Motivation
- Definition: The intensity, direction, and persistence of effort a person shows in reaching a goal.
- Intensity: How hard a person tries (desire).
- Direction: Where effort is channeled.
- Persistence: How long effort is maintained (commitment).
- Performance is determined by motivation and ability.
Performance=Motivation×Ability - Motivation is a product of desire and commitment.
Motivation=Desire×Commitment - Ability is a result of aptitude, training, and available resources.
Ability=Aptitude×Training×Resources - If performance is lacking, it must be determined if it's a motivation or ability issue.
- Motivation is a key influence on performance, but it's not the only factor.
Types of Motivation
- Intrinsic Motivation
- Can produce interest in something which held no interest.
- Can motivate to acquire new skills.
- Sustains over the long run.
- Tackle assigned tasks willingly.
- Not always possible in every situation.
- Over-justification effect: Excessive rewards for internally rewarding behavior can reduce intrinsic motivation.
- Extrinsic Motivation
Extrinsic Rewards
- Unexpected external rewards typically do not decrease intrinsic motivation.
- Praise can increase internal motivation.
- Intrinsic motivation decreases when external rewards are given for completing a particular task or only doing minimal work.
Factors of Motivation
- Drives (Primary):
- Hardwired in the brain
- Maintain equilibrium
- Generate emotion
- Needs (Secondary):
- Goal-directed forces
- Motivational force of emotion
- Corrects imbalances
Needs Theories of Motivation (Early Theories)
- Main idea: Unsatisfied needs result in motivation.
- If rewards for high performance satisfy your needs, your motivation to perform will be high.
Main Need Theories
- Maslow’s hierarchy of needs
- Alderfer’s ERG theory
- Herzberg’s two-factor theory (Motivation-Hygiene Theory)
- McClelland's theory of needs
Maslow's Hierarchy of Needs
- Self-actualization
- Esteem
- Love & Belonging
- Safety & Security
- Physiological Needs
- Deficiency needs
Maslow’s Hierarchy of Needs
- Benefits:
- Foundational theory
- Managers use it
- Positive theory
- Drawbacks:
- People don’t progress through stages
- Overly schematic
- Not universal
Alderfer’s ERG Theory
- Growth Needs
- Relatedness Needs
- Existence Needs
- Three relationships:
- Satisfaction-progression
- Frustration-regression
- Satisfaction-strengthening
Alderfer’s ERG vs. Maslow’s Hierarchy
- Multiple needs can be pursued at the same time
- People can go back and forth through levels
- Different levels can be satisfied at any time
Motivation-Hygiene Theory (Herzberg’s Two-Factor Theory)
- Hygiene Factors:
- Sources of job dissatisfaction:
- Work conditions, salary, relationship with supervisor, relationship with peers.
- Tend to be extrinsic factors.
- Motivators:
- Sources of job satisfaction:
- Achievement, recognition, work itself, responsibility, growth.
- Tend to be intrinsic factors.
McClelland’s Theory of Needs
- Some needs are innate/biological, others are learned
- Based on Maslow’s hierarchy but removes the use of a formal structure
- Need for achievement – desire to excel
- Need for affiliation – desire for strong interpersonal relationships
- Need for power – desire to influence others
How The Theories Relate
- Maslow:
- Self-Actualization
- Esteem
- Social
- Safety
- Physiological
- Alderfer (ERG):
- Growth
- Relatedness
- Existence
- Herzberg (Mot/Hyg):
- Motivators
- Hygiene Factors
- McClelland:
- Need for Achievement
- Need for Power
- Need for Affiliation
Process Theories of Motivation (Contemporary Theories)
- Focus on the process of motivation, rather than that needs drive motivation
Expectancy Theory
- Individuals act depending on:
- Expectancy: Whether their effort will lead to good performance (Effort – performance)
- Instrumentality: Whether good performance will be followed by a given outcome (Performance – reward)
- Valence: Whether that outcome is attractive to them (Reward – personal goals)
- The perceived probability that exerting a given amount of effort will lead to performance
- If I make the effort, will I be recognized?
- The degree to which the individual believes that performing at a particular level will lead to organizational rewards
- If I get a good appraisal, will I get a reward?
Valence (reward – personal goals)
- The degree to which organizational rewards satisfy an individual’s personal goals or needs and are attractive to the individual
- Are the rewards attractive?
Motivation=Expectancy×Instrumentality×Valence
Behavior Reinforcements
- Operant conditioning – people learn how to behave to get something they want or to avoid something they don’t want (a strong nurture argument)
Why Motivate Through Reinforcement?
- To encourage exceptional behaviors
- To discourage unacceptable behaviors
A-B-Cs of Behavior
- Antecedents:
- What happens before behavior
- Behavior:
- What a person says or does
- Consequences:
- What happens after behavior
Four OB Mod Consequences
- Positive reinforcement: When a reinforcer (consequence) is introduced, the behavior is increased/maintained
- Punishment: When introduced, the frequency or probability of the behavior decreases
- Negative reinforcement: When this consequence is removed, behavior is increased/maintained
- Extinction: Behavior decreases when no consequence occurs
Social Cognitive Theory
- Learning behavior outcomes
- Observing consequences that others experience
- Anticipating consequences in other situations
- Behavior modeling
- Observing, imitating, and practicing behaviors of others
- Self-regulation
- Engage in intentional, purposive actions, based on short and long-term goals
- We reinforce our own behavior
Effective Goal Setting
- Goal Setting:
- The process of motivating employees and clarifying their role perceptions by establishing performance objectives
- Goals:
- Objectives that employees try to accomplish from their work effort
- Direct attention
- Regulate effort
- Increase persistence
- Encourage the development of strategies and action plans
Goal Setting Theory
- Goal specificity effect (Locke & Latham, 2004)
- Reduces uncertainty
- Focuses attention and effort
- Reduces variability in planning and behavior
- Other elements of goal setting
- Goal commitment
- Goal participation
- Goal feedback
SMART Goals
- Specific
- Measurable
- Achievable
- Relevant
- Timed
Self-Determination Theory
- Autonomy: People prefer to have control over their actions
- Cognitive evaluation theory:
- Introduction of extrinsic rewards for work (pay) that was previously intrinsically rewarding tends to decrease overall motivation
- Self-concordance:
- How strongly people’s reasons for pursuing goals are consistent with their interests and core values
Self-Efficacy Theory
- An individual’s belief that they are capable of performing a task
- Self-efficacy increased by:
- Enactive mastery
- Vicarious modeling
- Verbal persuasion
- Arousal
Self-Efficacy and Goal Setting
- Individual has confidence that a given level of performance will be attained (self-efficacy)
- Individual sets higher personal goal for performance
- Manager sets difficult, specific goal
- Individual has a higher level of job or task performance
Job Characteristics Model
- Core Job Characteristics:
- Skill variety
- Skill identity
- Skill significance
- Autonomy
- Feedback from job
- Critical Psychological States:
- Experienced meaningfulness of the work
- Experienced responsibility of the outcomes of the work
- Knowledge of the actual results of the work activities
- Outcomes:
- High internal work motivation
- High “growth” satisfaction
- High general job satisfaction
- High work effectiveness
Job Characteristics Model
- Core characteristics:
- Skill variety: Degree job requires various activities, which develop a variety of skills and knowledge
- Skill identity: Degree job requires completion of a whole, identifiable piece of work
- Skill significance: Degree the job impacts others' lives
- Autonomy: Degree the job provides the employee with freedom, independence, and discretion
- Feedback: Degree the worker has knowledge of results
Job Characteristics Model
- Core individual needs:
- Meaning: Experiencing meaningful work
- Responsibility: Experiencing the responsibility for outcomes of work
- Results: Experience insight on ability
Considerations for Job Characteristics Model
- Optimum levels of job characteristics
- Trade-offs among job characteristics
- People differ
Job Design
- Ways to increase the five core dimensions of the JCM:
- Job rotation: the periodic shifting of an employee from one task to another
- Job enlargement: the horizontal expansion of jobs
- Job enrichment: the vertical expansion of jobs
- Relational job enrichment: increasing employee’s focus on the pro-social benefits of their job
Job Design (cont.)
- Ways to increase the five core dimensions of the JCM:
- Job sharing: an arrangement that allows two or more individuals to split a traditional 40 hour/week job
- Flextime: an arrangement in which employees work during common core periods each day but can form their total workday from a flexible set of hours outside the core
- Telecommuting: the ability to work remotely
Money as a Motivator
How Do Organizations Use Money?
- Pay for pulse
- Set salaries and wages based on membership and tenure
- Pros: security & commitment
- Cons: no link to motivation or performance
- Job-status-based rewards
- Higher value to jobs with more skill
- Pros: motivation for competition
- Cons: reinforces status
- Competency-based rewards
- Pay based on the skills of employees and how many jobs they can perform
- Pros: skill improvement, job satisfaction & task performance
- Cons: may not lead to commitment, people can top out, expensive
- Performance-based rewards
- Pay based on performance appraisals
- Pros: effective motivator for high achievers
- Cons: depends on the effectiveness of evaluation & creates competition
Improving Reward Effectiveness
- Link reward to performance
- Ensure rewards are relevant
- Use team rewards for interdependent jobs
- Ensure the rewards are valued
- Watch out for unintended consequences
- Make things fair – justice and fairness systems
Justice & Fairness
- The extent to which total rewards are perceived as “fair” greatly influences performance, motivation, and job satisfaction
- Procedural, interactive, informational & distributive justice
- Equity theory
Procedural Justice
- The perceived fairness of the process and procedures used to make decisions about employees and pay
- Example: Giving out grades alphabetically or by height is unfair.
- Example: A company that is not transparent about who gets bonuses is unfair.
Interactive Justice
- The perceived degree to which one is treated with dignity and respect
- Important in relationships with our supervisors
- The perceived degree to which one is provided explanations for decisions and kept informed of organizational matters
Distributive Justice
- The perceived fairness in the distribution of outcomes
- By equality: Everyone should get either the same outcomes or an equal chance at it regardless of how much they contribute
- By need: Those who need it most should get the rewards regardless of how much they contribute
- By equity: The more people contribute, the more they should be rewarded
Distributive Justice Examples
- What if I just gave everyone a B+ (equality)?
- Slackers would be happy, keeners would not
- What if I gave an A to a B student because she or he needed to get into law school (need)?
- Make one person happy, but the group may rebel
- What if I gave everyone the grade they deserved based on the exams/papers (equity)?
- Most are happy with this system but not perfect
Equity Theory
- Individuals are concerned not only with the absolute amount of rewards for their efforts but also with the relationship of this amount to what others receive
- Individuals compare their job inputs and outcomes with those of others and then respond to eliminate any inequities
Equity Theory Equation
Investments</em>yourOutcomes<em>your=Investments</em>otherOutcomes<em>other
- Comparisons typically are made to an "Other"
Equity Theory Example
- One instructor gave everyone an “A”
- Within the class – not much of an issue
- Positive equity – little work, maximum outcome
- Between the sections – all hell broke loose!
- Negative equity – comparison other were the other classes!
Re-Establishing Equity
- Reduce or increase your output or quality appropriately
- Attempt to get more rewards (e.g., stealing)
- Contribute to (e.g., citizenship behaviors) or damage the other person’s success (e.g., sabotage)
- Change your perception of the situation (e.g., the other person actually does deserve more)
- Change your object of reference (e.g., compared to sweat-shop workers, I’m doing great!)
- Leave the field