AP Psychology Mega Review Notes
Interaction of Heredity and Environment (Nature vs. Nurture)
Nature (Heredity): Genetic predispositions influencing physical, behavioral, and mental traits.
Nurture (Environment): External factors like family interactions and education.
Interactionist Perspective: Genetics and environment interact to shape behavior, personality, and development.
Evolutionary Perspective
Natural selection favors traits ensuring survival and reproductive success.
Traits less useful for survival become less pronounced.
Eugenics: Debunked theory misusing evolutionary psychology to justify discrimination by encouraging reproduction of "desirable" traits and preventing "undesirable" traits.
Eugenics is rejected for denying human dignity and ignoring trait development complexity.
Research on Nature vs. Nurture
Twin Studies:
Compare identical twins (almost 100% shared genes) and fraternal twins (about 50% shared genes).
Greater similarity in identical twins suggests a genetic role.
Studying twins raised separately helps determine environmental impact.
Family Studies: Examine trait prevalence among parents, siblings, and relatives.
Higher trait occurrence in close relatives suggests a genetic role.
Difficult to separate genetic and environmental influences.
Adoption Studies: Compare adopted children to biological and adoptive families.
More similarity to biological parents indicates genetic influence.
More similarity to adoptive parents points to environmental influence.
These studies inform our understanding of intelligence, personality, and disease risks.
Reinforces the interactionist perspective where nature and nurture both shape development.
Overview of the Nervous System
The nervous system is the body's communication network.
Central Nervous System (CNS): Brain and spinal cord.
Brain: Command center for thoughts, emotions, movement, and vital functions.
Spinal Cord: Relays messages between the brain and body and is key for reflexes.
Reflexes: Automatic responses to stimuli (e.g., pulling hand away from a hot object).
Peripheral Nervous System (PNS): Extends beyond the brain and spinal cord.
Autonomic Nervous System (ANS): Controls involuntary bodily functions.
Sympathetic Nervous System: Prepares the body for stress (fight or flight) by increasing heart rate and adrenaline release.
Parasympathetic Nervous System: Calms the body after stress (rest and digest) by slowing heart rate and promoting digestion.
Somatic Nervous System: Controls voluntary movements.
Enables conscious muscle movement (e.g., walking, writing).
The brain sends signals for intentional interaction with the world.
The Neuron and Neural Firing
Neural Cells: Neurons and glial cells.
Neurons: Carry electrical and chemical signals.
Glial Cells: Support neurons by maintaining structure, insulating, facilitating communication, and removing waste.
Reflex Arc: Rapid, automatic response to stimuli without brain input.
Sensory Neurons: Detect stimuli and send signals to the spinal cord.
Interneurons: Process information and relay it to motor neurons.
Motor Neurons: Send signals to muscles to produce a response (e.g., pulling away from a hot object).
Neural Transmission: Process for all thoughts, emotions, and movements.
Resting Potential: Neuron has a stable charge at rest.
Threshold: Stimulation level needed to trigger an action potential.
Depolarization: Electrical signal travels down the neuron adhering to the "all or nothing principle".
All-or-Nothing Principle: Neuron fires completely or not at all.
Refractory Period: Brief moment when the neuron cannot fire again.
Neurotransmitters: Chemicals released into the synapse to transmit signals between neurons.
Reuptake: Reabsorption of neurotransmitters or their breakdown.
Disruptions to Neural Transmission:
Multiple Sclerosis: Damage to the protective covering of neurons, slowing signals.
Myasthenia Gravis: Disrupted communication between neurons and muscles, causing weakness.
Types of Neurotransmitters:
Excitatory: Makes a neuron more likely to fire.
Inhibitory: Makes a neuron less likely to fire.
Dopamine: Movement, motivation, reward system.
Serotonin: Mood, appetite, sleep.
Norepinephrine: Alertness, stress response.
Glutamate: Main excitatory neurotransmitter, learning, memory.
GABA (Gamma-Aminobutyric Acid): Main inhibitory neurotransmitter, regulates neural activity.
Endorphins: Natural painkillers, pleasure.
Substance P: Transmits pain signals.
Acetylcholine: Muscle movement, attention, memory.
Hormones: Released into the bloodstream, slower but longer-lasting effects.
Adrenaline: Prepares the body for action during stress.
Leptin & Ghrelin: Regulate hunger, with leptin signaling fullness and ghrelin increasing appetite.
Melatonin: Regulates sleep cycles.
Oxytocin: Social bonding, trust, and emotional connection.
Psychoactive Drugs: Alter neural activity by interfering with neurotransmitter function.
Agonists: Mimic neurotransmitters, enhancing neural firing.
Antagonists: Block neurotransmitters, reducing neural activity.
Interfere with reuptake, prolonging neurotransmitter effects.
Stimulants: (e.g., caffeine, cocaine) Increase neural activity.
Depressants: (e.g., sedatives) Slow neural activity.
Hallucinogens: (e.g., marijuana) Distort perception.
Opioids: (e.g., heroin) Act as pain relievers by mimicking endorphins.
Tolerance: The body requires larger doses to achieve the same effect.
Addiction: Brain becomes dependent on the drug.
Withdrawal: Physical and psychological distress when drug use stops.
Structures of the Brain
Brainstem: Oldest part, basic life functions.
Medulla: Regulates breathing, heart rate, and digestion.
Reticular Activating System: Regulates alertness and attention, and influences sleep-wake cycles.
Brain's Reward Center: Reinforces survival behaviors (eating or socializing).
Cerebellum: Coordination, balance, and procedural learning (muscle memory).
Cerebral Cortex: Largest part, divided into hemispheres.
Limbic System: Regulates emotions, memory, and motivation.
Thalamus: Relay center for sensory information.
Hypothalamus: Regulates homeostasis, hunger, thirst, and body temperature.
Pituitary Gland: Controls hormone release.
Hippocampus: Forming and retrieving memories.
Amygdala: Processing emotions, especially fear and aggression.
Cerebral Cortex Lobes:
Occipital Lobes: Process visual information.
Temporal Lobes: Auditory processing and language comprehension.
Parietal Lobes: Association areas interpret sensory information.
Somatosensory Cortex: Processes touch, temperature, and pain.
Frontal Lobes: Higher-order thinking, decision making, and executive functioning.
Prefrontal Cortex: Reasoning, impulse control, and personality.
Motor Cortex: Directs voluntary movement.
Split Brain Research:
The corpus callosum is severed, preventing hemispheres from communicating.
The left hemisphere processes language (Broca's area: speech production, Wernicke's area: speech comprehension).
Damage results in aphasia (language ability).
If a spoon is placed in the left hand of a split-brain patient, the right hemisphere knows the object by touch, but the patient cannot verbally identify the object because the information cannot cross to the language centers.
Brain Plasticity: Ability to adapt and reorganize.
Brain Study Techniques:
EEGs (Electroencephalograms): Measure electrical activity.
fMRIs (Functional Magnetic Resonance Imaging): Track blood flow.
Case Studies: Examine effects of brain injuries.
Surgical Procedures: Create lesions to study brain region effects.
Sleep
Sleep-Wake Cycle: Regulated by the biological circadian rhythm.
Disruptions (jet lag, shift work) negatively impact cognitive and physical functioning.
Sleep Stages:
NREM Sleep: Stages 1-3, progressively deeper.
Stage 1: Lightest, hypnagogic sensations.
Stage 2: Transitional, preparing for deep sleep.
Stage 3: Deepest, physical restoration.
REM Sleep: Brain activity resembles wakefulness due to temporary muscle paralysis, dreaming occurs.
REM rebound happens after deprivation causing one to enter REM more quickly when next sleeping.
Psychological Theories About Dreams:
Activation-Synthesis Theory: Dreams result from random neural activity.
Consolidation Theory: Dreams help process and store memories.
Functions of Sleep:
Memory consolidation.
Energy restoration.
Sleep Disorders:
Insomnia: Difficulty falling or staying asleep.
Narcolepsy: Sudden uncontrollable sleep episodes.
REM Sleep Behavior Disorder: Lack of REM paralysis, acting out dreams.
Sleep Apnea: Interrupted breathing during sleep.
Somnambulism: Sleepwalking.
Sensation
Sensation is converting environmental information into neural signals.
Absolute Threshold: The intensity at which a stimulus can be detected at least 50% of the time.
Just Noticeable Difference: Smallest detectable change in stimulus intensity.
Weber's Law: The ability to detect differences depends on the proportion of change rather than a fixed amount.
Sensory Adaptation: Reduced sensitivity to unchanging stimuli over time.
Sensory Interaction: Senses working together to enhance perception such as taste being influenced by smell.
Synesthesia: Stimulation of one sense triggers experiences in another.
Visual Sensory System: Physical structures in the eye capture and process light
Retina: Contains cells that detect light and convert it into neural signals
Lens: Helps us achieve focus, adjusting focus for near or far objects
Rods: Detect shapes and movement, function in low light conditions
Cones: Process color and fine detail
Blind spot: Optic nerve exits the eye
Color vision:
Trichromatic theory: Sensitve to red, green and blue wavelengths
Opponent Process Theory: Opposing colors red green, blue yellow, and black white are processed together
Auditory system: How sounds can be heard
Sound occurs through movement of air molecules (pitch and amplitude)
Place theory: Differeent frequencies activate different locations
Frequency theory: Perception is based on how freqeuntly nuerons fire
Volley Theory: Neurons fire in alternating sequences to encode higher sound
Chemical Senses:
Olfaction (Smell): Processed in the brain, Detects molecules, leading us to scents
Gustation (Taste): Detects flavors from sweet, sour, salty, bitter, umami and oleogustis
Sense of touch:
Specialized receptors in the skin that detect pressure, temerpature and pain.
Gate controll theory: Processed both in the body and the brain, suggests that Spinal Cord regulates the transmission of pain signals
Phantom limp sensation: Experiencing pain or sensations in a limb that has been amputated, This indicates that pain is influenced by neural processing beyond physical stimuli.
Balance and coordinate movement:
Vestibular system: Located in the inner ear. senses movement by detecting changes in head position and sends signals to the brain, posture, coordination, and spatial awareness
Kinesthetic system: Movement detected in Muscles, joints and tendons, essential for walking, picking up objects, and maintaining posture
Perception
Perception is the way we understand and interpret the world around us.
Bottom-up processing: rely mostly on sensory information without using past experiences.
Top-down processing: happens when we use expectations and experiences
Shema: A detailed framework to tell you what you expect from categories
Assimilation: New information, but do not change our existing schema.
Accommadation: happens when new information forces a change in the schema itself
Algorithm: Step by step procedure that guarantees the right answer.
Heuristics: Mental shortcut or rule of thumb which simplifies problem solving
Representativeness Heuristics: How well it matches our exceptions
Availability heuristics: Make decision based on the first or most vivid example that come to mind.
Mental Sets: Reliance of strategies in past.
Priming: Exposure to certain stimuli influences our decisions.
Framing: Decision is presented, whether it is seen as gain or loss.
Gambler's Fallacy: Past events affect future probabilistic situations where outcomes are random.
Sunk cost fallacy: Investing time, money and effort into something
Executive functions: Mental Skills that set goals, make plans and remain organized
Creativity
Divergent Thinking: Exploring many unique possible solutions to a single problem
Convergent Thinking: single solution to the correct answer, less effective for creative solutions
Introduction to memory models
Explicit memory:
Episodic memory: Personal experiences. Tied to time and places
Semantic memory: Facts and concepts are not linked to Personal Experiences
Implicit memory:
Procedural memory: How do you perform tasks
Prospective memory: Remembering to do something later
Long Term Potentiation: When neurons in the brain repeatedly activate together
Working memory model :Temporial system that helps us hold and manipulate information while we use it.
Central executive attention
Phonological verbal information
Visuospatial Visual and spatial information
MultiStore model
Sensory memory Raw sensory information (iconic and echoic)
Short term memory Small amount of information for about 20-30 sec
Long term memory stored indefinitely
Levels of processing model: How we encode information
Structural processing Remebering lookPhonemic Sound Like Semantic meaning
Encoding memories
Mnemonic Device: mental associations that make information easier to recall.
Method of LOKI associate information with spacific location
Acronyms First letter of each word
Organization: Grouping Information into meaningful groups.
chunking smaller
categorization Related
Hierarchies from general to spesific
Spacing Effect: Massed practice and distributed practice
Massed Practice Crammming
Distributed Practice: Studying in multiple shorter sessions over time
Serial Position effect:Remember information presented at the beginning and end of a list better than the ones in the middle.
Primacy effect: beginning if first then
Recency effect: last in the middle.
Storing Memories
Different Storage:
Sensory Memory: Holds sensory information for seconds.
Short-Term Memory: Small amount of information for about twenty to thirty seconds.
Working Memory: Helps us to hold information.
Long-Term Memory: Information is stored Indefinitely\There are two main forms of memory rehearsal: maintenance rehearsal and elaborative rehearsal.
Ways to prolonging memory stores
Maintenance rehearsal; simple repetation in long term memor
_Elaborative rehearsal: connect the things you are learning with things you know
-Autobiographical memory: Memories connected to our Own lives is stronger that factual informationAmnesia; memory loss
Retrograde amnesia: loss of past memory
Anterograde amnesia: Cannot make new memmory
Alzheimer's disease progressively brain disorder that leads to memory loss
infantile Amnesia; being a child and lack the ability to make memmries
Retrieving Memories
_ recall/recognition
recall - no cues
recognition - select from cues
context-dependent- easier to get where u learned
mood congruent- your mood matches what u can easily remeberState-dependent
testing effect- memory strongerMetacgnition- thinking about thinking( improves ablitiy to retrieve info)
Forgetting and Challenges
-Forgetting curve- memorie loss after learning but slows overtime
REtrieval failure
encoding failure-infp never fully entered memoru in the first place
intrference - memmries get mixed ul
inadequate retrieval -tip of tougune( not enough cues)
mworry repression
mem accuratey influenced by:
misinfo effect - mems become distorted with misleading info
source aanmesia-
gmem consolidation - altered
traustive me - imagine the event
Intelligence and Achievement Testing
• General Intelligence- Influences performance across different cognitive tasks
• Multiple intelligence
• Theory-logical,creative, and comon sense adapt.
iq- menatl age /Chor age* *100
Standization - testing similer every time
. Construct validy - messure intullgence
realiablity - if they take a test will
they remain similar and are results similare over time.
stereotype threat / left
EQ- the over the course of years EQ has gone up
Themes and Methods in Developmental Psychology
*Themes:
Stability vs. Change:
Nature vs. Nurture
Continuous vs Discintinous Development
Research methods:
Cross sectional design -
longitudinal design - over time with the small group
Physical Development Across Lifespan
• prenatal (before birth) - genetic
teratogens -
Maternal ill- affect baby
evental. - stress etc.
intant/child( infancy) - motor coordination
fine smaller finger moves groos huge musels
o Infant teflexxes - automatedepth - table with clear glass
critical sensitive - visual must happen to develop
imprinting-animals form a group with anythingAd - puberty ( voices grow)sexuality. - weight/ heighr-primary (repro)secundary ( not linked with repor)-AD change moblity slow
Vision hearing
Social Emotional System
biological differences
- shema ( children how they are)
socializing influences toys peers/media
Cognitive Development
*Assimilation - zebra example, fitting animal to an idea, accommodation- change what the child know to better understnad something new, a child makes a new category
*Sensorimotor- Sensoris and movement in the first years
*preoperational- symboles with language
*concrete operational- 7_11 logicial think / rules concerete objet
=reversibly - # the coginativly ability can return back
*Formal operational- 12 + abstaract theoritc thinking doesent happen for everyone.
scaffold - support to child when learning.
Proximat- what child can do on onw vs the helop from someone else
*crystallization- ablitlity to learn new things (voc) tends to inprove
fluid intulence- the ability to quickley solvs probs decline with age
*Domentria - hard to focus. - hard to speak
Communication and Language Development
keywads
arbitrary-words not have any connection
phonology -
Morphology - small part with meaningSemantics - the meaning of words,
Rule G -order of the word, number, grammar, syntax.
*Genative - Use Lang to create new sentances
*How it it devolped
Nonverbal, manual gestures, babies, coooing. Babbling. - 1 word phrase tele speech.
*Errors they make,
over - apply the rule
social emotional development.
*Bronfen - howchild influences.
Microsystem is closest to child-fam school
Meso -relationship between the kids family and the school
Meso - family and school relationsips
Extenis
macrosystw - laws believes the child lives in
chronosystem - element of time age/histotircl changes
parenrty -authortarian (no to child inputs ) permissive ( warm and excepting doesnt set many rules
uninvolved (low structure. and neglectful)
authory ( set clear expectiions)
Attatchment styles
are cure. forms can be with someone
Insecure attactchment develops when care giver is inconstait
avioden -care giver igonre child needs,Child learn to to heid fellings not going to want help.
Inconsistent that sometimes car giver care , then child become cling.
Disorganize, cear giver is source of comrot and fear .
timant- chld natiral stules if reacting. _
. SEPARTION anxirty- how child beocme upset - a person leaves
comgirt vs food. the monekys would go to the soft mother becusae i it feel comfirtale . peer relationships
peer child relationships children connection form plays
parrelle - palys next to each other , use their own
pretends- use own to story, . how to c, use to make their own imanginations.
Althoug
group of people/ peer/pressure . make them feel wrose about others
Imaginary -
Personable- no one has felt or what experience them.
• Emerg.Adult/soc clock - timing when events should happen
. Relations- supprt/car respect
Idenity- can change or be affected
ERiksons- stages of pshyco
trust vs midtrust-care over help then they learrn to trusrt
vs hsome and doubtn- learning feed and toilet
initiativesvs gt _question ask
indistry- praised feel they are confidences..
identity isrole confusion vs teens learning who they are .
intimac vs isolation seeking frinds make reaitipn
jenerativs vs stagnatiom mmaking sence help .
Ego is what is on the suface
*Integrity vs depespr - fel pround
• Early/later stress. Affect how relationships how later
• I dentin - dont happen all at once. Take time.
• .achive men t - explore diff options
I duffions - - no strogn .
Classicle COnd
• what if somthon happens to a persno they learen some more info then they would have know before
• I maghine a student hear and get food . after at this then the bell will mean some with that .
unconmtiioned STum - someting causes auto reaction
unconditiioned respons - just happens atuomatci,
Condiionned - somthing statss off as neurtual but after time become something impartent.
Cindinond resp - the learn reaction. . so the bell makes the dog want food
,E XTINTNION . Whats goes with somthing
Spontasne recovery- that recovery returns.
stum discrimnition- -learn ti tell diff between simialr
. stum general. some simalarty they all mean food
• Coubter coubter = replace a bad reaction with good
tastaverson food makes you sick
. onetrallernibg very good at learned
biopgocall preparedness = easy to learn. Our braine body for it
habit. learn to . stp resiting harmeress
Operants Conditio
**• Law of af afect . = good things good
reigforcemnt to mak e behavior do mroe
*Reiforcrnt - to do move of some thing.punishemtn = for to leas somthing bad.
reifor - - cookie for cleaning
making do it agin
negative - Stop beca doing somthing. Like not beeping in caRpost - - chores ( get bad) making doo that agin
negitiv =take like - take p
rimary r - somting they donr have to want. They natutaly want
egs- food water. Sectary r- learn and want
like money., praise
rein f d - a certin habivr only get
rewarden a spot sit. generaliza - starts. Do better and start moving up
Hap- teach be rewardding step by step. Sussess appro
insnict - animal starts oit natrual behavu. It
Superstitious- think action cased rest even when id didnt .
learened helesness -give up
r - way o rewarding
contunes = every timepatiral a - part of time ( makes beghaver last
variable = interval = rewards that they will be coming for
ratioss = number of response (they have
• variable ratio : will keop playing every for a long time bec the surpitasess
• SOcial Learning *learn . from peopole .
• Observating/ intation .
• vicarious • Cond - learn and se what happen to oghw
r