PHYS1702 W1 L2
Right-Angled Triangle Fundamentals
- A right-angled triangle has one internal angle of 90^\circ.
- Side opposite the right angle is the hypotenuse (longest side), traditionally labelled c.
- Remaining sides (often a and b) form the right angle.
- Pythagoras’ Theorem connects side lengths:
- a^2 + b^2 = c^2
- Rearranged for the hypotenuse: c = \sqrt{a^2 + b^2}
Naming Sides Relative to an Angle \theta
- When one of the non-right angles is specified (labelled \theta):
- Adjacent (\textbf{Adj}) – the side that touches \theta and is not the hypotenuse.
- Opposite (\textbf{Opp}) – the side across from \theta.
- Hypotenuse (\textbf{Hyp}) – always opposite the right angle.
- Orientation does not matter; relabel sides each time \theta moves.
- Four example orientations were shown to emphasise re-labelling:
- \theta in the lower-left corner → left side is Adj, bottom is Opp.
- \theta in upper-right → right side Adj, top Opp.
- \theta in other corners likewise; Hyp stays the longest side.
Key Trigonometric Relationships
- Two must-memorise equations link the non-hypotenuse sides to \theta and the hypotenuse H:
- Adjacent: \text{Adj} = H \cos \theta
- Opposite: \text{Opp} = H \sin \theta
- These appear almost identical—difference is only sine vs cosine.
Memory Aid (Alphabet Trick)
- "Adjacent" (A) and "Cos" (C) both start near the beginning of the alphabet ⇒ pair them.
- "Opposite" (O) and "Sin" (S) reside toward the alphabet’s end ⇒ pair them.
- Any other mnemonic is acceptable; the author urges memorisation.
Building Vector Components
- A 2-D vector \vec v of magnitude v and direction \theta (measured from a chosen axis) can be decomposed via a right-angled triangle whose hypotenuse is \vec v.
- Procedure:
- Draw a line from the vector’s tail parallel to the y-axis → creates the x component side.
- Draw a line parallel to the x-axis → creates the y component side.
- Identify which of these legs is Adjacent or Opposite to \theta.
- Apply \text{Adj} = v \cos \theta or \text{Opp} = v \sin \theta accordingly.
- Attach correct signs ( + / – ) based on the arrow’s direction relative to positive axes.
- Component notation:
- v_x – projection along the x-axis.
- v_y – projection along the y-axis.
- Reconstructing the vector: \vec v = vx \hat i + vy \hat j.
- Magnitude check: v = \sqrt{vx^2 + vy^2} (Pythagoras revisited).
Worked Examples & Sign Convention
- First-quadrant vector (pointing up & right, \theta from x-axis):
- v_x = v \cos \theta (+ sign, rightward)
- v_y = v \sin \theta (+ sign, upward)
- Same arrow but \theta measured from the y-axis:
- Here vx is Opposite → vx = v \sin \theta
- vy is Adjacent → vy = v \cos \theta
- Signs remain positive (still in first quadrant).
- Third-quadrant style (left & down):
- Draw legs leftward and downward.
- vx Adjacent → vx = - \, v \cos \theta (negative; left)
- vy Opposite → vy = - \, v \sin \theta (negative; down)
- Second-quadrant style (left & up):
- v_x = - \, v \sin \theta (Opposite, negative)
- v_y = v \cos \theta (Adjacent, positive)
- Moral: determine Adj/Opp first, then attach +/– for direction.
Practical & Conceptual Takeaways
- Component decomposition converts a single vector problem into independent horizontal & vertical parts.
- Sign convention encodes direction and is essential for vector addition, kinematics, forces, etc.
- Memorising \text{Adj} = H \cos \theta and \text{Opp} = H \sin \theta expedites trigonometry in physics and engineering contexts.
- Always draw a quick sketch; mis-identifying Adj/Opp is a common mistake.