University Level Notes: Vectors in 2D and 3D Space
Fundamentals of Vectors in a Plane
Definition of a Vector: A vector is defined as a quantity characterized by two primary features: its direction and its magnitude.
Named Example: Velocity is an example of a vector quantity.
Vector Components: In rectangular form, a vector's horizontal and vertical components are expressed as ⟨x,y⟩.
Standard Position: A vector is considered to be in standard position when its tail (starting point) is located at the origin (0,0).
Representing Vectors as Complex Numbers: A vector with horizontal component 6 and vertical component 3 can be represented as the complex number 6+3i.
Angular Awareness: When dealing with vectors, it is often necessary to keep the radius r positive, which requires careful consideration of the implications placed on the angle.
Vector Operations and Properties
Vector Addition: Given vectors u=⟨a,b⟩ and v=⟨c,d⟩, their sum is calculated by adding corresponding components:
u+v=⟨a+c,b+d⟩
Scalar Multiplication: If u=⟨a,b⟩ and k is a constant (scalar), the scalar product is:
k×u=⟨ka,kb⟩
The Norm (Magnitude): The norm or magnitude of a vector is the distance from the point (x,y) to the origin when the vector is in standard position.
The symbol for magnitude is ∣v∣
Formula: ∣v∣=x2+y2
Unit Vector: A vector with a magnitude exactly equal to 1 is referred to as a unit vector.
The Zero Vector: Denoted as 0, this is a vector of length 0 where all components are equal to zero.
The direction of a zero vector is undefined.
It serves as the additive identity of the additive group of vectors.
Component Form from Two Points: For any two points A and B, the component form of vector AB is calculated by subtracting the coordinates of the initial point from the terminal point.
Example: Find the component form of vector CF if C=(−4,−3) and F=(1,5).
Calculation: ⟨1−(−4),5−(−3)⟩=⟨5,8⟩
2D Vector Applications and Examples
Example: Plane Vector Length and Direction: An arrow drawn from terminal point (3,5) from initial point (−1,2) represents a plane vector.
Component form: ⟨3−(−1),5−2⟩=⟨4,3⟩
Length: ∣v∣=42+32=5
Example: Force and Components: A vector f represents a force of 5lb exerted at an angle of 65π with the positive x-axis.
To find the x and y components:
x=5×cos(65π)
y=5×sin(65π)
Real-World Scenario: Volleyball: Two players hit a ball at the same time at the net.
Team 1: Force = 40lb, Angle = 35∘
Team 2: Force = 30lb, Angle = 70∘
The winner of the point is determined by the resultant force vector.
Real-World Scenario: Resultant Velocity: A plane is traveling at 200m/h due northeast. A wind is blowing at 50m/h from the south.
Goal: Find the true resultant velocity (the combination of speed and direction).
Parallel Vectors and Linear Equations
Scalar Multiples and Direction: Let v be a nonzero vector.
3v is geometrically related to v by being three times as long in the same direction.
−v (or (−1)v) is the same length but in the exact opposite direction.
Definition of Parallel Vectors: Two vectors are called parallel if they are nonzero scalar multiples of each other. This means they share the same or opposite directions.
Vector w=(w1,w2) is a scalar multiple of u=(u1,u2) (written as w=ku) if and only if there exists a nonzero real number k such that (w1,w2)=(ku1,ku2).
Example: Vector (2,5) is parallel to (18,45) because (18,45)=9×(2,5).
Vector Equations for Lines in 2D: There is exactly one line parallel to a given line passing through a specific point.
Let a line pass through point P(x0,y0) and be parallel to vector v(v1,v2).
A point Q(x,y) is on this line if and only if there is a real number t such that:
Vector Equation: (x−x0,y−y0)=t(v1,v2)
Parametric Equations: x=x0+tv1 and y=y0+tv2
The Dot Product and Angle Between Vectors
Dot Product Definition: The dot product of vectors u⟨u1,u2⟩ and v⟨v1,v2⟩ results in a real number denoted by u⋅v.
Formula: u⋅v=u1v1+u2v2
Properties of the Dot Product:
Dot product with self: w⋅w=∣w∣2=w12+w22
Commutativity: The dot product is commutative (u⋅v=v⋅u).
Angle Between Two Vectors Theorem: Suppose θ is the measure of the angle between two nonzero vectors u and v, where 0≤θ≤π. Then:
cos(θ)=∣u∣∣v∣u⋅v
Orthogonality: Two vectors u and v are perpendicular if and only if their dot product is zero (u⋅v=0). Perpendicular vectors are also called orthogonal.
Geometric Meaning of Negative Dot Product: If u⋅v<0, it implies that the angle between the two vectors is obtuse (90∘<θ≤180∘).
Vectors and Coordinates in Three-Space (3D)
3D Coordinates: Points are represented by three coordinates (x,y,z).
Distance Formula in 3D: The length of segment AB between points A(x1,y1,z1) and B(x2,y2,z2) is:
∣AB∣=(x2−x1)2+(y2−y1)2+(z2−z1)2
Equation of a Sphere: A sphere is described by the equation:
(x−h)2+(y−k)2+(z−l)2=r2
Example: Verify x2+y2+z2−2x+10z=10 is a sphere by completing the square to find center and radius.
Basic 3D Operations:
Sum: u+v=(u1+v1,u2+v2,u3+v3)
Scalar Multiple: ku=(ku1,ku2,ku3)
Dot Product: u⋅v=u1v1+u2v2+u3v3
Magnitude: ∣u∣=u12+u22+u32
Robot Arm Monitoring: A robot arm at origin O(0,0,0) moves an object from (5,25,32) to (92,−17,10).
Distance traveled is the magnitude of the displacement vector.
Extension comparison involves comparing the distances from the origin at start and finish.
The Cross Product
Cross Product Definition: Given u=(u1,u2,u3) and v=(v1,v2,v3), the cross product u×v is a vector:
u×v=(u2v3−v2u3,u3v1−v3u1,u1v2−v1u2)
Geometric Significance: Unlike the dot product (which yields a scalar), the cross product creates a new vector. This vector is perpendicular to the plane containing the two original vectors.
Properties:
u×v is orthogonal to both u and v.
u×v=−(v×u).
Lines and Planes in 3-Space
Equations for a Line in 3D: A point Q(x,y,z) lies on line L through point P(x0,y0,z0) parallel to vector v(v1,v2,v3) if there exists a real number t such that:
Vector Equation: PQ=tv
Parametric Equations:
x=tv1+x0
y=tv2+y0
z=tv3+z0
Equations for a Plane:
A plane perpendicular to vector v(a,b,c) is the set of points (x,y,z) satisfying the equation ax+by+cz=d.
Three noncollinear points are required to uniquely determine a plane.
Example: To find the equation of a plane through points P(1,3,2), Q(3,−1,6), and R(5,2,0), one must find the normal vector using the cross product of PQ and PR.
Angle Between Planes: The angle between two planes is the angle between their respective normal vectors.