ASVAB Comprehensive Study Guide Flashcards
Page 1 – Electronics Information
• Direct Current (DC) – Steady, un-reversing flow produced by batteries; used in flashlights, boom boxes, computers.
• Alternating Current (AC) – Reverses direction many times ⁄ sec; easily transmitted long distances, used in homes.
• Voltage (V) – “Electrical pressure” controlling flow; higher V ⇒ more likely to arc or leak.
• General pacing tip – ~30 s per ASVAB question.
Fundamental Definitions
• Electricity – Energy carried by moving charges (electrons).
• Electrons – Negatively charged particles orbiting atomic nucleus.
• Conductor – Allows easy electron flow (silver, copper, aluminum).
• Insulator – Resists flow (rubber, plastic, ceramic).
• Circuit – Closed loop from source → load → back.
• Load – Device using power (heater, light, motor).
• Electric Current (A) – Rate of electron flow.
• Electric Power (W) – Rate energy consumed by device.
• Voltage Drop – consumed across part of circuit.
Page 2 – More Electronics
• Resistance (Ω) – Opposition to current; every circuit needs some to avoid short-circuit heat.
• Amperes (A) – Unit of current.
• Ohms (Ω) – Unit of resistance.
• Watts (W) – Unit of power.
• Frequency (f) – Cycles ⁄ sec in AC.
Electricity ↔ Magnetism
• Current in conductor → magnetic field → basis of motors, generators, transformers.
• Electromagnet – Wire coil + iron core; field exists only with current.
• Transformer – Two electromagnets side-by-side; changes & .
‣ Step-up: more secondary turns → higher .
‣ Step-down: opposite.
• Motor – Converts electrical → kinetic; rotor (electromagnet) repelled↔attracted by stator poles.
• Generator – Opposite of motor; kinetic → electrical.
Circuit Types
• Series – Same current through all loads; total load voltage = supply voltage.
Page 3 – Series & Parallel Rules
• Series Rule – same everywhere.
• Parallel Rule – same across branches.
• Typical house wiring: 3-wire cable — Black (hot), White (neutral), Bare (ground).
Key Formulas
• Ohm’s Law: (or , ).
• Electrical Power: .
• Total Resistance
‣ Series: . ‣ Parallel: .
Practical Items
• Circuit Breaker Box – Divides building load; cuts excessive current.
• Semiconductor (Si) – Conductor or insulator depending on dopants.
• Transistor – Switch, regulator, amplifier using small control current.
• Diode – One-way valve for current.
Page 4 – Auto Information (Engine Basics)
• Otto Cycle (4-stroke) – Intake → Compression → Power → Exhaust.
• Internal vs. External combustion – Cars (Otto, Diesel) burn inside; steam engines burn outside.
Components
• Cylinder & Piston – Chamber where combustion occurs; piston rings seal.
• Cylinder Head – Closes top; bolted to block.
• Head Gasket – Seals head-block joint.
• General time tip – ~60 s per Auto Shop question.
Page 5 – Lubrication & Engine Details
• Viscosity (SAE) – Thickness: SAE 5 (thin) → SAE 90 (thick); normal oil SAE 30–40.
• Spark Plug – Generates ignition spark.
• Connecting Rod & Crankshaft – Convert linear to rotary motion.
• Valve Train – Controls intake/exhaust flow.
• Firing Order – Non-sequential for smoothness.
Lubrication Notes
• Oil must be changed; filter too.
• Burning oil = blue exhaust.
• Oil pressure light ⇒ stop immediately.
Cooling System Basics
• Only ≈30 % fuel energy propels car; rest is heat removed by coolant (water + antifreeze + rust inhibitor).
Page 6 – Cooling & Drive Train
• Water Jackets – Passages in block/head.
• Radiator – Tubes + fins; cooled by airflow & fan.
• Coolant Mix – 50/50 protects to −30 °F.
• Water Pump – Circulates coolant.
Drive Train Functions
Optimal engine RPM via gears.
Provide reverse.
Idle without motion.
Drive 2 or 4 wheels.
Allow cornering without slip.
Page 7 – Differential & Transmissions
• Differential Jobs
Allow axle speed difference.
Turn power 90° (RWD).
Torque multiplication (3–4 : 1).
Transmissions
• Manual – Gearshift + clutch (pedal up = engaged).
• Automatic – Self-shifting.
Ignition System (Conventional)
• Breaker points → Coil primary (12 V) → Magnetic collapse → 10 kV secondary → Distributor cap/rotor → plugs.
Page 8 – Electronic Ignition & Power
• Electronic Ignition – Coil-on-plug; computer-timed; more power & MPG, less pollution.
• Battery (12 V lead-acid) – Electrolyte = sulfuric acid; terminals corrode ⇒ open circuit.
• Starter Motor – DC motor engages flywheel.
• Alternator – Engine-driven AC generator; rectified to DC for charging.
• ECU – Sensors (air mass, RPM, throttle, O₂, coolant, manifold pressure, alternator V) control engine.
Page 9 – Fuel & Diagnostics
• Fuel Tank – Charcoal canister traps fumes.
• Carburetor (obsolete) – Venturi draws fuel; rich > waste/pollute, lean > hot/weak.
• Fuel Injector – Solenoid valve sprays fuel; problems: dirt, water, freeze, vapor lock (rare now).
Electrical Troubleshooting
• Check loose/corroded connections; diagnostic computer useful.
Page 10 – Exhaust & Suspension
• Exhaust Manifold → Muffler → Tailpipe; plus emission devices.
• Power Steering – Hydraulic assist.
• Suspension – Leaf vs. coil springs; shock absorbers damp; worn shocks = wandering.
• Bearings – Ball or roller reduce friction.
Pollution Controls
• CO, Hydrocarbons, VOCs – Harmful by-products.
• PCV – Burns crankcase vapors.
• Catalytic Converter – Platinum-group catalysts convert pollutants.
Page 11 – Brakes, Tires, Wheels
• Tire Inflation – Check cold; hot reading higher.
Drum Brakes
• Wheel cylinder pushes shoes against drum; self-adjuster; worn shoes damage drum.
Disc Brakes
• Rotor + stationary pads; better stopping; pads squeal when worn; rotors machined or replaced.
Wheels & Tires
• Steel wheels bolted; radial-ply tires 30–40 psi; nails sizes (d) later.
Brake Hydraulics
• Incompressible fluid transmits pedal force.
Page 12 – ABS & Shop Intro
• ABS – Sensors detect skid; pump/release pressure.
Measuring Tools Listed
• Inside/Outside/Vernier Calipers, Micrometer, Carpenter’s Square, Sliding Bevel, Level, Tape Measure.
Page 13 – Measuring Tool Definitions
• Inside Caliper – Internal size.
• Outside Caliper – External size.
• Vernier – Inside/outside/depth precise.
• Micrometer – More precise than vernier.
• Carpenter’s Square – Right angles.
• Sliding Bevel – Any angle transfer.
• Level – Shows level/plumb via bubble.
• Tape – Flexible ruler in in / cm.
Page 14 – Wood-Working Tools 1
• Circular Saw (7¼ in) – Fast rip/cross/plywood.
• Hand Saw types: Crosscut vs. Rip; back saw for miter.
• Keyhole/Jigsaw – Intricate curves; coping saw for moulding.
• Jack Plane – Removes thin shavings; general purpose.
• Wood Chisel – ¼–1½ in; struck by mallet.
Page 15 – Metal Working Tools
• Hacksaw – Replaceable fine teeth; cuts on forward stroke.
• Tin Snips – Shear sheet metal; straight/curved.
• Pipe Cutter – Wheel cuts copper pipe.
• Tap & Die – Cut/restore threads; die (external), tap (internal); match OD & pitch.
Page 16 – Drills & Bits
• Electric drills sized by chuck (¼, ⅜, ½, ¾ in); pilot holes in metal; use oil cooling.
• Countersink – Conical recess for screw heads.
• Hole Saw – Large diameter hollow cutter.
• Chuck Key / keyless chucks.
• Center Punch – Locates bit.
• Auger Bit – Wood only; brace-and-bit compatible.
Page 17 – Drilling Details
• Drill large holes with smaller shank bits; harder metals need power & lubrication.
• Countersink bit = recess.
• Hole saws economical for wood, not hard metal.
Page 17 (continued) – Pounding Tools
• Claw Hammer 16 oz (24 oz framing, waffle face).
• Ball-Peen up to 3 lb; metalwork.
• Sledge (32 in handle) – Heavy blows.
• Rubber Mallet – Non-marring; drives chisels (wood-handled).
Turning & Grabbing Tools
List: Adjustable, Combination, Deep Socket, Ratchet, Torque, Allen, Arc-joint, Locking, Needle-nose, Bar Clamp, Pipe Wrench, Screwdrivers.
Page 18 – Wrench Details
• Adjustable (“Crescent”) – Variable jaw.
• Combination – Box + open end same size.
• Sockets attach via ¼, ⅜, ½, ¾ in drives; deep sockets clear protruding threads.
• Ratchet – One-way action.
• Torque – Tighten to spec.
• Allen – Hex recess screws.
• Arc-Joint (“Channel-lock”) – Adjustable pliers; not for nuts.
• Locking (“Vise-grips”) – Clamp forcefully.
• Needle-nose – Small parts/electrical.
• Bar Clamp – Holds work/glue.
• Pipe Wrench – Grips pipe via teeth.
• Screwdrivers – Flat & Phillips; length protects hands.
Page 20 – Fasteners
• Machine Screws require nut/threaded hole; Hex & Carriage bolts common.
• Nails measured by “penny” (d): 4d = 1½ in, 16d = 3½ in.
• Wood/Sheet-metal screws cut own threads; diameters #6, #8, etc.
Nail Types
• Brad, Tack, Finishing, Common, Sinker, Spike, Ring-shank, Spiral.
Page 21 – Metal Joining & Mechanics Intro
• Welding – Melt base metals.
• Soldering/Brazing – Melt filler (solder or bronze) only.
• Solder: plumbing/electronics; clean, flux, heat, apply.
• Brazing: filler bronze.
Mechanical Comprehension Test
• 25 Qs, 20 min; deals with levers, pulleys, etc.
Definitions
• Work – Force × distance.
• Energy – Capacity to do work: kinetic, potential, chemical, electric, nuclear.
• Force – Push/pull with magnitude & direction.
• Friction – Resistive force between surfaces.
• Gravity – Attraction; causes acceleration.
• Compression/Tension – Push together / pull apart.
Mechanical Advantage (MA)
Page 23 & 24 – Levers & Simple Machines
• Lever Parts: Fulcrum, Effort, Load, arms.
• Class 1: Fulcrum middle (seesaw).
• Class 2: Load middle (wheelbarrow); MA>1.
• Class 3: Effort middle (human arm); MA<1 but speed/distance gain.
Pulleys
• MA=\text{# supporting strands} (only strands that move).
Gears & Sheaves
• .
• Belts (sheaves) same ratio via diameters.
Inclined Plane & Wedge
• .
• Wedge is moving incline; same formula.
Wheel & Axle
• (or reciprocal if axle drives wheel).
Compound Machines
• Total = product of individual s.
Page 26 – Support & Fluids
• For off-center loads between supports, nearer support carries more.
Fluid Principles
• Liquids incompressible: flow rate same everywhere.
• Bernoulli: Speed ↑ ⇒ Pressure ↓.
• Water pressure = weight / area.
Example: 1600 lb over ⇒ .
• Gas laws: Compress ⇒ warms + potential energy; expand ⇒ cools.
Page 28 – Tank Filling Problem Method
Convert units (gal/sec → gal/min).
Net flow = in − out.
Multiply by time.
Example solved: 300 gal added in 5 min.
Page 28–32 – Arithmetic Reasoning Basics
Includes:
• Place value (periods, decimal part).
• Addition / Subtraction with integers (number-line method).
• Subtract by adding opposite.
• Multiplication / Division sign rules.
• Order of Operations (PEMDAS).
• Rounding rules (5 rounds up).
• Factors, primes, composites, prime factorization list up to 20.
Page 32–35 – Fractions
• Proper, improper, mixed numbers; convert.
• Equivalent fractions by × ⁄ ÷ same number.
• LCD via multiples or prime factors.
• Add/subtract like/unlike; reduce.
• Multiply: multiply numerators & denominators, reduce.
• Divide: multiply by reciprocal.
• Mixed numbers: convert → improper then operate; “word problem” examples (board length & checkout time).
Page 37 – Decimals & Percent
• Decimal point separates ones; place values tenths → thousandths.
• Convert percent ↔ decimal: move point two places.
• 10 % quick: shift decimal left once.
• Find % of number via decimal × number.
Page 39–40 – Exponents, Scientific Notation, Roots
• ; (); same-base multiplication: add exponents.
• Scientific notation: with 1\le a<10.
• Square roots inverse of square; perfect squares 1–100 list.
• Manual root via iterative average.
Page 41–44 – Statistics & Word Problems
• Mean average; Median center; Mode most frequent.
• Translate words to algebra: key addition, subtraction, multiplication, division phrases.
• Strategy: read, list info & units, define unknowns, draw, note key words, beware “per”, “less than”, “ratio/difference of”.
Page 51–55 – Algebra Essentials
• Expression – combo of variables (letters), coefficients, constants.
• Variables stand for unknown numbers.
• Real numbers: rational vs. irrational (π example).
Solving Linear Equations
• Treat equation like balance; use inverse operations; keep sides equal.
• Examples for addition, subtraction, multiplication, division.
Inequalities
• Solve like equations; if × ⁄ ÷ by negative, reverse symbol.
• Graph on number line (open vs. closed dots).
Ratios & Proportions
• Ratios written .
• Equal ratios produce proportions; solve via cross-products.
Systems of Equations
• Substitution Method steps.
• Elimination Method: align coefficients, add/subtract to cancel variable.
Monomials Operations
• Add/subtract like terms.
• Multiply: add exponents, multiply coefficients.
• Divide: subtract exponents, divide coefficients.
Page 60–61 – Geometry Formulas
Areas
• Triangle
• Rectangle
• Parallelogram
• Trapezoid
• Circle
Volumes / Surface Areas
• Rectangular Prism ; .
• General Prism ; .
• Cylinder ; .
• Square Pyramid, Cone, Sphere formulas listed (see figure list).
Coordinate Geometry
• Slope-intercept .
• Point-slope .
• Distance = rate × time .
Polygon Interior Angles
• Sum .
• Regular polygon single angle .
Simple Interest
.
Special Right Triangles
• 45-45-90: sides .
• 30-60-90: sides .
Page 44–48 – Word Knowledge & Roots
• Common roots: agri, anthropo, astro, bio, cardio, cede, chromo, demos, derma, dyna, geo, helio, hydro, hypno, ject, magni, manu, mono, ortho, pod, psycho, pyro, script, terra, thermo, zoo.
• Prefixes: ante-, anti-, auto-, bene-, circum-, contra-, de-, dis-, ecto-, endo-, ex-, equi-, extra-, hyper-, hypo-, in-, inter-, intra-, intro-, macro-, mal-, micro-, multi-, neo-, non-, pan-, poly-, post-, pre-, pro-, proto-, pseudo-, re-, retro-, semi-, sub-, super-, tele-, trans-, uni-.
• Number prefixes: mono, di/bi, tri, tetra/quad, quint/pent, hex, sept/hept, oct, nov, dec, centi, milli.
• Negative prefixes: a-, de-, dis-, in-, non-, un-, contra-.
• Time/location prefixes: pre-, post-, ante-, inter-, infra-, trans-, sub-, circum-, ultra-.
Paragraph Comprehension Tips
A. Detail – fact check.
B. Main-idea title.
C. Context/meaning of word.
D. Inference – unstated conclusion.
Reading strategy: quick read, closer look, heed keywords, ignore opinions, manage time.