Product Platform Notes
Creating a Product Platform
The First “P”: Product
- Product, not promotion, is the most important component of the marketing mix.
- Offer benefits, not just fear; tangible goods or services, not just brochures.
- Adopt these principles to succeed.
Learning Objectives
- Understand the First “P” (Product).
- Develop a Social Marketing Product Platform:
- Core Product
- Actual Product
- Augmented Product
- Understand Design Thinking.
- Understand Branding.
- Consider Ethical Considerations for Product Platform.
Product: The First “P”
- A product is anything offered to a market to satisfy a want or need.
- Types include physical goods, services, experiences, events, persons, places, properties, organizations, information, or ideas (Kotler and Keller 2005).
- In social marketing, major product elements include:
- The benefit the priority audience wants in exchange for performing the behavior.
- Goods and services promoted to the audience.
- Additional product elements to assist the audience in performing the behavior.
- Goods are usually “consumed” or “utilized,” while services are intangible and do not result in ownership.
Developing the Social Marketing Product
- Traditional marketing theory identifies three product levels:
- Core Product: The benefit the priority audience wants and expects in exchange for performing the behavior.
- Actual Product: Any goods or services you will be influencing your priority audience to "buy."
- Augmented Product: Additional product elements that you may develop, distribute, sell, or just promote.
- Examples are presented in Table 10.5 in your Textbook.
Core Product
- Core product – The central component of the product platform.
- Answers the questions:
- What's in it for the customer to adopt the behavior?
- What benefits will customers receive?
- What needs will the desired behavior satisfy?
- What problems will it solve?
- It is not the behavior itself, but the benefits the audience wants and expects when performing the behavior.
- According to the service-dominant logic model, a product has value only when a customer “uses” it, and this value (core product) is determined by the customer, not the marketer.
- Theodore Levitt: “People don’t want to buy a quarter-inch drill. They want a quarter-inch hole!”
- Example: No smoking campaign (refer to Textbook).
Actual Product
- Actual product – The specific tangible goods or services you want your audience to acquire, consume, participate in, and/or utilize—those related to the desired behavior.
- May be existing goods or services offered by:
- For-profit companies (e.g., fruits and vegetables).
- Nonprofit organizations (e.g., rapid HIV/AIDS test).
- Governmental agencies (e.g., community swimming pool).
- Example: Diabetes Association of Sri Lanka’s F’Poon (serrated spoon) to decrease sugar consumption. (refer to Textbook page 330-331).
Actual Product: Branding and Sponsorship
- Additional components at the actual-product level may include brand names, the campaign’s sponsoring organization, and any endorsements and sponsors.
- Example: Text4baby, a free mobile information service providing pregnant women and moms with information to influence behaviors for their babies’ best start in life (refer to Textbook page 332-333).
Augmented Product
- Augmented product - Additional product elements provided or promoted along with the actual product.
- Provide encouragement, remove barriers, or sustain behavior.
- Examples:
- A walking buddy.
- A detailed resource guide and map of local walking trails.
- Organized walking programs.
- A journal for tracking exercise levels.
- Provide opportunities to brand and to “tangibilize” the campaign, creating more attention, appeal, and memorability.
- Example: Walk Boston – safe walking environment campaign (page 334).
Augmented Product: Tangible Goods and Services
- Decisions Regarding Tangible Goods:
- Is there a need for new tangible goods that would greatly support the behavior change? (e.g., diabetes finger-prick blood tests)
- Do current tangible goods need to be improved or enhanced? (e.g., compost bins)
- Decisions Regarding Tangible Services:
- Services are often distinguished as offerings that are intangible and do not result in the ownership of anything.
- Examples:
- Education-related services (e.g., parenting workshops).
- Personal services (e.g., escorts for students back to their dorms at night).
- Counseling services (e.g., a crisis line for people considering suicide).
- Clinical services (e.g., community clinics for free immunizations).
Augmented Product: Service Decisions
- Decisions Regarding Tangible Services:
- Should a new service be developed and offered? (e.g., toll-free tobacco quitlines)
- Does an existing service need to be improved or enhanced? (e.g., 800 number for questions about recycling)
Examples of Three Product Levels
| Core Product (Benefits) | Actual Product (Desired behavior) | Augmented Product (Tangible object/service) |
|---|---|---|
| Savings someone’s life | Become an organ donor | National Organ Donor Card |
| Protection from physical abuse | Call for help if you are being abused | Help line for domestic abuse |
| Natural immunities for infants | Breastfeed exclusively | In-home nurse consultation |
| Reduced levels of carbon dioxide | Conserve electricity | Lightbulbs with the ENERGY STAR label |
Design Thinking
- Tim Brown (IDEO) describes design as focusing on making a product attractive, easy to use, and marketable.
- Design thinking focuses less on an object and more on an approach to designing products that fulfill human desires, solve problems, and create innovation.
- Design thinking is consistent with the product platform, beginning with determining the core product (the value the priority audience wants in exchange for adopting the behavior).
- Determining features of tangible goods and services (actual and augmented products) comes next.
- Elements of design (shape, size, color, sound, texture, process) are applied to arrive at the actual features.
Branding
- Brand – a name, term, sign, symbol, and/or design that identifies the maker or seller of a product (e.g., ENERGY STAR).
- Branding in social marketing is not as common, but encouraged to help create visibility and ensure memorability.
Branding Examples
- Nutrition: 5 A Day
- Pet Waste: Scoop the Poop
- Schoolchildren: Walking School Bus
- Water conservation: Water-Use It Wisely
- Energy conservation: ENERGY STAR