13. Cognitive Development
36. Concepts and Categories
Nature of Categories
Category: A set of objects that can be treated as equivalent in some way
Parts of a category definition
provides the necessary features of membership
Those Features must be jointly sufficient
Concept: the mental representation of a caagory
Categories are often messy and not as clear-cut as definitions suggest
Fuzzy Categories
Borderline Items:
Members and non members of a category are on a continuum, with no obvious break in membership judgements
People changed their minds about borderline items up to 22% of the time when asked again after two weeks,
Typicality:
Typicality: the difference in '‘goodness’ of catagory members, ranging from the most typical (the phrototype) to borderline members
Some category members are more "typical" than others. For example, robins are more typical birds than penguins.
Typical items are judged as category members more often, are categorized faster, and are easier to learn and understand in language.
Category Prototype: most common category member
Changes in typically lead to borderline members
Typicality Influences on cognition :
Typical items are assumed to be in a category more often, and faster
Typical members are learned before a-typical
References to typical members are learned more easily
people say typical items before atypical
Source of Typicality:
Frequency in which we see the object (not the most important)
**Family Resemblance Theory: Typical items share many features with other category members and few features with items from different categories.
Category Hierarchies
More concrete categories are nested into larger, abstract categories.
Basic Level of Categorization: the natural, prefered catagory for a given object, at an interident level of specificity
Basic is the most common due to labaling, and learning speed
more differentiated from other CATAGORIES
Super: members are not very simiular to one another
Sub: very view, making it hard to place an object in one
basic levels are not universal
Theories of Concept Repersentation
Prototype Theory: people have a summery repersentation of a catgory ment to apply to the catagory as a whole
A set of weighted features (wings = high weight - birds)
explains typicality
Exemplar Theory: Concept is remembered by past examples
denies a summary representation
Studies have low external validity
Researchers now believe there may be a combonation
Knowlage
Knwolage that make sense are rememberd those that do not make sense
Featurs that seem connected are remembed more then those that do jot
when we learn concepts we try to connet them to knolwage we already have about the world
Knowlage approach emphsises that concepts are ment to tell us about real things in the world, and so our knowlage of the world is used in learning and thinking about concepts
Psychological Essentialism: The belief that members of a category have an unseen property that causes them to be in the category and to have the properties associated with it.
Cognitive Development in Childhood
Cognitive Development: How our thinking changes through time
Nature and Nurture
Nature: Biological
Nurture: Environment
Both work together. Shown by the devolpment of depth perception it depends on genes, and exposure
temperament + looks
Children are active in shaping their devolpment
Does cognitive development progress through distinct stages
Quantitative Changes (continuous): gradual, incremental stages, i.e the growth of.a tree
Qualitative Changes (discontinuous): Large, fundamental stages: ie. caterpillar
Piagets Stages (discontinuous)
Individual → environment
Believed developmental occurred due to changes in shamata (mental frameworks or bodies of knowlage that organize, and synthsize information about a person, place, or thing)
outlined process of changes through schemata that constitutes through learning -
Assimilation: new information about the world is incorporated into existing schema
Accomodation: Altering ones existing schema as a result of new information or experinces
Equilibration: reorgnizing schemata
Sensorimotor (birth-2): Children learn about the world via their physical interactions
Object Permanence Task: infants below about 9 months of age fail to search for an object that is removed from their sight and, if not allowed to search immediately for the object, act as if they do not know that it continues to exist.
A-Not-B error: Look under box A even thugh they saw researcher move the toy under box B
10m -12m
Preoperational (2-6/7): Children repersent their experiences in lauange and mental imagery allowing for longer memory, and abaality to understand sophisticated concepts. However, there is a focus on one specific dimension (centration)
Symbolic Representation is available
Operations: Reversible mental processes
Water glasses task (conservation problems)
Cannot solve mountain problem (egocentrism and ToM)
ToM is passed at 4
Concrete Opp (7-11/12): Children can reason logically about concreate objects and events. However they cannot think in in purly abstract terms or systematic scientific experiments to falsify their belifes. (mastery of cause-and effec.
Pendulum Problem
Learn Conservation
Formal Opp (11/12-life): adolescents may gain the reasoning powers of educated adults
does not occur without exposure to education
Issues
Children’s experiences can effect their devolpmental stages: children who make pottery know that the shape does not effect the amount of clay
Varibality: At age 6 months, they retrieve the hidden object if the wait is no longer than 2 seconds; at 7 months, they retrieve it if the wait is no longer than 4 seconds; and so on. Even earlier, at 3 or 4 months, infants show surprise in the form of longer looking times if objects suddenly appear to vanish with no obvious cause
Vygotsky’s Socio-Cultural Theory
environment → Individual
Focus on language as a driver of development (not a by-product)
Focus on intersubjectivity
Joint Attention: ability to share attention towards somthing with others
Social Referencing: taking cues from others when dealing with an unfamiliar situation
Zone of Proximal Development: when children attempt skills that are just beyond what they can do independently, but have guidance from adults who know where they are in terms of progress
Scaffolding: teaching someone within their zod
Applications in Education
Phonemic awareness (awareness of the component sounds within words), is a crucial skill in learning how to read.
38: Autism: Insights from the Study of the Social Brain
Autism: The presence of profound difficulties in social interpertation and communication combined with the presence of repetitive or restricted intrests, cognitions, and behaviours
Defining the Social Brain
Social Brain: a set of interconnected neuronatiomical structures that process social informaitions, enabling the recognition of other individuals and the evulation of their mental states
Includes: amagydla, (emotional states of others + experience and regulate our own emotions) Orbital frontal cortex (reward feelings when around other people), fusiform gyrum (facial recognition), superior temporal sulcus (biological motion + interprate and predict actions
Current understanding of social perception in ASD
fMRI (where- spatial) / ERP (when- temporal): used to study activity in the brain (complumentry of eachother)
Austistic children have a reduced STS
Endophenotypes: A characteristic that reflects a genetic liability for disease and a more basic component of a complex clinical presentation. Endophenotypes are less developmentally malleable than overt behavior.