Linear Combinations, Span, and Basis Vectors
Vector Coordinates as Scalars
- When describing a vector with coordinates (e.g., (3, -2)), think of each coordinate as a scalar that stretches or squishes vectors.
- In the x-y coordinate system, two special vectors are:
- i-hat: Unit vector in the x-direction, pointing to the right with length 1.
- j-hat: Unit vector in the y-direction, pointing straight up with length 1.
- The x-coordinate scales i-hat, and the y-coordinate scales j-hat. The vector described by the coordinates is the sum of these scaled vectors.
Basis of a Coordinate System
- i-hat and j-hat together form the basis of a coordinate system.
- Basis vectors are what the scalars scale when thinking about coordinates as scalars.
- We could choose different basis vectors, resulting in a different coordinate system.
- Anytime vectors are described numerically, it depends on the implicit choice of basis vectors.
Linear Combination
- Scaling two vectors and adding them together is called a linear combination of those two vectors.
- If one scalar is fixed and the other changes freely, the tip of the resulting vector draws a straight line.
- If both scalars range freely:
- For most pairs of vectors, every point in the plane can be reached.
- If the two original vectors line up, the tip of the resulting vector is limited to a single line through the origin.
- If both original vectors are zero vectors, you are stuck at the origin.
Span
- The span of two vectors is the set of all possible vectors reachable via a linear combination of those vectors.
- The span of most pairs of 2D vectors is all of 2D space.
- If two vectors line up, their span is all vectors whose tips lie on a certain line.
- The span of vectors indicates all possible vectors reachable through vector addition and scalar multiplication.
Vectors as Points
- When dealing with collections of vectors, it is common to represent each vector by a point in space (the point at the tip of the vector with its tail at the origin).
- Thinking about every possible vector whose tip is on a certain line is equivalent to thinking about the line itself.
- Considering all possible 2D vectors is equivalent to thinking about the infinite flat sheet of 2D space.
- Think of a vector as an arrow when considering it on its own, and as a point when dealing with a collection of vectors.
- The span of most pairs of vectors is the entire infinite sheet of 2D space.
- If the vectors line up, their span is just a line.
Span in Three-Dimensional Space
- The span of two vectors in 3D space (not pointing in the same direction) is the collection of all linear combinations of those vectors.
- The tip traces out a flat sheet cutting through the origin of 3D space.
- This flat sheet is the span of the two vectors.
- A linear combination of three vectors involves choosing three scalars, scaling each vector, and adding them.
- The span of three vectors is the set of all possible linear combinations:
- If the third vector lies on the span of the first two, the span doesn't change, and you're trapped on the same flat sheet.
- If the third vector doesn't lie on the span of the first two, it unlocks access to every possible 3D vector.
Redundancy and Linear Dependence
- If one of the vectors is redundant and doesn't add anything to the span.
- Whenever one of the vectors can be removed without reducing the span, there is a terminology to describe this.