{kJ}
  • Key exam skill: decompose into steps, apply the correct equation to each, and sum

Quick recall tips

  • Latent heat governs heat during phase changes; temperature stays constant during these steps
  • Use Q = m Lf for fusion, Q = m Lv for vaporization, and Q = m c \, \Delta T for heating/cooling within one phase
  • On a heating/cooling curve, read the substance’s state at any point by the plateau presence and phase regions
  • For burns, steam is more dangerous than hot water because of the additional heat from condensation (latent heat)
  • In problems, list steps (e.g., H1, H2, H3) and apply the corresponding equations to each step