Chapter 11: Sculpture & Installation

Sculpture

  • a three-dimensional art made in the round or in relief and has a relationship with the space around it

  • Carving is an ancient, subtractive method of making sculpture, usually in stone and
    wood


  • Modeling and molds are direct, additive sculptural processes, frequently done in
    clay

Casting

  • an indirect sculptural process, involves liquified material and a hollow mold, as in the lost wax process and investment casting

Assemblage

  • process puts together found objects to create sculpture


Digital processes

  • involving special tools, printers, and computers are now used to create sculptures with precise cuts


Earthwork sculpture

  • engages the natural world around it and is subjected to the forces of nature



Installation art

  • modifies a space and can be an immersive or interactive experience for viewers

Kinetic sculpture moves to underscore the passage of time


The human figure is one of the most common subjects for sculpture, although how the
figure is represented varies widely

  • Sculpted portraits of rulers may promote their rulership

  • Heroes and the dead are commonly commemorated through sculptures

  • Holy figures are often represented as sculptures

  • Sculpture can make the human experience vivid and real

  • are not always representative of specific people

  • Contrapposto was an ancient Greek technique for making lifelike sculptures

    • EX: