How easily available a place is to reach, depending on transport links like roads and public transport (trains, buses).
People impacting a place through living, working, or trying to improve it.
Examples: residents, community groups, corporate bodies, MNCs, local/central government, media.
The built environment shapes the lived experience of places.
"Placeless" or "inauthentic" places lack a sense of place.
Examples: roadside strip malls, gas stations, new housing estates.
Changes to the built environment, e.g., exterior of flats, interior design, modern furnishings, landscaping.
Paintings can depict romantic, idyllic, imagined places, often perpetuated by tourism.
Examples: John Piper (Henley artist), Tracy Emin (Fournier Street).
Description or portrayal of places by creatives (e.g., paintings, poems).
Communication forms combining visuals and audio (e.g., film, television).
Large datasets (e.g., census data) that can be stored indefinitely.
Mapping emotions people show towards a specific place.
Internet texts that can express a sense of place.
Example: Aplin finds Henley dull; the Gentle Author writes about Spitalfields culture.
Land previously used for industrial/commercial purposes, considered for redevelopment.
Man-made surroundings providing the setting for human activity (buildings, parks).
The practice of creating and producing maps.
Population statistics collected every 10 years by the government.
Transitions, developments, or alterations to a place (real or perceived).
Urban retail areas dominated by national/international chain stores.
Analyzing interview answers by developing a classification system and categorizing responses.
The consistent character of a place (real or perceived).
Organizations working together with a common goal.
Bottom-up process of people creating their own maps based on local knowledge.
Transition in customs, social behavior, or creative ideas of a place.
Traditions and customs shaping a place's identity (e.g., religion, practices).
Variety of cultural/ethnic groups within a society.
Transition in the composition of a place's population.
Features of the population (e.g., age, gender).
The state of abandoned and dilapidated buildings.
Studying places by describing their physical and human characteristics.
Smartphones providing information about a place; mapping habits, crime, voters.
Transition in the financial situation of a place.
Aspects of a place's financial systems contributing to its identity (e.g., income, investment).
Differences in wealth/income within a place.
Internal forces contributing to a place's character (e.g., location, land use).
External forces contributing to a place's character (e.g., links to other places).
A place as interpreted by a visitor or resident.
Governments, corporate bodies impacting a place's identity.
A factor affecting quality of life that individuals can't change (e.g., access to open space).
Knowing less about distant places; time-space convergence suggests places are getting closer.
Activities taking place in a settlement.
Examples: Market Town, Port, Industrial Town, Resort, Dormitory town.
Renovation of deteriorated urban areas by affluent residents (e.g., Fournier Street).
Facts and statistics relevant to a specific place.
Facts and statistics with a geographical component.
Programs for analyzing geospatial data.
Businesses with global influence and presence in multiple countries.
Products/services distributed globally but tailored to local markets.
Actions taken by the government to improve a place.
Illicit writing/drawing on walls, often associated with youth culture.
Banksy argues it gives a voice to the marginalized; street art in Brick Lane/Spitalfields.
Example: Stik's burka clad figure.
Henley Trend: Putting tiny doors on trees.
Land previously not built on, considered for development.
Making things uniform, leading to places becoming indistinct.
Sense of belonging to a place (locals, regional, national).
Insiders: Individuals sharing positive sense of a village.
UK government study measuring deprivation across England.
Essential services enabling or enhancing living conditions.
Examples: transport, communications, water supply, education, healthcare, law enforcement.
Attitude of residents/workers towards their environment.
Businesses with presence in one or more countries.
Generating insights about sense or perception of place; disadvantages include interviewer bias.
Human activity in an area (farming, industry, residential).
Rural: Farming/forestry dominate.
Urban: Commercial dominates.
Land use affects the built environment and changes over time.
Characteristics of urban areas making life comfortable.
Includes amenities, job opportunities, political stability, safety; linked to social welfare.
Measured by Global Liveability Ranking.
First-hand account of encountering a place.
Place where something happens or is set.
'Where' a place is (coordinates on a map).
Individual/collective perceptions of place; varies between people.
Example: Brick Lane – different groups attach different values.
Representation of a place by communication outlets (TV, radio, internet).
Organization operating in multiple countries with centralized management.
Songs evoking a feeling for a place (e.g., Newport state of mind).
Geographical distance vs. emotional connection; 'near' doesn't automatically foster belonging.
Tend to sensationalize characteristics of places (e.g., negative portrayal of inner cities).
Example: Henley characterized as expensive.
Not-for-profit voluntary establishment.
Stories evoking a sense of place (e.g., Monica Ali’s Brick Lane, Ian McEwan’s on Chesil Beach).
Not influenced by personal feelings.
Spoken information about a place.
Attitude of those unfamiliar with a place; may feel marginalized.
How a place is interpreted/understood.
How a space is viewed, influenced by media or experience.
Focus on how individuals experience a place; understanding attachments is critical.
Reality may vary; photo editing, weather, viewpoint can change images.
Location with meaning; can be personal or shared.
Using PR to improve perceptions of a place (e.g., tourist campaigns).
Individual/collective perceptions of place.
Negative views reinforced by media (e.g., inner cities).
Loss of uniqueness, places looking similar.
Shaping the environment to facilitate social interaction.
Ability of a place to evoke the past; material artifacts and preservation of buildings.
Illustrating places subjectively; evoking feelings.
Jobs extracting raw materials (farming, mining).
Non-numerical data (interviews, photos).
Numerical data; criticized for lacking in-depth description.
Discarding negative perceptions, giving a place a new identity.
Changing views, generating positive feelings about a place.
Influence of flows of people, resources, money, ideas.
Secondary sources are subjective; use multiple sources.
How a place is portrayed/seen; varies between people.
Wholesome living, simplicity.
Gemeinschaft: Small, inward-looking society.
Manufacturing products.
Subjective and emotional attachment; developed through experience.
Demographic change caused by migrants.
Qualities of people in a place (attitudes, ethnicity, class).
Removal of 'undesirable' social classes.
Place as a set of social processes.
Unequal opportunities based on statistics.
Quantifiable data; can be selectively used and lacks human experience.
Based on personal feelings/opinions.
Places forming backdrops; can generate positive/negative perceptions.
Jobs providing a service (teachers, doctors).
Newspapers, novels showing different views of places.
Surface features of a landscape.
Love of a place.
Fear of a place.
Leaflets encouraging visitors.
What tourists see, organized by tourist industry professionals.
Organization operating in multiple countries without centralized management.
Hectic, culturally sophisticated.
Gesellschaft: Ever-changing life of a cosmopolitan city.