Media and Information Literacy Exam Notes
True or False Statements
- MOOC suggests modern systems of education: TRUE
- MOOC always leads to formal qualifications: FALSE
- You can access MOOC even without a computer: TRUE
- Films are among the most common media offerings incorporating 3D: TRUE
- MOOC can cater to a limited number of students: FALSE
- Text is very powerful in disseminating information: TRUE
- Text is effective if lengthy: FALSE
- Typeface only refers to the use of letters: FALSE
- Use of variety of typeface conveys same emotions: FALSE
- Typeface used in books and magazines is serif: TRUE
- Visual information can be produced formally and informally: TRUE
- Typography is an example of visual media: TRUE
- Visual media's purpose excludes gaining attention: FALSE
- Information through visual media is only effective with images: FALSE
- Shapes are strokes connecting two points, basic element of visual design: TRUE
Word Pool Definitions
- Representation or style of text in a digital format: E. Typeface
- Publications disseminating information through media: D. Text Media
- Text type used for large advertising: A. Slab Serif
- Proximity means: I. Proximity
- Making text bold or enlarging it portrays: G. Emphasis
- Contrast between black and white in design: F. Values
- Building blocks in visual image construction: J. Visual Media
- Illusion of surfaces resulting in smoothness or roughness: H. Texture
- Placement of dark and light areas to direct attention: C. Directional Movement
- Area more important in a composition: B. Center of Interest
Multiple Choice Questions
- Learners make meaning from multiple views: D. Social
- Media creates public opinion: C. Media Power
- Monitoring information for economic policy: A. Economic
- Concentration of symbolic power in institutions: C. Media Power
- Deliberate use of someone else's identity: D. Identity theft
- Transforming banking relationships significantly: A. Banks of the future
- Crime involving the Internet or technology: C. Cyber crime
- Trend spreading beyond the newsroom: B. Business strategy
- Social media changes in health: C. Health care
- Content damaging to young people: D. Illegal content
- People as educators/media: C. People as Media
- Media practitioners providing information: D. People in Media
- Most web-friendly image format: D. JPEG
- Worst choice for web graphics but allows animation: A. GIF
- Geometric area standing out from surroundings: D. Shape
- Describes shape or outline, creates texture: A. Line
- Perceived feeling of surface texture: B. Texture
- Electronics worn on the body: D. Wearable technology
- 3D representation of user interaction: A. 3D Environment
- Learning anytime, anywhere: C. Ubiquitous Learning
- Interpreting and assessing media: A. MIL
- Leading online providers offering free content: A. MOOC
- Media connecting people globally: D. Web Media
- Internet as a medium for information exchange: D. Web Media
- People as medium for instruction: A. People Media
- Created by drawing pictures on paper: A. Flipbook
- Communication where outputs depend on inputs: B. Interactive Media
- Game where players assume fictional roles: B. Role – Playing
- Story-driven online video game: D. Video games
- Route object takes, showing change in direction: B. Motion Path
- Can be objective or subjective: C. Timing
- Live or recorded audio sent through radio: C. Radio Podcast
- Downloadable audio/video file: A. Audio Podcast
- Regular movement with flow, like dance: C. Rhythm
- Symmetrical or asymmetrical balance: A. Balance