4.3 Identifying Forces in Physics Problems

Identifying Forces

  • Determine all forces acting on an object.

  • Avoid including non-existent forces.

Common Forces and Notations

  • General Force: F\vec{F}

  • Weight: w\vec{w}

  • Spring Force: Fsp\vec{F}_{sp}

  • Tension: T\vec{T}

  • Normal Force: n\vec{n}

  • Static Friction: fs\vec{f}_s

  • Kinetic Friction: fk\vec{f}_k

  • Drag: D\vec{D}

  • Thrust: Fthrust\vec{F}_{thrust}

  • Other specific labels (e.g., Fhand\vec{F}_{hand}) may be used.

Tactic for Identifying Forces

  1. Identify the object of interest: The object whose motion is being studied.

  2. Draw a picture: Show the object and all touching objects (ropes, springs, surfaces).

  3. Draw a closed curve: Around only the object of interest.

  4. Locate contact points: Points where other objects touch the object of interest on the curve boundary.

  5. Name and label each contact force: At least one force per contact point; use subscripts if needed.

  6. Name and label each long-range force: For now, weight (w\vec{w}) is the only one considered.

Example Applications

  • Bungee Jumper:

    • Contact Forces: Tension (T\vec{T}) from the cord.

    • Long-Range Forces: Weight (w\vec{w}).

  • Skier (Particle Model):

    • Contact Forces: Tension (T\vec{T}) from the rope, Normal force (n\vec{n}) and Kinetic Friction (fk\vec{f}_k) from the ground.

    • Long-Range Forces: Weight (w\vec{w}).

  • Rocket:

    • Contact Forces: Drag (D\vec{D}) from air resistance, Thrust (Fthrust\vec{F}_{thrust}).

    • Long-Range Forces: Weight (w\vec{w}).