Refers to the creation, development, and design of educational materials, resources, and tools.
Systematic planning, organization, and implementation of instructional materials.
Supports educators in delivering effective instruction and engaging students in meaningful learning experiences.
Provides educators with resources to effectively communicate concepts, theories, and skills.
Enhances student engagement, motivation, and understanding through interactive materials.
Caters to diverse learning styles and preferences by offering a variety of resources.
Supports differentiated instruction with materials tailored to meet individual student needs.
Fosters collaborative learning environments and promotes active participation.
Material, tool, or resource for acquiring knowledge, skills, or information.
Includes textbooks, online resources, videos, simulations, hands-on activities, etc.
Print Resources: Textbooks, workbooks, worksheets, handouts, study guides.
Digital Resources: Educational websites, interactive apps, online videos, simulations, e-books.
Audiovisual Resources: Educational videos, podcasts, animations, multimedia presentations.
Manipulative Resources: Hands-on materials like models, puzzles, educational games.
Human Resources: Guest speakers, mentors, tutors, peer interactions.
Instructional Design: Systematic approach based on learning objectives, student needs, instructional strategies.
Curriculum Mapping: Aligning resources with curriculum standards, learning outcomes, and assessment criteria.
Universal Design for Learning (UDL): Designing accessible and inclusive materials for all learners.
Interactive Learning: Creating engaging resources that promote active student participation and collaboration.
Assessment Integration: Incorporating formative and summative assessments into resources to evaluate student learning effectively.