Light – Reflection & Refraction: Comprehensive Study Notes

Page 1

Chapter Context: Light – Reflection & Refraction

What is Light?
  • Light is a form of energy that enables the sensation of sight; it allows us to see objects around us.

Reflection of Light
  • Reflection is the bouncing back of light rays into the same medium after striking a reflecting surface.

Laws of Reflection
  1. The incident ray, the reflected ray and the normal to the reflecting surface at the point of incidence all lie in the same plane.

  2. The angle of incidence θ<em>i\theta<em>i is equal to the angle of reflection θ</em>r\theta</em>r.


Page 2

Important Terms (Reflection)
  1. Incident Ray – Ray of light that strikes the reflecting surface.

  2. Reflected Ray – Ray of light that bounces back after reflection.

  3. Normal – Line drawn perpendicular to the reflecting surface at the point of incidence.

  4. Angle of Incidence (θi\theta_i) – Angle between the incident ray and the normal.

  5. Angle of Reflection (θr\theta_r) – Angle between the reflected ray and the normal.


Page 3

Plane Mirror Construction
  • A plane mirror is a flat glass sheet coated with a reflecting layer (usually silver amalgam) on one side, protected by red paint.

  • Why red paint?

    • Prevents oxidation of silver.

    • Absorbs stray light and stops transmission through the back surface.


Page 4

Image Formation by a Plane Mirror
  • Incident rays reflect symmetrically to produce an image that appears to be behind the mirror.

  • A simple ray diagram shows equal angles and equal object–image distances.

Concept of Real vs. Virtual Images
  • Virtual Image (Fig-3): Reflected rays do not actually meet; they only appear to diverge from a point behind the mirror. Properties: erect, cannot be captured on a screen.

  • Real Image (Fig-4): Reflected rays actually meet in front of the mirror. Properties: inverted, can be captured on a screen (e.g., projector).


Page 5

Properties of the Plane-Mirror Image
  1. Virtual and erect.

  2. Laterally inverted.

  3. Object distance ==\, Image distance.

  4. Object size ==\, Image size.


Page 6

Lecture-2 — Spherical Mirrors

Definition
  • Mirrors whose reflecting surfaces are parts of a sphere.

Types & Uses
  1. Concave Mirror (Converging)

    • Surface curved inward (like a cave).

    • Uses: torchlights, headlights, shaving/makeup mirrors, search lights.

  2. Convex Mirror (Diverging)

    • Surface bulged outward.

    • Uses: rear-view mirrors, security mirrors.


Page 7

Key Geometrical Terms (Spherical Mirrors)
  • Pole (P): Center of the reflecting surface.

  • Centre of Curvature (C): Center of the sphere of which the mirror is a part. For concave it lies in front; for convex it lies behind the reflecting surface.

  • Principal Axis: Imaginary line through C,F,C, F, and PP, perpendicular to the mirror surface.

  • Principal Focus (F): Point where rays parallel to principal axis converge (concave) or appear to diverge from (convex). Lies between CC and PP for concave; behind the mirror for convex.

  • Focal Length (f): Distance PFPF. Always f=R2f = \frac{R}{2} where RR is the radius of curvature PCPC.

  • Aperture: Effective diameter of the reflecting surface.


Page 8

Ray-Diagram Rules for Spherical Mirrors

  1. A ray parallel to the principal axis passes through (concave) or appears to come from (convex) the focus.

  2. A ray passing through the focus emerges parallel to the principal axis.

  3. A ray passing through the centre of curvature reflects back along its original path (normal incidence).

  4. An oblique ray incident at pole obeys the law of reflection with equal angles to the principal axis.


Page 9

Image Formation by a Concave Mirror

Object Position

Image Position

Size

Nature

At infinity

At F

Highly diminished, point-like

Real, inverted

Beyond C

Between F and C

Diminished

Real, inverted

At C

At C

Same size

Real, inverted

Between C & F

Beyond C

Enlarged

Real, inverted

At F

At infinity

Highly enlarged

Real, inverted

Between P & F

Behind mirror

Enlarged

Virtual, erect


Page 10

Image Formation by a Convex Mirror

Object Position

Image Position

Size

Nature

At infinity

At F (behind mirror)

Highly diminished

Virtual, erect

Between ∞ & P

Between P & F (behind mirror)

Diminished

Virtual, erect


Page 11

Lecture-4 — Mirror Formula & Magnification

Sign Convention (Cartesian)
  • Distances measured in the direction of incident light: positive.

  • Distances opposite to incident light: negative.

  • Heights above principal axis: positive; below: negative.

Mirror Formula

1f=1v+1u\frac{1}{f} = \frac{1}{v} + \frac{1}{u}
where

  • uu = object distance (from pole)

  • vv = image distance

  • ff = focal length

Linear Magnification

m=hiho=vum = \frac{hi}{ho} = -\frac{v}{u}
Signs indicate erect/inverted and virtual/real.


Page 12

Numerical Example (Concave Mirror)

Given: R=+3m,  u=5mR = +3\,\text{m}, \; u = -5\,\text{m}
Focal length: f=R2=+1.5mf = \frac{R}{2} = +1.5\,\text{m}
Using mirror formula:
1v=1f1u=11.5(15)\frac{1}{v} = \frac{1}{f} - \frac{1}{u} = \frac{1}{1.5} - \left(-\frac{1}{5}\right)
v+1.15m\Rightarrow v \approx +1.15\,\text{m} (image in front of mirror)
Magnification: m=vu0.23m = -\frac{v}{u} \approx 0.23 (virtual, erect, smaller).


Page 13

Numerical Example 2

Given: ho=4cm,  u=25cm,  f=15cmh_o = 4\,\text{cm},\; u = -25\,\text{cm},\; f = -15\,\text{cm} (convex mirror f>0, concave f<0; here negative indicates concave).
Find vv using mirror formula:
1v=1f1u=115(125)\frac{1}{v} = \frac{1}{f} - \frac{1}{u} = -\frac{1}{15} - \left(-\frac{1}{25}\right)
v37.5cm\Rightarrow v \approx -37.5\,\text{cm}
Magnification: m=vu1.5m = -\frac{v}{u} \approx -1.5
Image is inverted, enlarged, real.


Page 14

Lecture-5 — Refraction of Light

Definition

Refraction is the bending of light as it passes from one medium to another with different optical density due to change in speed.

Direction of Bending
  1. From rarer to denser medium: bends toward the normal.

  2. From denser to rarer medium: bends away from the normal.

Refraction through a Rectangular Glass Slab
  • Light refracts twice:

    • Air → glass (toward normal).

    • Glass → air (away from normal).

  • Emergent ray is parallel to incident ray but laterally displaced.

Refractive Index nn

n=cvn = \frac{c}{v} where cc is speed of light in vacuum, vv in medium.
Typical values: nair1.0,n{\text{air}} \approx 1.0, nwater1.33,n{\text{water}} \approx 1.33, nglass1.5.n_{\text{glass}} \approx 1.5.


Page 15

Lecture-6 — Lenses

Spherical Lens

A transparent medium bounded by two spherical surfaces (or one spherical and one plane).

Types
  1. Convex Lens (Converging): Thicker at center; brings rays closer.

    • Forms real or virtual images depending on object position.

  2. Concave Lens (Diverging): Thinner at center; spreads rays.

    • Always forms virtual, erect, diminished images.


Page 16

Ray-Diagram Rules for Lenses
  1. Ray parallel to principal axis → after refraction passes through F2F2 (convex) or appears to come from F1F1 (concave).

  2. Ray through (or directed toward) focus → emerges parallel to principal axis.

  3. Ray through optical centre OO → continues undeviated.


Page 17

Image Formation by a Convex Lens

Object Position

Image Position

Size

Nature

At infinity

At F2F_2

Point-sized

Real, inverted

Beyond 2F12F_1

Between F2F2 & 2F22F2

Diminished

Real, inverted

At 2F12F_1

At 2F22F_2

Same

Real, inverted

Between F1F1 & 2F12F1

Beyond 2F22F_2

Enlarged

Real, inverted

At F1F_1

At infinity

Highly enlarged

Real, inverted

Between OO & F1F_1

Same side as object

Enlarged

Virtual, erect


Page 18

Image Formation by a Concave Lens

Object Position

Image Position

Size

Nature

At infinity

At F1F_1 (same side)

Point-sized

Virtual, erect

Between ∞ & OO

Between OO & F1F_1

Diminished

Virtual, erect


Page 19

Sign Convention for Lenses
  • Origin at optical centre OO.

  • Object distances (uu) measured against incident light: negative.

  • Image distances (vv) measured in direction of emergent light: positive.

  • Heights above principal axis: positive; below: negative.

Lens Formula

1f=1v1u\frac{1}{f} = \frac{1}{v} - \frac{1}{u}

Linear Magnification (Lenses)

m=hiho=vum = \frac{hi}{ho} = \frac{v}{u}
(Signs follow convention.)


Page 20

Numerical Example (Convex Lens)

Given: f=+10cm,  u=15cmf = +10\,\text{cm},\; u = -15\,\text{cm}.
Lens formula: 1v=1f+1u\frac{1}{v} = \frac{1}{f} + \frac{1}{u}
1v=110115=3230=130\frac{1}{v} = \frac{1}{10} - \frac{1}{15} = \frac{3 - 2}{30} = \frac{1}{30}
v=+30cmv = +30\,\text{cm} (real, opposite side).
Magnification: m=vu=3015=2m = \frac{v}{u} = \frac{30}{-15} = -2 (image inverted, twice size).


Page 21

Lecture-7 — Power of a Lens

Definition

Power (PP) is the reciprocal of focal length (in metres):
P=1fP = \frac{1}{f}
Unit: Dioptre (D).

Sign Convention
  • Convex lens: ff positive ⇒ PP positive (converging).

  • Concave lens: ff negative ⇒ PP negative (diverging).

Applications
  • Corrective lenses for myopia/hyperopia.

  • Optical instrument design (microscopes, telescopes, cameras).

  • Quick calculation of focal length from given power and vice-versa.


End of Notes