Geometric Optics – Spherical Mirrors

Spherical Mirrors: Fundamental Concepts

  • Spherical mirror = polished section of a sphere; reflection may occur on

    • inner surface → concave mirror

    • outer surface → convex mirror

  • Everyday applications

    • Concave: shaving, cosmetic, dentist mirrors – give magnified, upright image at close range

    • Convex: vehicle rear-view mirrors, shop security, pilot’s visor – give reduced, upright image & wide field of view

Geometry & Terminology

  • Pole (P): geometric centre of the mirror surface

  • Centre of curvature (C): centre of the parent sphere

  • Principal axis: straight line through C and P

  • Radius of curvature: R=CPR = CP

  • Focal point (F)

    • Concave: point where incident rays parallel to principal axis converge after reflection (in front of mirror)

    • Convex: point from which reflected rays appear to diverge (behind mirror)

  • Focal length: f=PF=R2f = PF = \frac{R}{2}

    • f>0 for concave

    • f<0 for convex

Ray-Tracing Rules (any 2 locate the image; 3rd for check)

  1. Parallel ray → reflects through FF (concave) or appears from FF (convex)

  2. Ray through FF → reflects parallel to principal axis

  3. Ray through CC (normal incidence) → retraces its path

Image Formation with a Concave Mirror

Object position

Image location

Size

Nature

At \infty

At FF

Highly diminished

Real, inverted

Beyond CC

Between CC & FF

Diminished

Real, inverted

At CC

At CC

Same size

Real, inverted

Between CC & FF

Beyond CC

Enlarged

Real, inverted

At FF

At \infty

No image (rays parallel)

Between FF & PP

Behind mirror

Enlarged

Virtual, upright

Image Formation with a Convex Mirror

  • For any object position → image is virtual, upright, diminished, behind mirror (between FF and PP)

Mirror Equation & Magnification

  • Mirror formula (spherical approximation): 1f=1u+1v\boxed{\frac{1}{f}=\frac{1}{u}+\frac{1}{v}} where

    • uu: object distance (from P)

    • vv: image distance (from P)

  • Linear magnification: m=vu=h<em>ih</em>o\boxed{m=-\frac{v}{u}=\frac{h<em>i}{h</em>o}}

    • $m>0$: image upright

    • $m<0$: image inverted

Sign Convention (Cartesian)

  1. Principal axis chosen positive toward incoming light (left → right)

  2. ff : concave ++, convex -

  3. uu : real object (+) in front of mirror, virtual object (–) behind mirror

  4. vv : real image (+) in front, virtual image (–) behind

  5. hih_i positive (upright), negative (inverted)

Worked Examples

• Example A (Concave – virtual, magnified)

  • Given: f=10cmf=10\,\text{cm}, u=+6cmu=+6\,\text{cm}, ho=1.2m=120cmh_o=1.2\,\text{m}=120\,\text{cm}

  • 1v=1f1u=11016=115v=15cm\frac{1}{v}=\frac{1}{f}-\frac{1}{u}=\frac{1}{10}-\frac{1}{6}=\frac{-1}{15} \Rightarrow v=-15\,\text{cm} (virtual)

  • m=vu=2.5hi=2.5(120)=300cmm=-\frac{v}{u}=2.5 \Rightarrow h_i=2.5(120)=300\,\text{cm} (upright, 2.5× larger)

• Example B (Convex – reduced)

  • Radius R=60cmf=30cmR=60\,\text{cm}\Rightarrow f=-30\,\text{cm}

  • u=+15cmu=+15\,\text{cm}

  • 1v=1f1u=130115=110v=10cm\frac{1}{v}=\frac{1}{f}-\frac{1}{u}=\frac{-1}{30}-\frac{1}{15}=-\frac{1}{10} \Rightarrow v=-10\,\text{cm} (virtual)

  • m=vu=0.67m=-\frac{v}{u}=0.67 (upright, two-third size)

• Example C (Concave – long distance)

  • Screen 3.00 m (v=+300cmv=+300\,\text{cm}) forms image of object at u=+10cmu=+10\,\text{cm}

  • 1f=1u+1v=110+1300=31300f=9.68cm\frac{1}{f}=\frac{1}{u}+\frac{1}{v}=\frac{1}{10}+\frac{1}{300}=\frac{31}{300} \Rightarrow f=9.68\,\text{cm}

  • R=2f=19.4cmR=2f=19.4\,\text{cm}

  • m=vu=30hi=30(0.5)=15mmm=-\frac{v}{u}=-30 \Rightarrow h_i=-30(0.5)=-15\,\text{mm} (real, inverted, 30×)

• Past-year quick-answer (Convex, given: R=30cmR=30\,\text{cm}, image half-size):

  • f=15cmf=-15\,\text{cm}, m=+0.5m=+0.5 (upright)

  • m=vuv=0.5um=-\frac{v}{u} \Rightarrow v=-0.5u

  • Substitute into mirror formula: 115=1u+10.5u\frac{1}{-15}=\frac{1}{u}+\frac{1}{-0.5u}u=15cmu=15\,\text{cm}

Concise Summary Table (Concave)

uu region

vv position

mm

Image

u>C

C>v>F

</p></td><tdcolspan="1"rowspan="1"><p>m</p></td></tr><tr><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>m</p></td></tr><tr><td colspan="1" rowspan="1"><p>u=C</p></td><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>v=C</p></td><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>

m

C>u>F

v>C

</p></td><tdcolspan="1"rowspan="1"><p>m</p></td></tr><tr><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>m</p></td></tr><tr><td colspan="1" rowspan="1"><p>u=F</p></td><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>v=\infty</p></td><tdcolspan="1"rowspan="1"><p></p></td><tdcolspan="1"rowspan="1"><p>Noimage</p></td></tr><tr><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>—</p></td><td colspan="1" rowspan="1"><p>No image</p></td></tr><tr><td colspan="1" rowspan="1"><p>u<F</p></td><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>v<0</p></td><tdcolspan="1"rowspan="1"><p></p></td><td colspan="1" rowspan="1"><p>

m

Typical Exercises (selected)

  1. Concave (f=5cmf=5\,\text{cm}, ho=2cmh_o=2\,\text{cm}): draw/image for u=3,5,7,C,12u=3,5,7,C,12\,cm & state characteristics

  2. Convex (f=5cmf=-5\,\text{cm}): drawings for u=4,7u=4,7\,cm

  3. Predict concave-mirror image when object at CC (real, inverted, same size)

  4. Describe mirror that gives m=0.1m=0.1 virtual image at u=90u=90\,cm → convex with f10f≈-10\,cm (radius 20≈-20\,cm)

Practical & Conceptual Points

  • Concave mirrors concentrate energy (solar furnaces); focal length determines intensity

  • Convex mirrors increase safety by enlarging field of view; diminished images avoid overestimation of distance (“Objects in mirror are closer than they appear”)

  • Sign convention consistency prevents algebraic errors in design/analysis

  • Ethical / safety implication: correct mirror choice in vehicles, medical tools

Motivational Quote

“Be not afraid of going slowly; be afraid only of standing still.”

End of Chapter 1 notes – Geometric Optics: Spherical Mirrors