Projectile Motion Vocabulary
Units of Measurement and System Conversions
Overview of Measurement Systems
Metric System (International System of Units, SI): The standard system of measurement used by most countries worldwide.
English System (Imperial or US Customary System): The system of measurement commonly used in the United States.
Measurement System Comparison
Length:
SI (Metric): Millimeter (), Centimeter (), Meter (), Kilometer ().
English: Inch (), Foot (), Yard (), Mile ().
Mass / Weight:
SI (Metric): Milligram (), Gram (), Kilogram ().
English: Ounce (), Pound (), Ton ().
Capacity / Volume:
SI (Metric): Milliliter (), Liter (), Kiloliter ().
English: Fluid Ounce (), Cup (), Pint (), Quart (), Gallon ().
Temperature:
SI (Metric): Degree Celsius (), Kelvin ().
English: Degree Fahrenheit ().
Unit Conversions
Converting Within the English System
Dimensional Analysis Rule: Place the unit you need in the numerator and the given unit in the denominator.
Conversion Constant: .
Example Setup: Converting yields .
Converting Within the Metric System
Metric prefixes represent multiples or fractions of a base unit (, , ).
Metric Prefix Chart (KHD B DCM):
Kilo- (): Multiplier value relative scale ( base units).
Hecto- (): Multiplier value relative scale ( base units).
Deka- (): Multiplier value relative scale ( base units).
Base Unit: (, , ).
Deci- (): Multiplier value relative scale ( base unit).
Centi- (): Multiplier value relative scale ( base unit).
Milli- (): Multiplier value relative scale ( base unit).
Metric Conversion Practice Problems
Problem 1: A bottle contains of juice. Express the capacity in liters ().
Solution: .
Problem 2: A wire measures in length. Express the length in meters ().
Solution: .
Problem 3: A laboratory sample has a mass of . Express the mass in grams ().
Solution: .
Forces and Newton's Laws of Motion
Fundamental Concepts of Force
Definition of Motion: The observable change in position relative to a reference point.
Definition of Force: A push or a pull in a particular direction resulting from an object's interaction with another object.
Pulling: The force exerted to move something closer to oneself (e.g., pulling a block causes it to move toward the user).
Functions of Force: Force can change an object's speed, direction, or state of rest.
Newton's First Law of Motion: Law of Inertia
Statement: An object at rest stays at rest, and an object in motion stays in motion unless acted upon by an unbalanced external force.
Inertia: The tendency of an object to resist changes in its state of motion.
Mass Relationship: Mass is a direct measure of inertia; the greater the mass, the greater the inertia.
Newton's Second Law of Motion: Law of Acceleration
Statement: The acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass.
Mathematical Formulas:
Force:
Mass:
Acceleration:
Units: Force is measured in Newtons (), where
Variable Dynamics:
Force vs. Acceleration: Pushing a cart harder (more force) causes it to speed up faster (more acceleration).
Mass vs. Acceleration: Filling a cart with groceries (more mass) requires more force to achieve the same acceleration.
Newton's Third Law of Motion: Law of Interaction
Statement: For every action, there is an equal and opposite reaction.
Action-Reaction Pairs: Forces always occur in simultaneous, equal, and opposite pairs.
Primary Categories of Forces
Contact Forces: Result from physical contact between two touching objects.
Examples: Dribbling a basketball, kicking a soccer ball, hitting a shuttlecock.
Non-Contact Forces: Act on an object without coming into direct physical contact.
Magnetic Force: The push or pull exerted by a magnet that attracts or repels magnetic objects.
Gravitational Force: The force by which an object attracts another object towards itself (e.g., Earth pulling objects downward).
Electrostatic Force: The force existing between electrically charged particles.
Free Body Diagrams (FBD)
Definition: A graphic representation of all external forces acting upon an object or system.
Purpose: Helps visualize physical problems and streamlines problem-solving.
Standardized Force Symbols:
Gravitational Force:
Normal Force:
Applied Force:
Frictional Force:
Tension Force:
Air Resistance:
Construction Rules:
All force arrows must originate at the object and point outward in the direction the force acts.
Tug of War Practice Scenario:
Scenario: Six players divided equally into two groups playing tug of war, with both groups exerting a force of on each side.
Net Force Calculation: .
Force State: Balanced (net force is zero).
One-Dimensional Kinematics
Kinematic Concepts and Definitions
Kinematics: The classification and comparison of motions.
Core Kinematic Restrictions:
Motion occurs along a straight line only.
Focuses exclusively on the motion itself without considering forces.
The moving object is modeled as a point particle.
Distance versus Displacement
Distance ():
Scalar quantity (magnitude only).
SI Unit: meters ().
Represents the complete length of the path traveled by an object from start to finish.
Example: Jogging around a track yields a total distance of .
Displacement ():
Vector quantity (magnitude and direction).
SI Unit: meters ().
Represents the shortest straight-line distance measured from the initial to the final position.
Resultant Displacement (): The vector sum of all individual displacement vectors.
Sign Conventions:
North and East directions: Positive ().
South and West directions: Negative ().
Walk Trajectory Practice Problems
Scenario 1: Alex walks East, then West.
Total Distance: .
Resultant Displacement: .
Scenario 2: Alex walks East , South , East , South , West , North , West .
Horizontal Components: .
Vertical Components: ( South).
Total Distance: .
Resultant Displacement: South.
Speed versus Velocity
Speed:
Measure of how fast an object moves (distance traveled per unit time).
Scalar quantity (magnitude only).
Core Formula:
Derived Equations:
Units: Units of distance divided by units of time (e.g., , or ).
Example: Traveling in gives a speed of . A car moving at .
Velocity:
Speed with direction included; tells how fast and where an object is moving.
Vector quantity (magnitude and direction).
Core Formula:
Example: East; A car moving at North.
Practical Significance: Understanding speed and velocity is crucial in transportation, sports, science, and engineering.
Kinematic Equations for Straight-Line Motion
General Kinematic Formulas:
Horizontal Motion vs. Vertical Free Fall:
Horizontal Motion:
Horizontal distance (): Measured in meters ();
Horizontal acceleration (): Measured in ;
Initial velocity () and Final velocity (): Measured in ;
Time (): Measured in seconds ();
Vertical Motion (Free Fall under Gravity):
Vertical distance ( or ): Measured in meters ();
Acceleration due to gravity ():
Horizontal acceleration component ():
Final vertical velocity (): Measured in ;
Horizontal Motion Sample Problem
Problem: A car is moving horizontally with an initial velocity of and accelerates at for . What horizontal distance does it travel?
Given: , ,
Formula:
Calculation:
Answer:
Two-Dimensional Kinematics: Projectile Motion
Fundamentals of Projectile Motion
Definition: The motion of a body launched horizontally or at an angle other than with the horizontal; motion of an object thrown or projected into the air that moves under constant acceleration.
Core Terminology:
Projectile: The body or object being thrown upon which the only force acting is gravity.
Trajectory: The curved path followed by a projectile; it forms a parabolic path.
Range: The horizontal distance ( or ) traveled by the projectile between its launching point and landing point.
Projectile Motion: The motion of a body thrown in a curved path under constant acceleration.
Launch Classifications:
Launched horizontally.
Launched at an angle.
Horizontally Launched Projectiles
Characteristics:
Has NO upward trajectory and NO initial vertical velocity ( or ).
Horizontal velocity remains constant ().
Vertical motion is free fall () with constant acceleration due to gravity ().
A combination of uniform horizontal velocity and free-fall vertical motion.
Gravity accelerates objects downward but is unable to affect horizontal motion, resulting in a curved path.
Component Breakdown of Projectile Motion
Horizontal Component (Subscript ):
Motion Type: Uniform motion.
Acceleration: (constant velocity).
Velocity: (or ).
Displacement (Range): or .
Vertical Component (Subscript ):
Motion Type: Free fall (body dropped).
Acceleration: (constant vertical acceleration).
Initial Velocity: for horizontal launch (or for angled launch).
Final Velocity:
Displacement (Height or ): , or
Time Integration: Horizontal and vertical time are equal ().
Instantaneous Velocity Magnitude:
Initial Magnitude:
Final Magnitude:
Horizontally Launched Projectile Practice Problems
Sample Problem 1: Rolling Marble off Table Edge
Problem Description: A marble rolled on top of a table at constant velocity and off the table's edge unto the floor. It took the marble to hit the floor from the moment it left the table's edge. The marble landed from the point directly below the edge of the table.
Given Parameters:
Horizontal displacement
Time
Initial vertical velocity
Vertical acceleration due to gravity
Part (a): Find the height of the table ()
Formula:
Solution:
Answer: (the negative sign indicates downward movement, corresponding to a table height of ).
Part (b): Find the rolling velocity on the table ()
Formula:
Solution:
Answer:
Sample Problem 2: Rescue Plane Emergency Supply Drop
Problem Description: A person is trapped in the snow, and a rescue plane flying horizontally at an altitude of at a speed of drops emergency supplies (assuming no air resistance).
Given Parameters:
Vertical displacement
Initial horizontal velocity
Initial vertical velocity
Acceleration due to gravity
Part (a): Calculate the time () required for supplies to hit the ground
Formula Derivation:
Solution:
Answer:
Part (b): Calculate how far in front of the person () the pilot should drop the supplies
Formula:
Solution:
Answer: