Chapter 4: Sound - Comprehensive Notes
Chapter 4: Sound
Introduction to Sound
- Vibrations in the air create pressure waves, which are perceived as sound.
- Sound waves vary in:
- Sound pressure level (amplitude).
- Frequency or pitch.
- Acoustics: The branch of physics studying sound.
- Sound pressure levels (loudness or volume) are measured in decibels (dB).
Digital Audio
- Digital audio data represents sound stored as samples.
- Samples represent the amplitude (loudness) of sound at a specific time.
- Digital recording quality depends on the sampling rate (frequency), i.e., the number of samples per second.
- Common sampling frequencies in multimedia:
- CD-quality: 44.1 kHz
- 22.05 kHz
- 11.025 kHz
- Sample size: The number of bits used to describe the amplitude of a sound wave when sampled.
- Digital audio is device independent.
- Quantization: Rounding off each sample's value to the nearest integer.
- Crucial aspects of preparing digital audio files:
- Balancing sound quality with available RAM and hard disk resources.
- Setting appropriate recording levels for high-quality and clean recording.
- Post-recording editing is almost always needed.
- Basic sound editing operations:
- Trimming.
- Splicing and assembly.
- Volume adjustments.
- Working on multiple tracks.
- Additional sound editing operations:
- Format conversion.
- Resampling or downsampling.
- Fade-ins and fade-outs.
- Equalization.
- Time stretching.
- Digital signal processing.
- Reversing sounds.
- Audio resolution determines the accuracy with which sound can be digitized.
- Size of a monophonic digital recording: sampling rate×(bit resolution/8)×1
- Size of stereo recording: sampling rate×duration of recording in seconds×(bit resolution/8)×2
MIDI Audio
- MIDI (Musical Instrument Digital Interface) files are small, so they load and play quickly on web pages.
- The length of a MIDI file can be changed without affecting the pitch or degrading audio quality.
- Working with MIDI requires knowledge of music theory.
- MIDI is a shorthand representation of music stored in numeric form; it is not digitized sound.
- Creating MIDI scores requires sequencer software and a sound synthesizer.
- MIDI is device dependent.
MIDI Versus Digital Audio
- MIDI is analogous to structured/vector graphics, while digital audio is analogous to bitmapped images.
- MIDI is device dependent; digital audio is device independent.
- MIDI files are much smaller than digitized audio files.
- MIDI files sound better than digital audio files when played on a high-quality MIDI device.
- MIDI struggles with spoken dialog playback, while digital audio handles it easily.
- MIDI lacks consistent playback quality, while digital audio provides consistent playback quality.
- MIDI requires music theory knowledge, while digital audio does not.
Recording and Editing Digital Audio
- System sounds are assigned to system events (startup, warnings, etc.).
- Examples:
- Macintosh: glass, indigo, laugh.
- Windows: start.wav, chimes.wav, chord.wav.
- Multimedia sound: Digitally recorded audio or MIDI music.
- A sound file’s format is a methodology for organizing data bits of digitized sound into a data file.
- Macintosh:
- Digitized sounds can be stored as data files, resources, or applications (e.g., AIFF or AIFC).
- Windows:
- Digitized sounds are typically stored as WAV files.
- CD-ROM/XA (Extended Architecture) format enables multiple recording sessions on a single CD-R (recordable) disc.
- Linear Pulse Code Modulation is used for Red Book Audio data files on consumer-grade music CDs.
- MP3 compression saves space.
- MP4 is used for streaming audio and video together.
- ACC (Advanced Audio Coding) is used by Apple’s iTunes store.
- Must determine:
- File formats compatible with multimedia authoring software.
- Delivery mediums.
- Study sound playback capabilities offered by end users’ systems.
- Decide the type of sound (background music, sound effects, spoken dialog).
- Select digital audio or MIDI data based on the location and time of use.
- Steps:
- Create or purchase source material.
- Edit sounds to fit the project.
- Test sounds to ensure proper timing with the project.
- Professional sound:
- Compression reduces space, but reliability may suffer.
- Downsampling conserves space by reducing the number of samples per second.
- File size of digital recording (in bytes) = sampling rate×duration of recording (in secs)×(bit resolution/8)×number of tracks
- Record on inexpensive media instead of directly to disk to prevent hard disk overload.
- Ensure equipment and standards align with project requirements.
- Maintain a high-quality database storing the original sound material.
- Keeping track of sounds with audio CDs.
- Red Book (ISO 10149) standard:
- Standard for digitally encoding high-quality stereo.
- Digital audio sample size: 16 bits.
- Sampling rate: 44.1 KHz.
- High-quality sound requires substantial disk storage space.
- Sound for mobile and internet usage must be considered.
- Web browsers need instructions for handling downloaded file types.
- Test sound and image synchronization regularly.
- Animation and computer-based video playback speed depends on the user’s CPU.
- Evaluate the sound’s RAM requirements and the user’s playback setup.
- Do not record or use copyrighted material without securing appropriate rights.
Summary
- Vibrations in the air create pressure waves perceived as sound.
- Multimedia system sound is digitally recorded audio or MIDI music.
- Digital audio data represents sound stored as samples.
- MIDI is a shorthand representation of music stored in numeric form.
- Digital audio provides consistent playback quality.
- MIDI files are much smaller than digitized audio files.
- MIDI files sound better than digital audio files when played on a high-quality MIDI device.