Waves, Light and Sound
Types of waves: longitudinal and transverse
Waves transfer energy from one place to another. The main difference between longitudinal and transverse waves is the direction the particles move compared to the wave’s motion.
Transverse Waves
In a transverse wave, the particles move up and down while the wave travels side to side.
Examples
light waves
water waves
waves on a rope
Key Parts
crest = highest point
trough = lowest point
Think of shaking a jump rope up and down.
Longitudinal Waves
In a longitudinal wave, the particles move back and forth in the same direction as the wave.
Examples
sound waves
slinky spring compressions
Key Parts
compression = particles close together
rarefaction = particles spread apart
Think of pushing and pulling a slinky.
Quick Comparison
Feature | Transverse | Longitudinal |
Particle movement | perpendicular to wave | parallel to wave |
Shape | crests and troughs | compressions and rarefactions |
Example | light | sound |
A quick memory trick:
Transverse = particles move across
Longitudinal = particles move along the wave direction
Features of Waves: amplitude, wavelength, frequency
Here are the main features of waves you should know:
1. Amplitude
The amplitude is the height of the wave from the middle (rest position) to the crest or trough.
Bigger amplitude = more energy
Measured in meters (m)
2. Wavelength
The wavelength (\lambda) is the distance between two matching points on a wave.
Examples:
crest to crest
trough to trough
Measured in meters (m)
3. Frequency
The frequency is how many waves pass a point in 1 second.
Unit: hertz (Hz)
Higher frequency = more waves each second
4. Period
The period is the time for one complete wave.
Measured in seconds (s)
Relationship:
period and frequency are opposites
5. Wave Speed
The speed of a wave depends on wavelength and frequency.
Where:
v = wave speed
f = frequency
\lambda = wavelength
6. Crest and Trough (Transverse Waves)
crest = highest point
trough = lowest point
7. Compression and Rarefaction (Longitudinal Waves)
compression = particles close together
rarefaction = particles spread apart
Quick Summary Table
Feature | Meaning |
amplitude | wave height |
wavelength | length of one wave |
frequency | waves per second |
period | time for one wave |
wave speed | how fast the wave travels |
crest/trough | high and low points |
compression/rarefaction | crowded and spread-out particles |
Interpreting Wave Diagrams
When interpreting wave diagrams, you usually look for the wave’s main features and what they tell you about energy and motion.
How to Read a Wave Diagram
1. Identify the Rest Position
The middle line is the rest position (where the medium would be with no wave).
2. Find the Amplitude
The amplitude is the distance from the rest position to a crest or trough.
Larger amplitude = more energy
Measure vertically
3. Find the Wavelength
The wavelength (\lambda) is the distance between matching points.
Examples:
crest to crest
trough to trough
Measure horizontally.
4. Identify Crests and Troughs
For transverse waves:
crest = highest point
trough = lowest point
5. Determine Frequency
If a graph shows time:
count how many complete waves pass in 1 second
More waves in less time = higher frequency.
6. Compare Energy
bigger amplitude → more energy
higher frequency → more energy (for many waves like light)
Longitudinal Wave Diagrams
Instead of crests and troughs, look for:
compressions = crowded particles
rarefactions = spread-out particles
Wavelength is:
compression to compression
or rarefaction to rarefaction
Quick Example
If a wave:
has tall crests → high amplitude
has closely packed waves → short wavelength/high frequency
has wide spacing → long wavelength/low frequency
Common Mistakes
Don’t measure wavelength diagonally
Don’t confuse amplitude with wavelength
Amplitude is vertical; wavelength is horizontal
What Causes Sound
Sound is caused by vibrations.
When an object vibrates, it makes the particles around it vibrate too. Those vibrations travel through a medium as a longitudinal wave.
Examples
a guitar string vibrating
vocal cords vibrating when you speak
a drum skin vibrating after being hit
The vibrating particles create:
compressions → particles pushed together
rarefactions → particles spread apart
These vibrations travel through:
air
water
solids
Sound cannot travel through empty space because there are no particles to vibrate.
Sound Wave Formula
The speed of sound follows the wave equation:
Where:
v = wave speed
f = frequency
\lambda = wavelength
Pitch and Volume
Pitch depends on frequency
high frequency = high pitch
low frequency = low pitch
Volume depends on amplitude
bigger amplitude = louder sound
Quick Summary
Feature | Meaning |
vibration | causes sound |
frequency | controls pitch |
amplitude | controls loudness |
medium | material sound travels through |
longitudinal wave | type of sound wave |
Describing Sound Waves: Loudness and Pitch
Sound waves can be described by their loudness and pitch.
Loudness
Loudness depends on the amplitude of the sound wave.
Large amplitude = louder sound
Small amplitude = quieter sound
Examples:
shouting → large amplitude
whispering → small amplitude
Loudness is measured in decibels (dB).
Pitch
Pitch depends on the frequency of the wave.
High frequency = high pitch
Low frequency = low pitch
Examples:
a whistle → high pitch
a bass drum → low pitch
Frequency is measured in hertz (Hz).
Comparing Sound Waves
Feature | Loud Sound | Quiet Sound |
amplitude | large | small |
Feature | High Pitch | Low Pitch |
frequency | high | low |
Quick Memory Trick
Amplitude → loudness
Frequency → pitch
The Ear
The ear has three main sections: the outer ear, middle ear, and inner ear. Each part helps sound travel to the brain.
Main Parts of the Ear
1. Outer Ear
Collects sound waves.
Parts:
Pinna (the visible ear)
collects sound waves
Ear canal
carries sound to the eardrum
2. Middle Ear
Transfers vibrations.
Parts:
Eardrum
vibrates when sound waves hit it
Ossicles (tiny bones)
hammer (malleus)
anvil (incus)
stirrup (stapes)
These bones amplify vibrations.
3. Inner Ear
Changes vibrations into nerve signals.
Parts:
Cochlea
filled with fluid and tiny hair cells
converts vibrations into electrical signals
Auditory nerve
carries signals to the brain
Semicircular canals
help with balance
How Hearing Works
Sound waves enter the pinna
Waves travel through the ear canal
The eardrum vibrates
Ossicles pass on and amplify vibrations
Vibrations enter the cochlea
Hair cells create nerve signals
The auditory nerve sends signals to the brain
Simple Summary Table
Part | Function |
pinna | collects sound |
ear canal | carries sound |
eardrum | vibrates |
ossicles | amplify vibrations |
cochlea | converts vibrations to signals |
auditory nerve | sends messages to brain |
semicircular canals | balance |
How We Hear
Hearing happens when sound vibrations travel through the ear and are turned into signals for the brain.
Steps of Hearing
1. Sound Waves Enter the Ear
The pinna collects sound waves and funnels them into the ear canal.
2. The Eardrum Vibrates
Sound waves hit the eardrum, causing it to vibrate.
3. Tiny Bones Amplify Vibrations
The three small bones in the middle ear (ossicles):
hammer
anvil
stirrup
make the vibrations stronger.
4. Vibrations Reach the Cochlea
The vibrations enter the cochlea, a fluid-filled spiral structure in the inner ear.
Inside the cochlea are tiny hair cells that move with the vibrations.
5. Hair Cells Create Electrical Signals
The moving hair cells convert vibrations into electrical nerve impulses.
6. Signals Travel to the Brain
The auditory nerve carries the signals to the brain, where they are interpreted as sound.
Simple Flow Chart
Sound waves → pinna → ear canal → eardrum → ossicles → cochlea → auditory nerve → brain
Important Idea
Sound is a longitudinal wave, meaning particles vibrate back and forth in the same direction the wave travels.
Hearing Range
The hearing range is the range of sound frequencies humans can hear.
Human Hearing Range
Most humans can hear sounds between:
20\text{ Hz} \le f \le 20\,000\text{ Hz}
20 Hz = lowest pitch humans can hear
20,000 Hz (20 kHz) = highest pitch humans can hear
Types of Sound by Frequency
Type | Frequency |
infrasound | below 20 Hz |
audible sound | 20 Hz – 20,000 Hz |
ultrasound | above 20,000 Hz |
Examples
thunder → low frequency
whistle → high frequency
dog whistles → often ultrasonic
Animal Hearing
Some animals hear frequencies humans cannot:
dogs hear higher frequencies
bats use ultrasound for echolocation
elephants can hear low-frequency infrasound
Important Notes
As people age, the upper hearing limit often decreases.
Frequency affects pitch:
low frequency = low pitch
high frequency = high pitch