105.3 Notes- Sculpture Skills
Notes:
7 sculpting procedures
Unique system for producing predictable results
Steps:
Section
Head position
Part
Distribute
Project
Finger/shear position
Design line
Section
Sections are workable areas for control
Performed with a wide tooth end of the sculpting comb
Individual sections are kept neat and secured with clips
Determined by:
Changes in deisgn lines, projection angles or distribution
Hair’s natural growth patterns
Each form’s proportional relationship within the combination form
Head anatomy/referrence points
Apex
Top or highest point of the head
Crest area
Widest area of the head
Interior
Area above the crest area
Exterior
Area below the crest area
Front and back
Divided by a line that runs from the apex to each each
Top
Upper portion of scalp, behind the forheadd
Side
Area in front of and above the ear
Fringe area
Area in front of the apex that may extent to the outer corner of each eye
Crown
Area in the upper back and above the crest area, beings where the top of the head begins to curve downward
Occipital
Protruding bone located below the crest area in back of the head
Nape
Area below the occipital
Perimeter
Area all around the hairline
Head position
Positions:
Upright
Most frequently used to achieve the most natural, pure result
Allows the professional to see the mautral fall of the hair and more clrealy gauge the design line and projection angles
Forward
Produces hair lengths that are slightly shorter in the nape and longer surface lengths
Results in a slight underbevel effect with ends that turn under when the head is returned to its normal upright position
Often used when refining form lines or when sculpting the nape area very short
Commonly used when sculpting increase layered forms since it facilitates distributing and projecting the lengths upward
Tilted to either side
Reforms lines
Used when sculpting short forms to refine the hairline at the ear and sideburn area or to refine the form line at the sides
Influences the fall of the hair
Partings
Lines that subdivide sections of hair in order to separate, distribute, and control the hair while sculpting
The parting pattern ised is generally parallel to the design line
Size of the parting, or the space between the parting lines is determines by the density of the hair
Diagonal back lines are lines the travel away from the face, resulting in a backward flow of the hair
Diagonal forward lines are lines that travel toward the face, resulting in a forward flow of the hair
Concave lines curve inward, like the inside of a sphere
Convex lines curve outward, like the outside of a sphere
Celestial axis is a symbol used to identify straight and curved lines, directions and projection angles
Distribute
Distribution is the direction is which the hair is combed in relation to its base parting
4 types of distribution:
Natural
Direction hair assumes as it falls naturally from the head due to gravity
Used from horizontal and diagonal partings
Primarily used for solid form
Perpendicular
Hair is combed at a 90 degree from its parting
Used from horizontal, diagonal or vertical partings
Primarily used to sculpt graduated and layered forms
Shifted
Hair is combed out of nautral distribution in any direction except perpendicular to its base parting
Overdirection
Used from horizontal, diagonal and vertical partings
Used to achieve an exaggerated length increase and blending within the form
Directional
Hair is distributed straight up, straight out, or straight back from the curve of the head
Used from horizontal, vertical, or diagonal partings
Results in length increases due to the curve of the head, used to sculpt square (rectilinear) forms using the planar sculpting technique
Planar sculpting
Technique in which the hair is sculpted along horizontal and vertical planes
Projection
Elevation
The angle at which the hair is held in relation to the curve of the head prior to and while sculpting
Most ocmmon projection angles are:
0 degrees
45 degrees
90 degrees
Builds weight
90 and above layer the hair and diminish weight
Higher the porjection the less weight buildup in the resulting form
A quadrant of the celestial axis is used to determine projection angles from the straight and curved surfaces of the head
Projection range
0-30
Low projection
30-60
Medium projection
60-90
High projection
Projection for different forms
Solid form
Natural fall is the natural position hair assumes due to gravitational pull
In some areas of the head, nautral fall may also be 0 degrees
When the hair is in natural fall, it is neither lefted from the scalp nor moved toward the scalp
With 0 projection the hair is held flat to the surface of the head while sculpting
Graduated form
Standard projection angle used to sculpt graduated forms is 45 degrees
The higher the projection angle, the greater the amount of graduated texture
Increase-layered form
Projection angle of the stationary design line establishes the location where all other lengths are converged
Generally use angles of 0, 45, or 90 for the stationary design line
Uniformly Layered form
Projection angle used to sculpt is 90 from the curve of the head
Normal projection
Maintaining a consistent 90 degrees angle from the various curves of the head is important for uniformly layered forms since inconsistency will result in uneven lengths
Finger/shear position
REfers to the position of the fingers and shears relative to the base parting
The two basic types of finger/shear positions are:
Parallel
Fingers are positioned at an equal distance away from the aprting while sculpting
Will result in the purest reflextion of the chosen line
Nonparallel
Fingers are positioned unequally away from the aprting while sculpting
Used to create exaggerated length increases, to blend between contrasting lengths
Design line
The basic artistic pattern or length guide used while sculpting and can be stationary or mobile
Any straight or curved line of the celestial axis can be used to create or analyze a design line
Stationary design line:
Constant, stable guide to which all lengths are directed
Used when a progression of lengths in the opposite direction is desired
Most often used to sculpt solid and increase layered forms, and is used to achieve a weight area in graduated forms
Mobile design line
Movable guide the consists of a small amount of previously sculpted hair used as a length guide to sculpt subsequent partings
Traveling guide
Used to sculpt graduated and layered forms and square combination forms
Cross checking
The final stage of sculpting, in which the balance of accuracy of the sculpture is checked by using the line opposite the original parting pattern
Sculpting considerations
Some things to consider before/when performing a hair sculpture
Growth patterns
Fringe and nape variations
Hair texture considerations
Dry sculpting considerations
Growth patterns:
Widow’s peak
Prominent hair growth pattern that forms from a point at the fornt of the hairline and curves to one side
Leave the fringe area longer to avoid a spiking effect with the hair sticking straight up
Cowlick
Characterized by a strong growth pattern that moves to the right or left, usually found in straight or wavy ahri at the front hairline or crown but can also occur at the nape
Sculpt the hair follow the same direction it naturally frows and falls
Allow additional length in this area to avoid spiking
Whorl
Strong circular directional growth on either side fo the nape or crown
Allow additional length so the hair will remain flat or sculpt the hair very close to the scalp to avoid spiking