Biomechanics
Biomechanics
Biomechanics
- Application of mechanical laws to living structures, specifically to the locomoter system of the human body
Application
- Improvement sport technique
- Design of sports equipment
- Prevent injuries
- Analysis of pathology
- Design of prostheses
- Design rehab devices
- Animation for film and video game
- Ergonomics for workplace
Terminology (Midterm exam)
- Qualitative
○ Non-numerical descript of a movement based on Direct observation
§ Coach giving advice
- Quantitative movt analysis
○ A movt is analyzed numerically based on measurements from data collected during the performance of the movt
§ Base from researches
Mass
- Quantity of matter contained in an object, Unit Kg
Force
- Mass*acceleration, Unit Newtons (N) = 1kg/1m/s^2
Weight
- Amount of gravitation force exerted on a body
- Weight = mass*acceleration due to gravity
- Unit is Newtons
Volume
- Amount of space a body occupies
Pressure
- Force distribute over a given area
- Force/Area United N/m^2
Compression
- Pressing or squeezing force directly axially through a body
Tension
- Pulling or stretching force
Shear
- Force directed parallel to a surface
Mechanical Stress
- Similar to pressure, F/A
Lifting a heavy object
- Ask someone to help
- Stand and face object, feet flat, shoulder width and point straight, stable base of support
- Face object in direction you want to move it. Avoid twisting
- Keep object close to body to minimize torque on lower back
- Get a good grip on the object
- Bend at the knees and hips, feel back as straight as possible
- Lift object using knee and hip extensor muscles
- Carry object close to center of gravity
Why a flat back posture
- Minimize L5/S1 disc compressive force and ligament strain
Avoid full flexion of trunk, lower shear load on back. Probability of disc herniation is increase by repeated/prolongs full flexion of trunk
Stand for a brief period of time before lifting something. Will prepare disc and passive tissue to reduce injury
Contract core muscles to add vertebral column. Reduce both the forces required
Avoid lifting or spine bending after rising from bed.
Levels of the human body
Lever
- A rigid bar that turns about an axis
- Bones represent the bars and joint are the axes
- Contraction of muscle provides the force to move the levers
Force point
- First point of level
- Exact point where effort is applied, Muscle insertion
Resistance point
- Exact point where resistance acts, segment plus external weight
Fulcrum
- The axis of motion
Force arm
- Perpendicular distance from the fulcrum to the axis of rotation
Resistance arm
- Perpendicular distance from fulcrum to
First class, second class, third class level
- 3 types of levers based where fulcrum is
First class
- A seesaw
- Fulcrum is located between he force point and resistance point
- E.x Triceps
- Can have MA =1, .1, ,1
- Depends where fulcrum is located, in middle, closer to force point or close to resistance point
Second class
- Resistance point between force point and fulcrum
- E.x Wheel barrow
- MA>1, always force lever
Third Class
- Force point is at some point between the resistant point and fulcrum
- E.x Bicep
- Permitted muscle to be inserted at join and pull lever up
- MA,1, always a speed level
Mechanical advantage
- Ratio of force arm length to resistance arm length
- Force arm/resistance arm
- Higher the ratio, easier it is to lift
Force lever
- Force arm is longer than resistance, lever is called force level
- Requires half amount of force to lift a 100N object
- M.A is more than 1
Speed level
- Resistance arm is longer than the force arm
- We can move it fast and more range of motion
- Need more force to lift 100N object
- M.A is less than 1
Moment arm
- Perpendicular distance between the force's line of action and axis of rotation
- Fa and Fb like in physics
- Longer wrench, longer moment arm provide less force
Torque
- Product of force and the moment arms from the force's line of action to the axis of rotation
- Rotary force
Keep weight close to you, closer to centre of gravity, easier itll be
Centre of Gravity
Imaginary point in the centre where weight of body is balanced
- Point where body can freely move around
- Between transverse, frontal and sagittal
- Point where weight is equal on all opposite sides
Location depends on the body proportions and anatomical positions
Taller people have higher CG
Slightly higher in males than females
Influenced by changing body positions and limb positions
Addition of external weight like a backpack relocated the CG.
Why is it useful
Used to describe the movement of the body through space
Important for stability
Factor to Calculate amount of work
How to locate it
Reaction board method
- Used for a static position of human body
- Assume that CG is the fulcrum and apply the Principle of Levers, lie on board and balance either end
Segmental Method
- Used for locating CG of a body in motion
Balance
- Defined as the ability control equilibrium
Stability
- Firmness of balance
- Can be increased by:
○ Increase body mass
○ Increase bass of support
○ Increase friction between body and surface contacted
○ Vertically positioning the CG as low as possible
○ Horizontally positioning the CG near the edge of the base of support towards the oncoming external force
For balanced to be maintained in any stationary position
- CG must remain over base of support, if CG passes outside the base of support the body is off balance in that direction
- Heavy objects carried close to body's CG, less likelihood of a loss of balance
Increase stability by
- Increase body mass
- Increase base of support (stance)
- Increase friction
Think of sumo wrestler
- Big mass, big stance
Newtons law of motion
- First law
○ Inertia: body will maintain in a state of rest or constant velocity unless acted by an external force
○ Amount of inertia is proportional to its mass
- Second law
○ Law of Acceleration
§ Force = mass*acceleration
- Third Law
○ Equal and opposite reaction
Momentum
- Mass*velocity
- Quantity of motion as object is in motion
Work vs Power
Work
Force * distance = Nm = 1.0 joule
Power
Work per unit of time
Force*distance/time
Force*velocity
Watts (joule per second)
Walking vs running
Running
- both feet are off the ground, running as a series of jumps
- No time when both feet are on the ground
- Stance phase is much shorter (one foot on the ground)
Walking
- Both feet on the ground
Double support when both feet are on the ground
Stance is foot t are on the ground
Swing is when the leg isn't touching the ground
Running speed
Stride length*stride rate
Length is dependent of leg length and power of the stride
Leg speed is depend on rate of muscle contractions and skill in running
Running mechanism vary from person
Slow running speeds, complete contract is used
As speed increase, amount of foot contract lessen
At slow running speeds, runner is more erect
At full speed, a spring learns forward about 15 degrees from perpendicular
Left leg stance, right leg swing
Both can't be swing