Comprehensive Study Notes on the Music Business

The Music Business Overview

Historical Evolution of the Music Business

  • Mid 1800s:

    • Components: Compositions + Live Performance = Music Business

  • Turn of the 20th Century:

    • Components: Compositions + Recordings + Live Performance = Music Business

Major Events Leading to the “Death of the Music Business”

  • 1906: Introduction of the Victrola (record player)

  • 1923: Popularity of radio depresses record sales

    • 1927: With public accession to new music on the radio, record sales soar to 140 million.

    • 1932: The Great Depression leads record sales to plummet to an all-time low of 6 million.

  • 1959-1970: Introduction of the cassette leads to portable music.

  • 1989: Launch of Digital Audio Tape (DAT).

  • 1999: Advent of Napster, signaling a major shift in music consumption.

  • 2008: Launch of Spotify, transitioning to streaming services.

Key Music Industry Organizations

Performing Rights Organizations (PROs)

  • Responsibilities: Collect fees for public performance of musical compositions and distribute royalties to songwriters and publishers.

  • Note: PROs do not cover sales of records, CDs, or downloads.

  • Key PROs:

    • SESAC: Society of European Stage Authors and Composers

    • ASCAP: American Society of Composers, Authors and Publishers

    • BMI: Broadcast Music, Inc.

  • Funding Flow:

    • USER (radio, TV, venue, etc.) → PRO (BMI, ASCAP) → Rights Holder (songwriters, publishers)

Labor Unions

  • AFM: American Federation of Musicians

  • SAG/AFTRA: Screen Actors Guild + American Federation of Television and Radio Artists

Trade Organizations

  • RIAA: Recording Industry Association of America

    • Role: Certifies sales numbers

  • NARAS: National Academy of Recording Arts and Sciences

    • Composition: Recording industry professionals

    • Role: Votes on and awards Grammys

  • NAMM: National Association of Music Merchants

    • Composition: Equipment manufacturers and retailers

  • NMPA: National Publishers Association

Additional Organizations

  • IFPI: International Federation of Phonographic Industries

    • Role: Worldwide recording trade organization

  • Music Biz: Music Business Association

    • Role: Non-profit membership organization advancing and promoting music commerce

SoundScan and Sound Exchange

SoundScan

  • Function: Tracks record sales

Sound Exchange

  • Function: Non-profit organization that collects & distributes royalties for recording artists and masters' rights owners for recordings used on satellite/internet radio and cable TV music channels.

Major Trade Publications

  • Billboard: Focus on music business and major recording charts.

  • Pollstar: Focus on live concert industry.

Major Label Groups

  • Sony Music

  • Universal Music Group (UMG)

  • Warner Music Group

Major Concert Promoters and Booking Agencies

Concert Promoters

  • Live Nation

  • AEG

Booking Agencies

  • Creative Artists Agency

  • William Morris Endeavor (WME)

  • Wasserman

  • United Talent Agency (UTA)

Artist Management

Biggest Artist Management Companies by Audience

  • Full Stop: 63 clients (e.g., Harry Styles, Cardi B, Maroon 5, Meghan Trainor)

  • Red Light Management: 418 clients (e.g., Enrique Iglesias, Dave Matthews)

  • Roc Nation: 62 clients (e.g., Jay-Z, Rihanna, J Balvin)

  • SALXCO: 62 clients (e.g., The Weekend, Doja Cat, Metro Boomin)

  • SB Projects: 27 clients (e.g., Justin Bieber, Ariana Grande, Black Eyed Peas)

The Artist Team’s Source of Power

  • Factors: Money + Access + Recent Success + Body of Work

Financial Concepts in the Music Business

Gross vs Net

  • Gross: Total amount of money received.

    • Example: Paid $15/hour for 10 hours → Gross = 15imes10=15015 imes 10 = 150.

  • Net: Amount remaining after expenses or taxes are deducted.

    • Example: Band gets paid $1000 for a gig, rented PA system for $250 → Gross = 10001000, Net = 1000−250=7501000 - 250 = 750.

Roles in the Artist Team

The Manager

  • Central figure in all business activities

  • Involved in major decisions, acting as a buffer between the artist and external parties

  • Responsibilities include:

    • Promoting the artist’s career

    • Hiring crew

    • Fields offers

    • Communicates with labels

    • Authorizes decisions

  • Payment: 15-20% of artist's gross income.

  • Gross income encompasses all earnings: recorded music sales, streaming, touring, etc.

The Booking Agent

  • Responsibilities:

    • Arranges live performances, routes, books concert tours

    • Collects deposits for concerts

  • Commission: 10% of performance fees, excluding merch sales.

  • Licensing: In some states, required to be licensed by the American Federation of Musicians.

Business Manager

  • Responsibilities:

    • Manages artist’s finances (pay bills, handle investments, file taxes, manage royalties)

  • Payment: 5% of artist’s gross income; can also charge a monthly fee or hourly.

Attorney

  • Responsibilities:

    • Handles contractual details and negotiations

  • Payment structure: Hourly, flat fee, or percentage of deal negotiated (10% of any deal; 5% of gross income).

Publicist

  • Responsibilities:

    • Manages press communication (reviews, interviews)

    • Arranges media appearances (e.g., radio, TV)

  • Payment: Monthly retainer for the life of a PR campaign.

Key Clauses in Contracts

Sunset Clause

  • Definition: Contractual item stating how commissions phase out when a team member stops working for the artist.

Key Person Clause

  • Definition: In a management contract, specifies that the artist can terminate the contract if their key person (manager) leaves the organization.

Live Concert Business

Key Relationships

  • Artist → Manager → Agent → Talent Buyer/Promoter → Venue Contact

  • Manager’s Role: Works closely with the artist to create a tour plan, communicates specifics to the booking agent.

The Agent's Responsibilities

  • Routes tours and negotiates deals with promoters, including:

    • Ticket pricing, merch agreements, and on-sale dates

    • Hospitality & tech riders

The Promoter

  • Responsibilities include:

    • Pay the artist, invest in the concert, and handle marketing and promotion.

    • Assumes financial risk (profit from successful shows, lose from flops).

The Talent Buyer

  • Works for the promoter or venue, responsible for booking shows and communicating with agents directly.

Concert Touring Crew

  • Tour Manager: Advances shows and ensures everything is on schedule.

  • Sound Engineers:

    • Front of House: Mixes sound for the audience.

    • Monitor: Mixes sound for the artists.

  • Lighting Designer, Merch Person, Stage Techs contribute to the event.

Gig Deals

Sales and Payment Processes

  • Hold: Agents can hold a date at a venue before confirming with a contract.

  • Deposit: Typically ranges from 10-50% of the guaranteed payment for confirmed shows.

    • No deposit on door-deal shows.

Settlement Post-Show

  • Tour manager and promoter’s representative review ticket revenue and expenses.

Ticket Types

  • Soft Ticket Events: Performance as part of a larger event (e.g., music festivals).

  • Hard Ticket Events: Performance is the main reason for the event (e.g., standalone concerts).

  • Underplay: Performing in smaller venues to ensure a full audience.

Financial Concepts Post-Show

  • Manifest: Blueprint for ticket sales to avoid promoter fraud.

  • House Nut: Venue expenses.

  • Cap: Venue capacity.

Money Flow Structure

  • Pre-Show: Deposit (%) → Fan → Tickets → Promoter → Booking Agent.

  • Post-Show Settlement: Sales go to the promoter, then to the touring team and business manager.

Types of Touring Deals

Guarantee Deals

  • Definition: Artists receive a fixed fee, regardless of attendance or ticket sales.

    • Commonly used for private events (weddings, festivals).

Door Deals

  • Definition: Artists are compensated based on a percentage of ticket sales after event expenses.

    • Example of calculation:

    • 500 tickets sold at $10 each = 50005000.

    • Costs (Sound & Production = 500500 + Door personnel = 200200) = 52005200.

    • Artist receives 70% of net income after deductions.

Guarantee vs. Percentage of Net

  • Example:

    • 10,00010,000 guarantee or 80% of net.

  • Ticket sales of 15,00015,000 post-expenses result in varying earnings for the artist based on which deal is higher.

Split Point Deals

  • Common in different touring levels, combining guarantee payments with a profit percentage.

    • Artist receives a portion (ranges from 70-90%) in profit after costs covered.

Amphitheatre Standard Deal

  • Example: 90% of Gross Box Office Revenue (GBOR).

Ticketing Deals

  • Venues may grant exclusive ticketing rights, affecting how profits are distributed among promoters and ticketing companies.

Merchandising in Concerts

Types of Merchandise

  • Tour Merch: Sold directly at concerts.

  • Retail Merch: Available through online stores or standard retail.

  • Hard Goods: Recorded music sold traditionally.

  • Soft Goods: Clothing or accessories.

Per Head Calculation

  • Definition: Average merchandise sales per ticket sold, siginifying sales viability and stock needs for tours.

Example Calculation
  • Total sales divided by the number of tickets sold (excluding complementary tickets).

Hall Fees

  • Definition: Venues charge a percentage (10-40%) of merchandise sales to sell within the space.

  • Importance: Has become more common as major concert promoters own many venues.

Tour Manager Insight on Merchandise

  • Strategies to Boost Sales:

    • Dedicated merch personnel can significantly enhance sales.

    • New merchandise items, particularly shirts, tend to perform well.

    • Signed items (records, posters) and iconic logos are always popular.

How to Negotiate Merch Deals

  • Artists typically license their name and image to merch companies, earning a royalty (30-40%) from sales.

  • Merch companies often pay upfront advances, recouped from future royalties.

Comparison: Merchandiser vs DIY

Merchandiser

  • Advantages: Convenience, low risk, upfront cash.

  • Earnings: Typically 30-40% of gross sales.

  • Additional Services: Can offer design input.

DIY (Do It Yourself)

  • Advantages: Higher profit margins, control over quality, and design.

  • Earnings: 100% of sales post-expenses.

  • Considerations: Requires upfront costs and logistical management.

Ideal Artists for Each Approach

  • Merchandiser is best suited for:

    • Larger tours needing cash upfront or lacking means to manage inventory effectively.

  • DIY works well for:

    • Independent artists or those frequently touring with operational capability to manage merchandise.

Conclusion

  • The evolving landscape of the music business hinges on clear understanding and strategic management roles to navigate the complex financial, contractual, and promotional aspects efficiently.