Quasi-Experimental Designs and Longitudinal & Cross-Sectional Designs

Exam Review: Quasi-Experimental Designs and Longitudinal & Cross-Sectional Designs

Nonexperimental vs Experimental Designs

  • Nonexperimental Designs:

    • Characteristics:

    • No random assignment

    • No manipulation of variables

    • Relatively lower levels of control

    • Examples include:

    • Quasi-experimental designs

    • Correlational studies

    • Survey designs

  • Experimental Designs:

    • Characteristics:

    • Random assignment of participants

    • Manipulation of variables

    • High control

    • Example: Simple experiments

Quasi-Experiments

  • Definition:

    • A study where the researcher selects participants for different conditions from preexisting or self-selected groups, lacking random assignment but possibly involving manipulation of an independent variable (IV).

    • Example: Comparing test scores from two different high schools (IV = school).

True vs Quasi Experiments

  • Strengths and Weaknesses of True Experiments:

    • Strengths:

    • High internal validity

    • Complete control by experimenter

    • Weaknesses:

    • Relatively lower external validity

  • Strengths and Weaknesses of Quasi Experiments:

    • Strengths:

    • Greater external validity

    • More ethical when random assignment is not feasible

    • Weaknesses:

    • Lack of equivalence between groups

    • Confounding of manipulated IV with group membership

Non-Equivalent Control Group Design

  • Description:

    • Quasi-experimental designs without random assignment employing nonequivalent control groups.

    • Comparisons must address the initial equivalence of groups.

  • Interpretability:

    • Dependence on whether results can be explained by group differences or other factors.

  • Potential Threats:

    • Ceiling Effects: Performance already near maximum limits further improvement.

    • Floor Effects: Very low performance levels make differences hard to detect.

Enhancing Interpretability

  • Procedures:

    1. Matching: Pair participants in experimental and control groups based on characteristics relevant to the outcome.

    2. Identifying Moderator Variables: Include extraneous variables that may influence outcomes as moderator variables in the study.

    • Example: Motivations or prior training.

    1. Pretesting: Measure participants on outcome variables prior to treatment to document nonequivalence.

    2. Statistical Control: Use statistical methods (e.g., ANCOVA) to control for preexisting differences based on pretest data.

Delayed Control Group Design

  • Definition:

    • A design where comparison groups are tested sequentially with time intervals; the experimental group and control group are not tested at the same time.

    • Example: Data collected on moral beliefs six weeks before and one month after the Al-Qaeda bombing with a total gap of ten weeks between measurements.

Mixed Factorial Designs

  • Definition:

    • Designs that include one within-subject variable (manipulated or measured over time) and one between-subject variable (preexisting factors like gender).

  • Example: Examining a trait (between-subject) with state anxiety (within-subject) and its impact on test performance.

Time Series Designs

  • Interrupted Time-Series Design:

    • Comparison of the same group over time by analyzing data trends before and after a treatment, involving multiple data points collected.

  • Multiple Time-Series Design:

    • Inclusion of both control and experimental groups to mitigate the history effect as a rival hypothesis; both groups measured repeatedly over time.

  • Example: Assessing life satisfaction for married individuals multiple times before and after marriage, also distinguishing stays married vs divorced groups as control.

Repeated Treatment Design

  • Definition:

    • Design without control groups where the same subjects are measured before and after receiving repeated treatments.

  • Example: Testing the effect of calming music on time taken to fall asleep, comparing how long it takes to fall asleep with and without music.

Longitudinal vs Cross-Sectional Designs

  • Longitudinal Design:

    • A study where the same cohort is selected and measured repeatedly over time; it allows for the establishment of temporal sequences between IV and DV.

  • Cross-Sectional Design:

    • Testing different cohorts at a single point in time, eliminating issues like practice effects, but introducing the cohort effect.

Within vs Between Subjects Designs

  • Within Subject Designs:

    • The same participants are exposed to all levels of the IV, reducing variability and requiring fewer participants.

    • Allows for documented participant equivalence, but risks testing/practice effects.

  • Between Subject Designs:

    • Different participants for each condition with each participant experiencing only one level of the IV.

    • Requires more participants and ensures no testing effects or order effects.

Selective Survival and Dropout

  • Selective Survival:

    • Occurs when some individuals in a population are no longer part of the sample due to various reasons, threatening internal validity especially in older adult studies.

  • Selective Dropout:

    • When participants leave the study for reasons such as relocation, loss of interest, or death, affecting the representativeness of the remaining sample.

Practice/Retesting Effects

  • Definition:

    • Occurs when participants improve on repeated measures due to familiarity with the test instead of actual improvement in the measured behavior.

  • Example: The Berkeley Growth Study, focusing on intelligence over a long period; performance inflation on IQ tests due to repeated exposure.

Other Effects Influencing Study Outcomes

  • Cohort Effects:

    • Differences arising from historical or social contexts impacting one generation, affecting the generalizability of findings across different cohorts.

  • Cohorts:

    • Groups identified by shared characteristics, often age-related.

  • Generation Variability:

    • Shaped by unique cultural and social trends, which confound the interaction between age and ability or behavior, necessitating consideration in research analysis.