Notes on Character Content in K-Pop Idols: Comprehensive Summary and Key Concepts

Introduction
The article examines how character content created around K-Pop idols shapes fandom, branding, and the broader K-content ecosystem. It argues that idol characterization extends beyond music into fashion, beauty, tourism, and the broader character industries, with BT21 (BTS) and NewJeans’ rabbit characters as prominent examples. These characters appear across multiple platforms and media, broadening fan engagement. Revenue from character goods is positioned not merely as short-term profit but as a vehicle to convey the artist’s musical worldview and concept. Idol characters help present the artist’s image clearly to the public and can raise the character’s prominence. Webtoons, animations, and games featuring idol characters expand fan communities and strengthen brand loyalty, while cross-platform presence boosts profitability and audience engagement. The study highlights how character-based marketing strengthens fandom and brand loyalty, and serves as a strategic lever to leverage digital platforms for long-term profitability and global reach, thereby reinforcing K-Pop’s position in global entertainment. Keywords covered include Character Industry Market, K-Pop, Media Content, Character Design, Visual Communication, and K-Contents.

Key data points cited in the Introduction establish the economic and cultural context for character content in K-Pop: the rise of K-Pop within the broader Korean Wave, the global reach of idols as influencers, and the strategic diversification into character branding as a major growth engine for K-content firms.

Page references and structural context: the article is published in the International Journal of Internet, Broadcasting and Communication (Vol.16 No.4, 2024) and uses company sales data and public databases to assess the impact of character marketing on sales across the K-Pop idol ecosystem.

BTS Character Design
The article distinguishes between invented and real-character concepts in the idol character space. Invented characters are fictional creations, while real characters involve publicity rights of actual people. A prime example is BTS: the invented character BT21 versus the real character Titan. BTS members themselves participated directly in BT21’s character sketches, storytelling settings, and product planning, which contrasts with avatars that simply imitate the artist’s appearance. BT21 employs a simplified design with basic shapes and lines that convey cuteness, and uses an indicator symbol that creates an existential connection through a causal relationship with the represented object. Although BT21 is connected to BTS, it remains fiction and can be enjoyed independently of prior knowledge of the artists, broadening its appeal beyond existing fans. This approach has helped BT21 attract both the BTS fandom (ARMY) and Line Friends customers.

Market indicators illustrate BT21’s commercial traction: the BT21 Harajuku store in Japan attracted about 15,000 visitors in March 2019 and reported a 215% year‑over‑year sales increase. The Line Friends LA Hollywood Store, centered on BT21, drew over 18,000 visitors in the same period. As of 2024, BT21’s YouTube channel had 5,290,000 subscribers, and the estimated net worth of the BT21 property ranged from 194{,}000$ to 1{,}160{,}000(USD),reflectingsubstantialonlinepresenceandmonetizationpotential.Thiscasedemonstrateshowartistparticipationincharacterdevelopmentcanyieldenduringbrandvalueanddiversifiedrevenuestreams.Figurereferencesaccompanythesepoints,suchasFigure2:BT21ConceptArt.</p><p>FandomCulture<br>Anotablecasein2022isNewJeansmarketingapproach,whichusedfiverabbitcharacterstorepresenttheidentitiesofthefivegroupmembers.Importantly,thesecharacterswerepromotedwithoutusingtheartistsrealimages.Therabbitcharactersappearedacrossmultiplemediaforms,includingalbumcovers,animations,signageforpopupstores,merchandise,andlogos.BeginningwiththedebutalbumNewJeans,thecharacterswereconsistentlyusedinsubsequentreleasessuchasthesingleOMG,theprereleaseDitto,thecollaborationsingleZero,andtheNJWMXremixalbum,withonlyminorstylisticchangesincolorandtexture.</p><p>TheOMGalbumachievedinitialsalesof(USD), reflecting substantial online presence and monetization potential. This case demonstrates how artist participation in character development can yield enduring brand value and diversified revenue streams. Figure references accompany these points, such as Figure 2: BT21 Concept Art.</p><p>Fandom Culture<br>A notable case in 2022 is NewJeans’ marketing approach, which used five rabbit characters to represent the identities of the five group members. Importantly, these characters were promoted without using the artists’ real images. The rabbit characters appeared across multiple media forms, including album covers, animations, signage for pop-up stores, merchandise, and logos. Beginning with the debut album New Jeans, the characters were consistently used in subsequent releases such as the single OMG, the pre-release Ditto, the collaboration single Zero, and the NJWMX remix album, with only minor stylistic changes in color and texture.</p><p>The OMG album achieved initial sales of7.01{,}000{,}000copiesandgeneratedaboutcopies and generated about13{,}000{,}000{,}000KRWinrevenue,illustratingthepowerofcohesivebrandingtodriveconsumerloyaltyandengagement.Thefandomname,Bunnies,reinforcesfanidentityandtiesfanstothecharacterbranding.Morebroadly,theuseofidolcharactersinmerchandiseandbrandinghelpsfansrecognizeeachotheroffline,suchthatwearingacharacterdollorkeyringsignalssharedsupportforasinger.ThediscussioninvokesSocialIdentityTheory(HenriTajfelandJohnTurner),explaininghowfansderiveselfesteemandbelongingbyidentifyingwithagroupthatprovidespositivereinforcement.Theauthorsemphasizethattheculturalcommunityoffandomextendsbeyondphysicalproximity,shapingsocialidentitiesandonline/offlineinteractions.Charactergoodsthusfunctionassocialsignalsthatfacilitatefaninteraction,strengthensolidarity,anddeepenfanengagementwiththeidol.</p><p>ExpandThroughCollaborationwithOtherIndustries<br>Thearticlehighlightscrossindustrycollaborationsasakeygrowthstrategyforidolcharacters.AnexampleisNCTCCOMAZ,SMEntertainmentsNCTunit,whichlaunchedagrocerystorethemedpopupinApril2023tosellmerchandiseandpromotetheartists.Thisinitiativedemonstrateshowthemedretailspacescancreatedistinctiveconsumerexperiences,directlyengagingfansinphysicalenvironmentsandstrengtheningbrandloyalty.ThecollaborationwithSanrioexemplifieshowestablishedcharacterbrandscanbeleveragedtobroadenmarketpresenceanddiversifyproductofferings.AnillustrativeproductlineincludeslimitededitionNCTXSanriophotoframesmarketedbyPhotoSignature,adomesticfourcutphotobrand,whichallowedfanstocapturemomentswithbothNCTandSanriocharacters.Inapparel,SpaoreleasedalimitededitionNCTXSanriopajamalineconsistingofKRW in revenue, illustrating the power of cohesive branding to drive consumer loyalty and engagement. The fandom name, “Bunnies,” reinforces fan identity and ties fans to the character branding. More broadly, the use of idol characters in merchandise and branding helps fans recognize each other offline, such that wearing a character doll or key ring signals shared support for a singer. The discussion invokes Social Identity Theory (Henri Tajfel and John Turner), explaining how fans derive self-esteem and belonging by identifying with a group that provides positive reinforcement. The authors emphasize that the “cultural community” of fandom extends beyond physical proximity, shaping social identities and online/offline interactions. Character goods thus function as social signals that facilitate fan interaction, strengthen solidarity, and deepen fan engagement with the idol.</p><p>Expand Through Collaboration with Other Industries<br>The article highlights cross‑industry collaborations as a key growth strategy for idol characters. An example is NCT CCOMAZ, SM Entertainment’s NCT unit, which launched a grocery store themed pop-up in April 2023 to sell merchandise and promote the artists. This initiative demonstrates how themed retail spaces can create distinctive consumer experiences, directly engaging fans in physical environments and strengthening brand loyalty. The collaboration with Sanrio exemplifies how established character brands can be leveraged to broaden market presence and diversify product offerings. An illustrative product line includes limited-edition NCT X Sanrio photo frames marketed by Photo Signature, a domestic four-cut photo brand, which allowed fans to capture moments with both NCT and Sanrio characters. In apparel, Spao released a limited-edition NCT X Sanrio pajama line consisting of22items,eachrepresentingamembersindividualityandaccompaniedbyartistphotocards.ThesecrossindustrycollaborationsdemonstratediversifiedrevenuestreamsandenhancedbrandidentityforKpopgroups,andtheyprovidefertilegroundforresearchontheperformanceofcharacterbrandingacrosssectors.</p><p>LeverageaVarietyofMediaPlatforms<br>Characterscanembodyrealartiststraitswhileextendingtheirpresenceintospaceswhereartistscannotalwaysappear.ThearticlecitesasnowARfilteremoticonfeaturingBT21charactersandthemobilegamePuzzleStarBT21,whichachieveditems, each representing a member’s individuality and accompanied by artist photo cards. These cross‑industry collaborations demonstrate diversified revenue streams and enhanced brand identity for K-pop groups, and they provide fertile ground for research on the performance of character branding across sectors.</p><p>Leverage a Variety of Media Platforms<br>Characters can embody real artists’ traits while extending their presence into spaces where artists cannot always appear. The article cites a snow AR filter emoticon featuring BT21 characters and the mobile game Puzzle Star BT21, which achieved1{,}000{,}000downloadsworldwidewithintwodaysoflaunch,exemplifyingrapiddigitalengagement.LongtermmediacontentincludesthewebtoonseriesDARKMOON,featuringENHYPENfromHiveLabelsBeliftLab.OnNaverWebtoon,therearethreeseries:DARKMOON:TheAltaroftheMoon,DARKMOON:GrayCity,andChildrenofBamfieldbyDARKMOON.ThesewebtoonsareanchoredinENHYPENsmusicalworldviewandhavebeenserializedinaboutninecountries,attractinganewwebtoonfandomdistinctfromtheexistingartistfandomandreaching100,000,000cumulativepageviews.ArelatedpromotionalachievementisthecollaborationbetweenLotteWorldandENHYPENsDARKMOONseries,theDarkMoonCastleevent,heldfromSeptember1toNovember19,2023,whichledtomorethana17downloads worldwide within two days of launch, exemplifying rapid digital engagement. Long‑term media content includes the webtoon series DARK MOON, featuring ENHYPEN from Hive Label’s Belift Lab. On Naver Webtoon, there are three series: DARK MOON: The Altar of the Moon, DARK MOON: Gray City, and Children of Bamfield by DARK MOON. These webtoons are anchored in ENHYPEN’s musical worldview and have been serialized in about nine countries, attracting a new webtoon fandom distinct from the existing artist fandom and reaching 100,000,000 cumulative page views. A related promotional achievement is the collaboration between Lotte World and ENHYPEN’s DARK MOON series, the “Dark Moon Castle” event, held from September 1 to November 19, 2023, which led to more than a 17% increase in visitors at Lotte World, illustrating the commercial value of character-themed attractions.</p><p>Conclusion<br>The study argues that idol characterization yields both immediate merchandise revenue and broader strategic value in communicating an artist’s musical ethos and vision. Visual representations of characters enable audiences to grasp the artist’s abstract charm and personality through simplified symbols, fostering empathy and belonging within the fandom. Character IP functions complementarily to articulate the artist’s image to the public, reinforcing the artist’s popularity. Strategic use of idol characters across diverse media can open new markets and generate economic impact through collaborations spanning webtoons, animations, web novels, games, VR, fashion, and beyond the K‑Pop domain. Partnerships with the gaming and fashion industries, for instance, broaden fan engagement and diversify product formats. The BT21 example is repeatedly cited to illustrate successful cross‑market integration. The authors argue that digital platforms (VR, SNS challenges, social media filters) are essential to maintain depth of engagement and deepen artist–fan connections beyond static imagery. Summarizing the theoretical contribution, the study offers a model to understand the economic and cultural effects of character-based marketing in entertainment, with empirical evidence showing a correlation between character merchandise sales and overall album sales. The implications suggest that character marketing is not only economically valuable but also a vital mechanism for cultural expression and fan engagement. This model of communication is expected to drive public engagement and creativity, expand fan communities, and enhance brand loyalty and product sales. The study positions character marketing as a strategic element in the global entertainment landscape and as a blueprint for future research and practice.</p><p>References overview<br>The article references a range of sources spanning scholarly work on character evaluation, Billboard coverage of the K‑Pop rise, influencer marketing, and industry reports. Key sources include Ezgi Ulusoy &amp; Hye Eun Lee on character evaluation, Billboard’s retrospective on K‑Pop’s Billboard era, research on beauty influencer characteristics, industry analyses of HYBE and CJ ENM, and various studies on Line Friends, Puzzle Star BT21, and Dark Moon’s cross‑media campaigns. The reference list comprises items [1] through [13], reflecting a mix of academic articles, industry reports, and media coverage relevant to K‑Pop, idol characters, and cross‑industry branding. These references provide empirical and contextual support for the article’s claims about the economic and social impact of character content in K‑Pop.</p><p>Note: All numerical data are presented in their original forms with LaTeX formatting where applicable. For example: the following figures illustrate scale and impact: BTS followers74{,}000{,}000;BlackpinkYouTubesubscribers; Blackpink YouTube subscribers93{,}000{,}000;BT21YouTubesubscribers; BT21 YouTube subscribers5{,}290{,}000;HYBEassets; HYBE assets5.523 imes 10^{12}KRW;HYBE2023salesKRW; HYBE 2023 sales2.1781 imes 10^{12}KRW;HYBEoperatingprofitKRW; HYBE operating profit2.958 imes 10^{11} KRW; CJ E&M sales 4.3683 imes 10^{12} KRW; CJ E&M operating losses -1.46 imes 10^{10}KRW.TheNewJeansOMGsalesfigureisKRW. The NewJeans OMG sales figure is7.01 imes 10^{6}copieswithrevenuecopies with revenue1.3 imes 10^{10}KRW,andtheDARKMOONwebtoonseriesachievedKRW, and the DARK MOON webtoon series achieved100{,}000{,}000cumulativepageviewsacrossninecountries.Thesequantitativereferencesanchorthequalitativeanalysisofcharactermarketingsimpactacrossplatformsandindustries.</p><p></p><p>요약본!</p><p>ThearticleexploreshowKPopidolcharactercontent,exemplifiedbyBT21(BTS)andNewJeansrabbitcharacters,shapesfandom,branding,andtheKcontentecosystem.Thesecharactersextendartistsinfluencebeyondmusicintofashion,beauty,tourism,andotherindustries,generatingrevenueandcommunicatingtheartistsworldview.</p><h5id="0e9fb036d6874432a6a0d9b9e55a6f62"datatocid="0e9fb036d6874432a6a0d9b9e55a6f62"collapsed="false"seolevelmigrated="true">BTSCharacterDesign</h5><p>BTSdistinguishesbetweeninventedcharacters(e.g.,BT21)andrealcharacters(e.g.,Titan).BTSmembersactivelyparticipatedinBT21sdesign,creatingasimplified,cutestylewithindependentappealthatattractsbothARMYandLineFriendscustomers.BT21scommercialsuccessisevidentthroughhighstorevisitornumbers(e.g.,Harajuku:cumulative page views across nine countries. These quantitative references anchor the qualitative analysis of character marketing’s impact across platforms and industries.</p><p></p><p>요약본! </p><p>The article explores how K-Pop idol character content, exemplified by BT21 (BTS) and NewJeans’ rabbit characters, shapes fandom, branding, and the K-content ecosystem. These characters extend artists' influence beyond music into fashion, beauty, tourism, and other industries, generating revenue and communicating the artist’s worldview.</p><h5 id="0e9fb036-d687-4432-a6a0-d9b9e55a6f62" data-toc-id="0e9fb036-d687-4432-a6a0-d9b9e55a6f62" collapsed="false" seolevelmigrated="true">BTS Character Design</h5><p>BTS distinguishes between invented characters (e.g., BT21) and real characters (e.g., Titan). BTS members actively participated in BT21’s design, creating a simplified, cute style with independent appeal that attracts both ARMY and Line Friends customers. BT21’s commercial success is evident through high store visitor numbers (e.g., Harajuku:15{,}000inMarch2019,LA:in March 2019, LA:18{,}000),aYouTubechannelwith), a YouTube channel with5{,}290{,}000subscribers,andestimatednetworthbetweensubscribers, and estimated net worth between194{,}000andand1{,}160{,}000(USD).</p><h5id="b89adbd423fc42c5bbad17feaea139d9"datatocid="b89adbd423fc42c5bbad17feaea139d9"collapsed="false"seolevelmigrated="true">FandomCulture</h5><p>NewJeansusedfiverabbitcharacterstorepresentitsmembers,promotingthemwithoutrealartistimagesacrossalbumcovers,animations,andmerchandise.Thisbrandingdrovesignificantsales,withtheOMGalbumachieving(USD).</p><h5 id="b89adbd4-23fc-42c5-bbad-17feaea139d9" data-toc-id="b89adbd4-23fc-42c5-bbad-17feaea139d9" collapsed="false" seolevelmigrated="true">Fandom Culture</h5><p>NewJeans used five rabbit characters to represent its members, promoting them without real artist images across album covers, animations, and merchandise. This branding drove significant sales, with the OMG album achieving7.01{,}000{,}000copiesandgeneratingaboutcopies and generating about13{,}000{,}000{,}000KRW.ThefandomnameBunniesreinforcesidentity,andcharactermerchandisefunctionsassocialsignals,strengtheningfansolidarityandengagement,consistentwithSocialIdentityTheory.</p><h5id="7b1220c01e6a4015b022622a14c854a6"datatocid="7b1220c01e6a4015b022622a14c854a6"collapsed="false"seolevelmigrated="true">ExpandThroughCollaborationwithOtherIndustries</h5><p>Crossindustrycollaborationsarecrucialforgrowth.ExamplesincludeNCTCCOMAZsgrocerystorepopupandNCTXSanriopartnerships(e.g.,PhotoSignatureframes,SpaopajamalinewithKRW. The fandom name “Bunnies” reinforces identity, and character merchandise functions as social signals, strengthening fan solidarity and engagement, consistent with Social Identity Theory.</p><h5 id="7b1220c0-1e6a-4015-b022-622a14c854a6" data-toc-id="7b1220c0-1e6a-4015-b022-622a14c854a6" collapsed="false" seolevelmigrated="true">Expand Through Collaboration with Other Industries</h5><p>Cross-industry collaborations are crucial for growth. Examples include NCT CCOMAZ’s grocery store pop-up and NCT X Sanrio partnerships (e.g., Photo Signature frames, Spao pajama line with22items).Theseinitiativescreateuniqueconsumerexperiences,diversifyrevenuestreams,andenhancebrandidentity.</p><h5id="1e024edba4f148e48d9f21216598e5c1"datatocid="1e024edba4f148e48d9f21216598e5c1"collapsed="false"seolevelmigrated="true">LeverageaVarietyofMediaPlatforms</h5><p>Idolcharactersextendartistspresencedigitallyandintolongformcontent.ExamplesincludeBT21snowARfiltersandthemobilegamePuzzleStarBT21,whichachieveditems). These initiatives create unique consumer experiences, diversify revenue streams, and enhance brand identity.</p><h5 id="1e024edb-a4f1-48e4-8d9f-21216598e5c1" data-toc-id="1e024edb-a4f1-48e4-8d9f-21216598e5c1" collapsed="false" seolevelmigrated="true">Leverage a Variety of Media Platforms</h5><p>Idol characters extend artists' presence digitally and into long-form content. Examples include BT21 snow AR filters and the mobile game Puzzle Star BT21, which achieved1{,}000{,}000downloadsintwodays.WebtoonserieslikeDARKMOON(featuringENHYPEN)havegaineddownloads in two days. Webtoon series like DARK MOON (featuring ENHYPEN) have gained100{,}000{,}000cumulativepageviewsacrossninecountries.AcollaborationbetweenLotteWorldandENHYPENsDARKMOONseriesledtoovera17cumulative page views across nine countries. A collaboration between Lotte World and ENHYPEN’s DARK MOON series led to over a 17% increase in visitors, demonstrating the commercial value of character-themed attractions.</p><h5 id="07f11e2d-d6ad-47ab-bc36-f0f4b059f72c" data-toc-id="07f11e2d-d6ad-47ab-bc36-f0f4b059f72c" collapsed="false" seolevelmigrated="true">Conclusion</h5><p>Idol characterization offers immediate merchandise revenue and communicates an artist’s ethos, fostering empathy and reinforcing popularity through visual symbols. Strategic use across diverse media (webtoons, games, fashion, VR) opens new markets and generates economic impact. Digital platforms are essential for deep fan engagement. The study proposes a model demonstrating how character merchandising correlates with album sales, positioning character marketing as vital for cultural expression, fan engagement, and a blueprint for global entertainment.</p><p>Key numerical data includes: BTS followers74{,}000{,}000;BlackpinkYouTubesubscribers; Blackpink YouTube subscribers93{,}000{,}000;BT21YouTubesubscribers; BT21 YouTube subscribers5{,}290{,}000;HYBE2023sales; HYBE 2023 sales2.1781 imes 10^{12}KRW;HYBEoperatingprofitKRW; HYBE operating profit2.958 imes 10^{11}KRW;andDARKMOONwebtoonseriesachievedKRW; and DARK MOON webtoon series achieved100{,}000{,}000cumulativepageviews.Thearticleusesdiverseacademicandindustrysources.</p><p>ThearticleexploreshowKPopidolcharactercontent,exemplifiedbyBT21(BTS)andNewJeansrabbitcharacters,shapesfandom,branding,andtheKcontentecosystem.Thesecharactersextendartistsinfluencebeyondmusicintofashion,beauty,tourism,andotherindustries,generatingrevenueandcommunicatingtheartistsworldview.</p><h5id="014abcdd15a447a59616cfdbb1361ee6"datatocid="014abcdd15a447a59616cfdbb1361ee6"collapsed="false"seolevelmigrated="true">BTSCharacterDesign</h5><p>BTSdistinguishesbetweeninventedcharacters(e.g.,BT21)andrealcharacters(e.g.,Titan).BTSmembersactivelyparticipatedinBT21sdesign,creatingasimplified,cutestylewithindependentappealthatattractsbothARMYandLineFriendscustomers.BT21scommercialsuccessisevidentthroughhighstorevisitornumbers(e.g.,Harajuku:cumulative page views. The article uses diverse academic and industry sources.</p><p>The article explores how K-Pop idol character content, exemplified by BT21 (BTS) and NewJeans’ rabbit characters, shapes fandom, branding, and the K-content ecosystem. These characters extend artists' influence beyond music into fashion, beauty, tourism, and other industries, generating revenue and communicating the artist’s worldview.</p><h5 id="014abcdd-15a4-47a5-9616-cfdbb1361ee6" data-toc-id="014abcdd-15a4-47a5-9616-cfdbb1361ee6" collapsed="false" seolevelmigrated="true">BTS Character Design</h5><p>BTS distinguishes between invented characters (e.g., BT21) and real characters (e.g., Titan). BTS members actively participated in BT21’s design, creating a simplified, cute style with independent appeal that attracts both ARMY and Line Friends customers. BT21’s commercial success is evident through high store visitor numbers (e.g., Harajuku:15{,}000inMarch2019,LA:in March 2019, LA:18{,}000),aYouTubechannelwith), a YouTube channel with5{,}290{,}000subscribers,andestimatednetworthbetweensubscribers, and estimated net worth between194{,}000andand1{,}160{,}000(USD).</p><h5id="5d79d71e673e48eaab760b1c63bf32c5"datatocid="5d79d71e673e48eaab760b1c63bf32c5"collapsed="false"seolevelmigrated="true">FandomCulture</h5><p>NewJeansusedfiverabbitcharacterstorepresentitsmembers,promotingthemwithoutrealartistimagesacrossalbumcovers,animations,andmerchandise.Thisbrandingdrovesignificantsales,withtheOMGalbumachieving(USD).</p><h5 id="5d79d71e-673e-48ea-ab76-0b1c63bf32c5" data-toc-id="5d79d71e-673e-48ea-ab76-0b1c63bf32c5" collapsed="false" seolevelmigrated="true">Fandom Culture</h5><p>NewJeans used five rabbit characters to represent its members, promoting them without real artist images across album covers, animations, and merchandise. This branding drove significant sales, with the OMG album achieving7.01{,}000{,}000copiesandgeneratingaboutcopies and generating about13{,}000{,}000{,}000KRW.ThefandomnameBunniesreinforcesidentity,andcharactermerchandisefunctionsassocialsignals,strengtheningfansolidarityandengagement,consistentwithSocialIdentityTheory.</p><h5id="de47fc2b582d4695bbfa99e352e83da2"datatocid="de47fc2b582d4695bbfa99e352e83da2"collapsed="false"seolevelmigrated="true">ExpandThroughCollaborationwithOtherIndustries</h5><p>Crossindustrycollaborationsarecrucialforgrowth.ExamplesincludeNCTCCOMAZsgrocerystorepopupandNCTXSanriopartnerships(e.g.,PhotoSignatureframes,SpaopajamalinewithKRW. The fandom name “Bunnies” reinforces identity, and character merchandise functions as social signals, strengthening fan solidarity and engagement, consistent with Social Identity Theory.</p><h5 id="de47fc2b-582d-4695-bbfa-99e352e83da2" data-toc-id="de47fc2b-582d-4695-bbfa-99e352e83da2" collapsed="false" seolevelmigrated="true">Expand Through Collaboration with Other Industries</h5><p>Cross-industry collaborations are crucial for growth. Examples include NCT CCOMAZ’s grocery store pop-up and NCT X Sanrio partnerships (e.g., Photo Signature frames, Spao pajama line with22items).Theseinitiativescreateuniqueconsumerexperiences,diversifyrevenuestreams,andenhancebrandidentity.</p><h5id="a3ace2b603db4bf584a29c5d7f6dab83"datatocid="a3ace2b603db4bf584a29c5d7f6dab83"collapsed="false"seolevelmigrated="true">LeverageaVarietyofMediaPlatforms</h5><p>Idolcharactersextendartistspresencedigitallyandintolongformcontent.ExamplesincludeBT21snowARfiltersandthemobilegamePuzzleStarBT21,whichachieveditems). These initiatives create unique consumer experiences, diversify revenue streams, and enhance brand identity.</p><h5 id="a3ace2b6-03db-4bf5-84a2-9c5d7f6dab83" data-toc-id="a3ace2b6-03db-4bf5-84a2-9c5d7f6dab83" collapsed="false" seolevelmigrated="true">Leverage a Variety of Media Platforms</h5><p>Idol characters extend artists' presence digitally and into long-form content. Examples include BT21 snow AR filters and the mobile game Puzzle Star BT21, which achieved1{,}000{,}000downloadsintwodays.WebtoonserieslikeDARKMOON(featuringENHYPEN)havegaineddownloads in two days. Webtoon series like DARK MOON (featuring ENHYPEN) have gained100{,}000{,}000cumulativepageviewsacrossninecountries.AcollaborationbetweenLotteWorldandENHYPENsDARKMOONseriesledtoovera17cumulative page views across nine countries. A collaboration between Lotte World and ENHYPEN’s DARK MOON series led to over a 17% increase in visitors, demonstrating the commercial value of character-themed attractions.</p><h5 id="d10b1e12-1285-41b5-88e3-b4891e8b3ff3" data-toc-id="d10b1e12-1285-41b5-88e3-b4891e8b3ff3" collapsed="false" seolevelmigrated="true">Conclusion</h5><p>Idol characterization offers immediate merchandise revenue and communicates an artist’s ethos, fostering empathy and reinforcing popularity through visual symbols. Strategic use across diverse media (webtoons, games, fashion, VR) opens new markets and generates economic impact. Digital platforms are essential for deep fan engagement. The study proposes a model demonstrating how character merchandising correlates with album sales, positioning character marketing as vital for cultural expression, fan engagement, and a blueprint for global entertainment.</p><p>Key numerical data includes: BTS followers74{,}000{,}000;BlackpinkYouTubesubscribers; Blackpink YouTube subscribers93{,}000{,}000;BT21YouTubesubscribers; BT21 YouTube subscribers5{,}290{,}000;HYBE2023sales; HYBE 2023 sales2.1781 imes 10^{12}KRW;HYBEoperatingprofitKRW; HYBE operating profit2.958 imes 10^{11}KRW;andDARKMOONwebtoonseriesachievedKRW; and DARK MOON webtoon series achieved100{,}000{,}000$$ cumulative page views. The article uses diverse academic and industry sources.