Linear Kinematics in Two Dimensions
Linear Kinematics in Two Dimensions & Projectile Motion
Two-dimensional kinematics involves movement in both x and y directions, analyzing how objects move in a plane rather than just along a single line.
Trajectory of projectile motion is called a parabola, which is a symmetrical curve influenced by gravity. Understanding this parabolic path is essential for predicting the range and height of projectiles.
Factors affecting horizontal range: initial velocity and takeoff angle. The range is maximized when the takeoff angle is 45 degrees, assuming no air resistance.
Projectile Motion
Airborne body subjected only to gravity (and sometimes negligible air resistance). This means the only force acting upon the object is the Earth's gravitational pull.
Trajectory (path of a projectile) is called a parabola. This path is predictable and can be calculated using kinematic equations.
Examples: sports activities like somersaults, baseball, long jump, archery, and basketball. These examples help illustrate the principles of projectile motion in real-world scenarios.
In outer space (zero gravity), trajectory would be a straight line because there is no gravitational force to curve the path.
Equations of Motion
X-direction: horizontal, positive to the right. This convention helps in setting up the problem and interpreting the results.
Y-direction: vertical, positive upward. This is the standard convention used in physics for analyzing vertical motion.
H model is applied separately to x and y directions to simplify the analysis. This allows us to treat the horizontal and vertical components of motion independently.
Final position in x-direction:
Displacement in x-direction:
Change of velocity in x-direction:
Similar equations apply to the y-direction, replacing x-components with y-components to analyze vertical motion.
Acceleration Due to Gravity
Vertical direction acceleration is constant: . This value is crucial for calculating vertical motion parameters.
Acts downward (negative sign). This indicates the direction of the gravitational force.
Magnitude: .
Projectile Motion Along Y Direction Equations
Vertical direction acceleration: . Constant acceleration due to gravity affects vertical motion.
Change of velocity:
Vertical direction displacement:
Deriving Projectile Motion Equations
is the area covered by the acceleration and time interval on a velocity-time graph.
The slope of the velocity curve is the acceleration.
With constant negative acceleration, the velocity-time curve is a straight line going down, showing a consistent decrease in upward velocity.
is the area covered by the velocity-time curve.
Trajectory of Vertical Motion
Acceleration: constant and negative due to gravity.
Velocity: Increases linearly downward due to constant acceleration.
Vertical Direction displacement. Delta y is a non linear one, showing a curved path influenced by gravity.
Gravity Effects on Vertical Direction
Gravity alters projectile path on the Y direction, causing it to curve downwards.
Magnitude is not constant due to increasing of order item, indicating the cumulative effect of gravity over time.
The relation between delta y and delta t is not linear because of order item, resulting in a parabolic trajectory.
Horizontal Motion Equations
No gravity in the horizontal direction: if we neglect air resistance.
Change of velocity in the horizontal direction is always zero, meaning the horizontal velocity remains constant throughout the motion.
Velocity in the horizontal direction is constant without external forces.
Displacement along the horizontal direction increases linearly, as the velocity is constant.
Combining Vertical and Horizontal Motion
Instantaneous velocity can be decomposed into x and y components, allowing for separate analysis of motion in each direction.
Horizontal velocity is not affected by gravity (constant), assuming negligible air resistance.
Vertical velocity is affected by gravity (changes), decreasing as the object moves upward and increasing as it falls.
Vertical displacement is affected by gravity (changes), resulting in a curved trajectory.
Simple Cases: Free Fall
Movement only along the y-direction, so the initial velocity is zero at y direction, simplifying the kinematic equations.
Displacement: Use equations to solve this displacement with the information provided, applying the appropriate kinematic formulas.
Falling Duration