Measurement: The last digit is uncertain; the number of digits indicates precision.
Significant Digits: Counted quantities and definitions have infinite significant digits.
Mathematical Operations: Final solution should have as many significant digits as the measured quantity with the fewest significant digits.
Scientific Notation: Express numbers as a value between one and ten multiplied by a power of ten.
Unit Conversions: Use conversion factors with a value of 1 to convert units.
Solving Equations: Simplify, isolate the variable's term, and eliminate fractions.
Describing Motion and Analyzing Uniform Motion
Scalar vs. Vector Quantities: Scalar quantities have magnitude only; vector quantities have both magnitude and direction.
Position d: Location relative to a reference point; a vector quantity.
Distance d: Length of the path traveled; a scalar quantity.
Total Displacement Δd<em>T: Change in position; a vector quantity calculated as Δd</em>T=d<em>f−d</em>i .
Algebra in 1D Vector Formulas: Define a positive direction; substitute quantities accordingly.
Analyzing Motion with Multiple ‘Legs’: Use subscripts for each leg of the motion; Δd<em>T=Δd</em>1+Δd2+⋯
Types of Motion: Simplify real motion with idealized mathematical models.
Velocity v: Rate of change of position; a vector quantity.
Uniform Motion: Constant velocity; analyzed using v=tΔd .
Analyzing Uniformly Accelerated Motion
Acceleration a: Rate of change of velocity; a vector quantity.
Accelerating Objects: Object speeds up when a and v are in the same direction and slows down when in opposite directions.
Uniformly Accelerated Motion: Constant acceleration; use formulas such as a=tΔv, Δd=v<em>it+21at2, Δd=v</em>ft−21at2, v<em>f2=v</em>i2+2aΔd, and Δd=(2v<em>f+v</em>i)t .
Vertical Projectiles
Projectiles: Objects moving solely under gravity's influence, with a=9.81s2m≡g near Earth's surface.
Vertical Projectiles Summary: At maximum height, v=0. When initial and final positions are at the same height, t<em>up=t</em>down and v<em>up=−v</em>down.
Proportions: Describe variable relationships in equations to determine how changes affect each other (linear, quadratic, inverse).
Average Speed and Average Velocity
Instantaneous vs. Average Speed/Velocity: Instantaneous speed is velocity at a moment; average speed and velocity consider the entire motion.
Average Speed: v<em>avg=ttotald</em>total
Average Velocity: v<em>avg=ttotalΔd</em>total
Measuring Velocities Using Photogates: Calculate average velocity over time intervals; for uniform motion, v<em>avg=tΔd=v; for accelerated motion, v</em>avg=tΔd=v<em>i=v</em>f , but for small intervals, v<em>avg≈v</em>instantaneous .
Graphing Motion
Drawing Scientific Graphs: Include title, labeled axes with units, linear scales, plotted data points, and a line of best fit.
Analyzing Position-Time Graphs: The slope gives velocity.
Analyzing Velocity-Time Graphs: The slope gives acceleration, and the area under the curve gives displacement.