Notes on Human Behavior as Language: Some Thoughts on Wittgenstein

Language Games and Form of Life: Overview

  • Central claim: Language is not a purely psychological phenomenon; it constitutes the functional dimensions that make human behavior meaningful. Grounded in Wittgenstein’s notion of language games, language has three relevant dimensions for understanding human behavior: (a) as a medium, (b) as an instrument, and (c) as a form of life.

  • Traditional psychology often treats language as a psychological phenomenon (a covert/overt behavior, verbal stimuli, or a reflection of cognitive processes). The author argues against this view and proposes a framework based on the concept of language games.

  • Wittgenstein’s approach is not a single doctrine but a method of drawing out confusions by examining language in context. He emphasizes that meanings depend on the language game being played within a form of life.

  • Key methodological stance: Use extensive quotations from Wittgenstein to avoid distorting his ideas; language is embedded in social practice and cannot be separated from it.

  • Core claims to keep in view:

    • Language is inseparable from social practice; language without social practice, or social practice without language, is senseless.

    • The logic of language is grounded in social practice, not in universal formal grammar.

    • Words related to psychological phenomena (e.g., seeing, knowing, remembering) have multiple meanings depending on the language game.

  • Practical implication: Psychology should analyze the functional organization of behavior in terms of the linguistic dimensions of the situation, not just language morphology.

Language as a Language Game: Core Idea

  • Language is not a technical concept reserved for speech/writing forms; it includes sounds, signs, and meanings, and encompasses lexicon and syntax.

  • The term “language” refers to itself whenever used; its elusiveness stems from its extended meanings across forms of life.

  • Wittgenstein’s language games are conventions embedded in social practices and relations (language is part of activity, form of life).

  • Language games are diverse and framed by a form of life; their meanings are tied to particular life-forms, not to a universal grammar.

  • The language game is unpredictable; it is not grounded in reasons but embedded in life itself.

  • The world as a collection of things/events is not independent of language; language mediates how we classify and relate to reality.

  • Three analytic uses of language (as proposed here, though interdependent in practice):

    • Language as a medium

    • Language as an instrument

    • Language as a form of life

Language as a Medium

  • Definition: Language is the medium in which social practice occurs and becomes possible.

  • The medium is not a transmission channel; it is a convention created through the practice itself.

  • Language sets the boundaries of joint relations and allows them to occur under shared conditions; otherwise behavior would be trial-and-error and often meaningless to others.

  • Core claim: Language, as a form of life, becomes second nature and contextualizes psychological phenomena within social life.

  • Language as medium involves three components (per Wittgenstein):

    • Learning actions

    • Learning words and their use

    • Learning about things and words (understanding actions/objects through language)

  • Language is rooted in social practice; it originates in practice and is represented through words and rules.

  • Important comparisons and quotes:

    • “To understand a sentence means to understand a language. To understand a language means to master a technique.”

    • Language as medium uses words through which conventional practice operates; grammar here is an abstraction of actual usage, not a prescriptive rulebook.

  • Learning language as a medium is especially critical during acquisition and early language development.

Language as an Instrument

  • Definition: Language as an instrument refers to language as a tool that directly affects the behavior of others and the world; it is a set of techniques.

  • Language as instrument requires mastery of how words function in actions to achieve effects (to name, describe, teach, learn, instruct, inquire, reject, invent, etc.).

  • Core points:

    • You cannot just guess word function; you must observe its use in context.

    • Words do not directly map to properties of the world; they function as tools in actions (see Austin’s notion of performatives and tools in a toolbox analogy).

    • Concepts are functions of words (not fixed meanings); the same word can serve many purposes depending on context.

    • The number of words (tokens) is finite, but their functions are virtually infinite across situations.

    • Language as instrument enables social interaction and manipulation of outcomes within situational contexts.

  • The instrument view emphasizes the performative nature of language and its role in shaping actions and social relations.

  • Remarks on grammar:

    • Grammar is not the condition for language to work; it is a retrospective description of language use.

    • A “perfect” sentence is not a guarantee of sense if not grounded in actual practice.

Language as a Form of Life

  • Definition: Language as a form of life encompasses the entire context of meaning-making—the diversity of language games that constitute our life’s meaning.

  • Meanings of words are tied to life experiences, actions, and outcomes within social practice; different cultures, contexts, or developmental stages may yield different word meanings.

  • Notable ideas:

    • Words have meaning only in the stream of life; a language game is only possible with tacit considerations and beliefs that underlie practice (the deep grammar).

    • Once a language game is mastered, language can transform from a mere instrument to a means of giving meaning to the world.

    • Tacit presuppositions underlie every language game; consideration is part of the game and part of how concepts are constituted.

    • Language games specify practical domains and the criteria by which game-outcomes are fulfilled, thereby regulating practice.

  • The form of life provides a framework for psychology to readdress fundamental questions about human behavior and its relation to language; science, religion, and art are highlighted as examples of language shaping worldviews.

  • The threefold view of language (medium, instrument, form of life) is not separable in practice; they mutually reinforce one another.

Grammar, Meaning, and the Nature of Language

  • Wittgenstein argues that grammar is not the essential mechanism that makes language work; rather, grammar is an artefact of how language is used (a posteriori, descriptive rather than prescriptive).

  • Meaning arises from the use of words within language games, not from mental pictures of world states.

  • The notion of a perfect or ideal grammar is misplaced; sense emerges from actual speech and writing in social contexts.

  • When language games change, concepts and word meanings shift accordingly.

  • The practice-oriented view of language challenges the idea that language simply “transmits” thoughts; rather, language is the vehicle through which thoughts are formed and actions are guided.

Language and Behavior: Implications for Psychology

  • Core assertion: All human behavior is linguistic in some sense; even nonverbal actions are embedded in language games and social practices.

  • There is no strict boundary between verbal and nonverbal behavior; linguistic structure permeates actions, perceptions, and interactions, even when they are not overtly linguistic.

  • Human environment is linguistically constituted; private events are not private in the sense of being independent of language and social practice.

  • A practical psychological conception of behavior emerges: behavior is meaningful within language games, and psychological analysis should focus on the functional organization of behavior within the linguistic situation.

  • A proposed psychological framework:

    • Language as a medium provides the conventional context for behavior.

    • Language as an instrument enables effective interaction and change through spoken/written actions.

    • Language as a form of life grounds the interpretation of actions within broader social practices and worldviews.

  • The three dimensions should guide observational and analytical emphasis toward language games and the functional properties of behavior rather than morphology alone.

Examples of Language Games (Wittgenstein, as cited)

  • Giving orders and obeying them

  • Describing the appearance of an object or giving its measurements

  • Constructing an object from a description (drawing)

  • Reporting an event, or speculating about an event

  • Forming and testing a hypothesis

  • Presenting results of an experiment in tables and diagrams

  • Making up a story and reading it

  • Play acting, singing, or telling jokes.

  • Guessing riddles, translating from one language to another

  • Asking, thanking, cursing, greeting, praying

  • Seeing a table: seeing is a linguistic episode even without explicit labels; seeing a table is learned through language

  • Groundlessness of belief in children: mere acceptance shapes many life aspects; early language learning involves acquiring what is to be investigated and what is not

  • The child’s language learning includes learning how to react and what counts as evidence or grounds

Tenets or Premises for a Psychological Theory Based on Language Games

  • Language is learned as part of a training process, not merely by rule prescriptions.

  • Language learning is grounded in assumptions and beliefs; beliefs and assumptions are learned through language.

  • Language consists primarily in the words and sentences that may be said in given contexts.

  • Language operates as activities in which words and phrases make sense.

  • Grammar is derived from the use of words in contexts.

  • Language functions as a vehicle for human activities in relation to others.

  • Language is instrumental in shaping the effectiveness of relations with objects and persons.

  • Language communicates through speaking and writing.

  • Language is a form of life; it encompasses the meanings of activities regarding one’s world.

  • Language consists in a diversity of autonomous games; words and meanings vary by game.

  • Individual experiences and actions have sense via language, but are not identical to language itself.

  • Language is not simply the expression of ideas or the manifestation of following rules when speaking/writing.

  • Names and descriptions are used in language, but language does not consist merely in naming/describing.

  • Language games can be learned practically without explicit rules; learning rules and criteria is not the same as learning practice.

Language and Behavior: Methodological Shift for Psychology

  • It is inconsistent to accept Wittgenstein’s language-game view while treating language as a kind of private psychological phenomenon (e.g., inner experiences).

  • Language is always immersed in practical action; words and sentences are components woven into actions, contexts, and sensory experiences.

  • Psychology should move away from private, inner states as explanatory endpoints and toward understanding the functional role of language in observable behavior.

  • The claim that language is a second nature emphasizes that many cognitive and perceptual processes are inseparable from language and social practice.

Final Implications and Reflections

  • The linguistic nature of the human environment challenges traditional distinctions between inner mental life and outward behavior.

  • The arbitrariness of the verbal/nonverbal distinction dissolves when seen through language games; the same framework can accommodate both verbal and nonverbal behavior as meaningful within its game.

  • The acquisition of language elements occurs through observation and listening, not through formal rule-application alone.

  • Grammatical models are not essential to studying language as behavior; emphasis should be on actual uses and practices.

  • Psychology should attend to the impregnation of psychological phenomena by language and recognize the private/public nature of experience as mediated by language.

  • The multiplicity of language functions means that language serves many roles across contexts, including science, religion, and art as forms of life that modulate human practice.

  • Knowing and learning are intimately linked with language; language shapes what counts as knowledge and how it is learned.

  • Overall goal: reposition psychology to analyze behavior as linguistic in nature, within the framework of language games and form of life, rather than isolating language as a separate psychological phenomenon.

References (Selected)

  • Austin, J. L. (1962). How to do things with words. Oxford: Oxford University Press.

  • Kantor, J. R. (1924). Principles of psychology (Vol. 1). New York: Alfred Knopf.

  • Malcolm, N. (1971). Problems of the mind. New York: Harper & Row.

  • Malcolm, N. (1977). Thought and knowledge. Ithaca and London: Cornell University Press.

  • Mowrer, O. H. (1980). Psychology of language and learning. New York: Plenum Press.

  • Piaget, J. (1952). The language and thought of the child. New York: Humanities Press.

  • Ribes, E. (1986). Language as behavior: Functional mediation versus morphological description. In H. Reese & L. Parrott (Eds.), Behavior science: Philosophical, methodological and empirical issues. Hillsdale: Lawrence Erlbaum.

  • Ribes, E. (1991). Language as contingency-substitution behavior. In L. J. Hayes & P. N. Chace (Eds.), Dialogues on verbal behavior (pp. 47-58). Reno, NV: Context Press.

  • Ryle, G. (1954). Dilemmas. Cambridge: Cambridge University Press.

  • Skinner, B. F. (1957). Verbal behavior. New York: Appleton-Century-Crofts.

  • Slobin, D. I. (1971). The ontogenesis of grammar: A theoretical symposium. New York: Academic Press.

  • Watson, J. B. (1924). Behaviorism. New York: Norton.

  • Wittgenstein, L. (1953). Philosophical investigations. Oxford: Basil Blackwell.

  • Wittgenstein, L. (1969). On certainty. Oxford: Basil Blackwell.

  • Wittgenstein, L. (1980). Remarks on the philosophy of psychology. Vol. II. Oxford: Basil Blackwell.

Language Games and Form of Life: Overview

  • Core Idea: Language isn't just a psychological thing; it defines how human behavior becomes meaningful. Based on Wittgenstein's language games, language has three key roles in understanding behavior: (a) as a medium, (b) as an instrument, and (c) as a form of life.

  • Contrast with Traditional Psychology: Traditional views often see language as just a behavior or cognitive process. This framework argues against that, proposing language games as the foundation.

  • Wittgenstein's Method: It's not a dogma, but a way to clarify confusion by looking at language in its proper context. Meaning is always tied to the specific "language game" being played within a "form of life."

  • Methodological Stance: Directly quoting Wittgenstein is crucial to avoid misrepresentation; language is deeply embedded in social practice.

  • Key Claims:

    • Language and social practice are inseparable; one without the other is meaningless.

    • The logic of language comes from social practice, not universal grammar.

    • Psychological terms (like seeing, knowing) have diverse meanings depending on the specific language game.

  • Practical Implication: Psychology should analyze behavior's functional organization through its linguistic dimensions, not just its surface structure.

Language as a Language Game: Core Idea

  • Definition: "Language" isn't just speech/writing; it includes sounds, signs, meanings, lexicon, and syntax. Its meaning is elusive because it extends across various "forms of life."

  • Language Games: These are conventions rooted in social practices and relationships, making language a part of our daily activities and way of life.

  • Diversity & Unpredictability: Language games are varied and shaped by specific life-forms, not universal rules. Their progression is unpredictable, stemming from life itself rather than fixed reasons.

  • Reality & Language: Our perception of the world (things, events) isn't separate from language; language shapes how we categorize and interact with reality.

  • Three Analytic Uses: Though interdependent in practice, language can be analyzed as:

    • A medium

    • An instrument

    • A form of life

Language as a Medium

  • Definition: Language is the environment in which social interactions occur and become possible.

  • Not a Channel: It's not just a way to transmit; it's a convention created through the social practice itself.

  • Boundary Setter: Language establishes the shared conditions for joint relations, making behavior meaningful and not just random trial-and-error.

  • Second Nature: As a form of life, language becomes ingrained, contextualizing psychological phenomena within social life.

  • Components (Wittgenstein):

    • Learning actions

    • Learning words and their use

    • Learning about objects and actions through language

  • Rooted in Practice: Language originates in social practice and is expressed through words and rules.

  • Key Quote: "To understand a sentence means to understand a language. To understand a language means to master a technique." Grammar is a description of actual usage, not a strict rulebook.

  • Acquisition: Learning language as a medium is crucial during early development.

Language as an Instrument

  • Definition: Language acts as a tool or technique to directly influence others' behavior and the world.

  • Mastery Required: Understanding word function comes from observing its use in context, not just guessing.

  • Words as Tools: Words don't simply label things; they function as tools within actions (like tools in a toolbox, or Austin's performatives).

  • Context-Dependent Meaning: Concepts are functions of words, not fixed meanings; a word's purpose varies with context.

  • Infinite Functions: While the number of words is finite, their functions are virtually limitless across situations.

  • Social Manipulation: Language as an instrument enables social interaction and allows us to shape outcomes in specific contexts.

  • Grammar Notes: Grammar describes how language is used, it doesn't dictate how it must work. A grammatically "perfect" sentence is pointless if it lacks practical application.

Language as a Form of Life

  • Definition: Language as a form of life encompasses the full context of meaning-making, covering all the language games that define our lives.

  • Meaning & Experience: Word meanings are inextricably linked to life experiences, actions, and outcomes within social practice. Different cultures or stages yield different meanings.

  • Core Ideas:

    • Words only have meaning within the flow of life; language games rely on unstated assumptions and beliefs.

    • Once mastered, language can elevate from a mere tool to a way of giving meaning to the world.

    • Tacit presuppositions drive every language game, shaping concepts.

    • Language games specify domains of practice and criteria for success, thus regulating behavior.

  • Psychological Framework: This perspective allows psychology to re-evaluate human behavior's relationship with language, using examples like science, religion, and art shaping our worldviews.

  • Interdependence: The three views of language (medium, instrument, form of life) are interconnected and mutually reinforcing in practice.

Grammar, Meaning, and the Nature of Language

  • Grammar's Role: Wittgenstein argued that grammar describes how language is used (a posteriori, descriptive), rather than being the fundamental mechanism that makes it work.

  • Meaning from Use: Meaning emerges from how words are used within language games, not from fixed mental images.

  • No "Ideal" Grammar: The idea of perfect grammar is flawed; sense comes from real speech and writing in social settings.

  • Shifting Concepts: As language games change, so do concepts and word meanings.

  • Language as Vehicle: This view challenges the idea of language merely transmitting thoughts; instead, language is how thoughts are formed and actions are guided.

Language and Behavior: Implications for Psychology

  • Behavior is Linguistic: Human behavior is fundamentally linguistic; even nonverbal actions are part of language games and social practices.

  • No Strict Boundary: The line between verbal and nonverbal behavior blurs; linguistic structure permeates actions, perceptions, and interactions.

  • Linguistically Constituted Environment: Our environment is shaped by language. Even