Introduction to Constructed Languages (Conlangs)
Fictional universes increasingly feature constructed languages.
- Examples include:
- Elvish (Lord of the Rings)
- Klingon (Star Trek)
- Na'vi (Avatar)
- Dothraki and High Valyrian (Game of Thrones)
These are not random sound collections, ciphers, or codes; they are full-fledged languages:
- Characteristics of Conlangs:
- Complete sound systems
- Comprehensive grammars
- Dictionaries with thousands of words
Difference from Natural Languages:
- Natural languages evolve over millennia through millions of speakers
- Conlangs are often created in a few months by individual creators (conlangers).
Emergence of Conlanging as an Art Form
- Conlanging has been around for a long time but has recently gained recognition as an art form.
- Employed in various media: films, TV shows, games, world-building projects.
- Adds depth and complexity to fictional worlds.
Goals of Language Creation
- Understanding the purpose behind creating a language is essential:
- Focus here is on languages for fictional populations in world-building projects.
- Conlangs should simulate natural linguistic evolution for plausibility.
Factors to Consider in Language Design
Cultural Considerations:
- Questions to explore:
- Who speaks the language?
- Where do they live?
- What technology do they possess?
- Are there nearby cultures influencing them?
For illustrative purposes, a hypothetical culture is established:
- An isolated group of humans on a tropical island without external influence.
Steps in Creating a Language
Create a Sound System:
- Focus on the International Phonetic Alphabet (IPA) for sounds.
- Each language has a sound inventory detailing all present sounds.
Establish a Basic Vocabulary:
- Create a small cache of words for a proto-language.
Develop Grammar and Lexicon:
- Use initial words to build grammatical structures.
Evolve the Language:
- Transform the proto-language into a modern form.
Sound Systems
Articulation begins with establishing the sound inventory:
- IPA Overview:
- It includes every sound produced by human vocal tract.
- No language uses all possible IPA sounds.
Creating a Sound Chart:
- Examine desired sounds using the IPA.
- Useful resource: Wikipedia includes audio files of most sounds.
Choosing Sounds:
- Language creation involves picking sounds that fit a naturalistic model.
- Strong reliance on sound symmetry:
- Rows: place of articulation (e.g., bilabial, alveolar).
- Columns: manner of articulation (e.g., stops, fricatives).
Examples of Sounds:
- Common consonants: pa, ta, ka, ma, na.
- Avoid random selections—focus on combinations consistent with natural languages.
Key Characteristics of Natural Languages
Symmetry in Phonology:
- Multiple sounds usually represented across rows and columns in the IPA chart.
- A language likely has voiceless obstruents if voiced ones are present.
- Obstruents: Sounds created by obstructed airflow.
- Sonorants (Resonants): Include nasals (e.g., ma) and liquids (e.g., ra).
Vowel Systems:
- Every language includes at least two vowels.
- Common vowel systems include:
- Three Vowels: Seen in languages like Arabic.
- Five Vowels: The most common structure found globally.
Summary of Sound Inventory for Sample Language
- Consonants Chart:
- Initial choices include: pa, ta, ka, ma, na, sa.
- Rare sounds like lateral fricatives included for diversity:
- Common affricate example: 'a'.
- Vowel System:
- Basic five-vowel system with long/short distinctions.
- Example: Long vowels indicated by macrons.
Romanization and Phonology Rules
Romanization:
- Use easy-to-interpret symbols for sounds; for instance, represent unique sounds simply.
- Use digraphs for difficult symbols (e.g., lateral sounds represented as 'hl' and 'tl').
Syllable Structure:
- Syllables consist of:
- Onset: Consonant at the beginning
- Nucleus: Typically a vowel
- Coda: Final consonant, optional.
Open and Closed Syllables:
- Most languages can be categorized by syllable structure:
- Open (no coda)
- Closed (has coda)
Example Languages: Hawaiian (open), English (complex).
Stress Patterns in Language
Stress rules vary:
- Some languages have fixed stress; others change based on syllable structure.
- Example: In Latin, the third-to-last syllable is typically stressed unless certain conditions apply.
For the sample proto language, the established rule:
- Stress always falls on the third-to-last syllable unless the second-to-last syllable contains a long vowel.
Conclusion on Proto Phonology
Summary of phonological rules established for the proto language.
Future discussions will focus on forming words using the established phonology.
Next Steps: Begin constructing words for the language as preparation for its evolution into modern use.