Computer Organization and Architecture

Computer Organization and Architecture

Outline

  • Definition and Scope

  • Structure and Function

  • Evolution of Computers

    • Brief History

  • Von Neumann Architecture

  • Interpretation of Instructions

  • Interconnection Structures

  • Instruction Cycle & Instruction Pipeline

  • RAM Model

  • Evolution of Intel Processor Architecture

    • From 4-bit to 64-bit

Computer Organization and Architecture

  • Definitions

    • Computer Architecture: Refers to the parts of a computer system that are visible to programmers and affect program execution. This includes:

    • Instruction set

    • Number of bits used to represent various data types (e.g., characters, integers)

    • I/O mechanisms and memory addressing techniques.

    • Computer Organization: Involves operational units and their connections that realize the architectural specifications. This includes:

    • Control signals

    • Interfaces with peripherals

    • Memory technology

  • Architectural Attributes: High-level design aspects that include:

    • Instruction set

    • Data representation

    • Memory addressing

  • Organizational Attributes: Low-level aspects that include:

    • Hardware details not necessarily visible to programmers, such as circuit designs and control signals.

Computer Architecture vs. Computer Organization

  • Computer Architecture:

    • Describes what a computer does:

    • Handles high-level functional behavior

    • Comprises logical functions like instruction sets, registers, and addressing modes.

    • Categorized into:

      • Von Neumann Architecture

      • Harvard Architecture

      • Instruction Set Architecture (ISA)

      • Micro-architecture

      • System Design

  • Computer Organization:

    • Describes how a computer achieves its functions:

    • Addresses low-level design issues, focusing on structural relationships within the hardware.

    • Known as Microarchitecture.

    • Provides details on physical units like circuit designs and peripherals.

  • Key Differences:

    • Architecture: Visible to programmers, affects instruction sets, and functionality.

    • Organization: Structure hidden from programmers, focuses on performance aspects and operational characteristics.

Examples of Architectural Implementations

  • Intel and AMD: Developed x86 processors.

  • Sun Microsystems et al.: Developed SPARC processors.

  • Apple, IBM, and Motorola: Developed PowerPC architecture.

Structure and Function of a Computer

  • Complex System: A computer system includes millions of electronic components, necessitating a hierarchical approach for both design and description.

  • Hierarchical Approach:

    • Divides a complex system into interrelated subsystems.

    • Describes structure and function at each level:

    • Structure: The interrelation of components.

    • Function: The operational role of individual components.

    • Can develop a description either from bottom-up (building a full description) or top-down (decomposing from a complete system view, preferred).

Functional View of a Computer

  • Basic Functions:

    • Data Processing: Requires the computer to modify data in various forms.

    • Data Storage: Temporary storage during processing and saving for later retrieval.

    • Data Movement: Involves transferring data to/from peripheral devices, also known as input-output (I/O) operations.

    • Control: Directing processes within the computer.

  • Input-Output (I/O): Data exchange between the computer and its environment; peripherals serve as data sources/destinations.

  • Data Communications: Involves longer-distance data transfer to/from remote devices.

Structural View of a Computer

  • Overall Architecture:

    • Interaction with the external environment.

    • Peripheral Devices: External devices classified as input or output devices.

    • Central Processing Unit (CPU): Controls operations and handles data processing.

    • System Interconnection: Communication pathways between CPU, main memory, and I/O devices, often through a system bus.

    • Main Memory: Stores data temporarily, can have multiple units in modern systems.

Conclusion

  • Understanding computer organization and architecture is fundamental for grasping how computer systems function systematically, impacting both hardware design and software interaction.

Acknowledgements

  • Vishwakarma Institute of Technology, Pune