Graphic Design as Communication – Intro & Chapter 2 (pp.1-16) Comprehensive Notes
Illustrations Referenced (p. 1)
- List of 38 visual works cited as figures throughout the book, ranging from posters and advertisements to typefaces and photograms.
- Example clusters:
- 1.1 Channel 4 Poster “Go on. Jump.” (2001)
- 3.3 Barthes diagram on denotation/connotation (1977)
- 5.1–5.9 Series on packaging & gendered razors (Tetley, Gillette Venus/Mach3)
- 6.1–6.3 Historic avant-garde pieces (Lissitzky, Zdanevitch, Marinetti)
- Illustrations foreshadow later analytic case studies (modernism, post-modernism, gender, rhetoric, etc.).
Acknowledgements (p. 2)
- Author thanks colleagues, librarians, illustration providers, copyright holders.
- Highlights institutional support (University of Derby) and inter-site resource sharing.
- Acknowledges potential untraced copyright issues → ethical commitment to rectify.
Introduction – Why Graphic Design Matters (pp. 3-7)
Everyday Ubiquity
- Pre-work routine flooded with designed artifacts: alarm-clock numerals, toothpaste tubes, shower symbols, kettle icons, breakfast packaging, TV idents, newspaper layout.
- Transit spaces equally saturated: car dashboards, bus liveries, road signage, shopfronts, office way-finding.
Cultural “Blind Spot”
- Despite saturation, term “graphic design/er” absent from major English dictionaries (Chambers 1988, Shorter OED 1990).
- Alina Wheeler (1997) notes identical U.S. omission.
- Possible cause: design’s “invisibility” while users focus on content rather than form (Helvetica on gum wrapper unnoticed).
Counter-example: Design as Potent & Noticed
- Channel 4 base-jump poster “Go on. Jump.” (Figure 1.1)
- ASA & Samaritans claimed wording+image could trigger suicide (“copy-cat action”).
- Highlights belief in design’s persuasive power yet critics ignored formal attributes (typeface, cropping, Channel 4 logo placement).
Cultural Variance
- Japanese lexicons include “graphic designer.”
- Pictogram debate for 2002 World Cup (Uranaka 2001) shows higher graphic literacy.
Rising Western Attention
- “Pictorial turn” in humanities since 1980s (Aumont 1997; Mitchell 1994).
- Critical scholarship boom:
- Kress & van Leeuwen (1996) → visual grammar
- Jobling & Crowley (1996) → semiology + history
- Looking Closer essay anthologies (1994-2002).
- Designer monographs (Carson, Brody) ride post-’80s “designer decade” celebrity wave.
- Dictionaries slowly reacting: New Shorter OED (1993) now lists “graphic,” but trivializes it as mere “decoration.”
Branding & Meaning (Klein 2000)
- Brand = “core meaning” of corporation → designers as “meaning brokers.”
- Graphic design centrally about communication, meaning construction, identity.
Purpose & Audience of the Book
- Serves students of: graphic/communication design, illustration, visual comms, photography, media, cultural studies – and curious public.
- Argues everyone already interprets graphics unconsciously (e.g., choosing a birthday card).
Scope & Method
- Book will offer explanation (why does design look like this?) + critical analysis (what enables it?).
- Not a “how-to” manual nor judgmental review.
- Focus on meaning-making processes & socio-cultural embedding.
Chapter Outline Summary (end of Intro, pp. 8-9)
- Chapter 2 – Definitions, functions, communication models; critiques Shannon-Weaver, proposes semiology.
- Chapter 3 – Denotation vs. connotation; layout semantics; word-image relations; visual rhetoric.
- Chapter 4 – Social/cultural/economic contexts; how graphics build societies, economies, gender & ethnic identities.
- Chapter 5 – Audiences/markets; representation of race, age, gender.
- Chapter 6 – Modernism: Bauhaus, Swiss, American corporate; modernity vs. modernism.
- Chapter 7 – Postmodernism & globalisation; post-1970s design practices.
- Chapter 8 – Graphic design vs. art debate; six flawed arguments + one valid differentiator.
Chapter 2 Excerpt – Graphic Design & Communication (pp. 10-16)
Common-Sense Misconceptions
- Design seen as transparent “vehicle” transmitting messages to passive receivers (students & public often adopt).
- Terms like “target audience,” “effective media,” “sending information” critique.
Planned Coverage
- Will contrast classical communication theory (Shannon & Weaver; Lasswell) with semiological model (Saussure, Barthes).
- Introduces technical lexicon: sender/receiver, channel, noise, code, signifier/signified.
Etymology of Key Terms
- “Graphic” → Greek graphein = written/drawn mark.
- “Design” → Italian disegno → Latin signum = mark, but also planning/intent.
- Overlap indicates thinking & reflection inherent in mark-making.
Practitioners’ Definitions
- Tibor Kalman (1991):
- Design = medium using words & images “on more or less everything.”
- Broad inclusivity (14th-c. Japanese prints to Hallmark cards).
- Critique: would classify unique artworks; needs “potential reproducibility” qualifier.
- Richard Hollis (1994):
- Design = “business of making/choosing marks and arranging them to convey an idea.”
- Later distinguishes via “planned for mechanical reproduction.”
- Jobling & Crowley (1996):
- Design = visual culture; requires (a) mass reproduction, (b) affordability/access, (c) word-image combination.
- Critiques: luxury items (Rolex) not affordable; logos often image-only; hence criteria need flexibility.
Purity Debate (Art vs. Design)
- Marshall Arisman (2000): purity scale (Fine Art → Illustration → Graphic Design → Advertising).
- David Bland (1962): illustration impure due to text relation.
- Counter-argument: art also commodified & titled; “purity” useless as discriminator.
Working Definition Adopted
- Graphic Design = mass-produced/reproduced image OR text, executed for commercial/social purpose, usually on commission.
Functions of Graphic Design – Literature Review
- Hollis (1994):
- Identification
- Information/Instruction
- Presentation/Promotion
→ Critique: overlapping, almost tautological.
- Aumont (1997):
- Symbolic
- Epistemic (knowledge)
- Aesthetic
→ Lacks explicit persuasion dimension.
- Proposed Four-Function Model (after Richard Tyler, Leeds Poly lecture):
- Information – impart new knowledge (logos, signage, maps, nutrition labels).
- Persuasion – rhetorical change of belief/behaviour (ads, propaganda, illustration).
- Decoration/Aesthetic – pleasure, ornament, entertainment (surface pattern, playful typographic spreads).
- Magic –
- Makes distant/absent present (religious icons, family photos).
- Transforms reality (visual metaphors, stylised gardens).
- Connects to Kalman’s idea of making something “different from what it truly is.”
- Additional Jakobson-derived functions (Ashwin):
- Metalinguistic (code-about-code)
- Phatic (channel-checking, e.g., “loading…” screens)
Examples Tied to Functions
- Information: motorway signage color-coding (UK blue/white/brown scheme).
- Persuasion: Channel 4 poster encouraging base-jumping (or suicide fears).
- Decoration: ornamental drop caps in magazines, playful skateboard zines.
- Magic: Nike swoosh granting heroic athlete aura; votive cards of saints.
Ethical & Practical Implications
- ASA case shows legal accountability for persuasive impact.
- Dictionary omission reveals linguistic gatekeeping shaping professional legitimacy.
- Global events (World Cup pictograms) prove stakes in cross-cultural legibility.
Conceptual Connections & Significance
- Invisibility paradox parallels Barthes’ “myth”: form becomes naturalised until controversy erupts.
- Branding discourse links graphic design to semiotic economy (sign value over use value).
brand≈signifiedcorporateessence. - Four-function model aligns with Jakobson’s communication functions → integrates linguistic & visual theory.
- Magic function anticipates Benjamin’s “aura,” later contested by mechanical reproduction—a central modernist/post-modernist tension (see Chs 6–7).
Study Tips
- Practice spotting the four functions in daily artifacts; annotate with quick sketches.
- Keep glossary: denotation, connotation, phatic, semiology, branding, modernism, globalisation.
- When analysing a design, ask sequentially:
- What info does it convey?
- What behaviour change is desired?
- How does form create pleasure or delight?
- What realities or presences does it summon or transform?
- Cross-reference examples with upcoming chapter themes (e.g., Benetton “Handcuffs” poster for persuasion + globalisation).