Comprehensive Kinematics Study Guide: Rest, Motion, Kinematic Parameters, Graphs, and Equations of Motion

Fundamental Concepts of Rest and Motion

  • Definition of Rest: A body is said to be at rest when it does not change its position with respect to time or its surroundings. For example, a chair lying inside a room is in a state of rest because its position remains unchanged relative to the room's surroundings and time.

  • Definition of Motion: A body is said to be in motion when it changes its position with respect to time or its surroundings. For example, a car changing its position relative to fixed surroundings such as trees, houses, and road posts is in a state of motion.

  • Relativity of Rest and Motion: Rest and motion are relative terms rather than absolute conditions. Although seemingly opposed, they are closely linked. Whether an object is in rest or motion depends entirely on the frame of reference chosen. For example, a person sitting inside a compartment of a moving train is in a state of rest with respect to the immediate surroundings of the train compartment. However, relative to surroundings outside the compartment (such as trees or platforms), the exact same person is in a state of motion.

Scalar and Vector Quantities

  • Scalar Quantities: Physical quantities that are completely expressed by their magnitude alone are called scalar quantities. Scalars possess no direction.

    • Examples: Mass, length, time, area, volume, density, energy, power, temperature, electric current. For example, 2kg2\,\text{kg} of sugar specifies only the magnitude of mass and contains no directional component.
  • Vector Quantities: Physical quantities that require both magnitude and direction for their complete specification are called vector quantities.

    • Examples: Displacement, velocity, acceleration, retardation, momentum, impulse, force. For example, 60m60\,\text{m} towards east is a vector quantity because it specifies both magnitude (60m60\,\text{m}) and direction (east).
  • Representation of Vectors: A vector quantity is represented graphically by a straight line with an arrow head. The length of the arrow represents the magnitude of the vector quantity, while the arrow head indicates its direction. For example, vector AB\mathbf{AB} represents a displacement where the distance ABAB defines length/magnitude, and the point towards BB defines direction.

  • Comparison Between Scalar and Vector Quantities:

    • Scalar Quantities:
    • Expressed in magnitude only.
    • Added by simple arithmetic rules.
    • Cannot be easily plotted on graph paper directly without directional axes.
    • Vector Quantities:
    • Expressed in magnitude as well as direction.
    • Cannot be added by simple arithmetic means; require vector algebra.
    • Can be easily plotted on standard coordinate graph paper.

Kinematic Parameters: Distance, Displacement, Speed, and Velocity

  • Distance:

    • Definition: The total length of the actual path travelled by a moving body in a given interval of time.
    • Type: Scalar quantity.
    • Units: In the C.G.S. system, distance is measured in centimetres (cm\text{cm}). In the S.I. system, distance is measured in metres (m\text{m}). It is denoted by the letter SS
  • Displacement:

    • Definition: The shortest straight-line distance measured from the initial position to the final position of a moving body.
    • Type: Vector quantity; directional specifications are mandatory.
    • Examples & Distinction: Moving 10m10\,\text{m} represents a distance of 10m10\,\text{m} in any path or direction. Moving 10m10\,\text{m} towards west specifies displacement as 10m (west)10\,\text{m}\text{ (west)}.
    • Zero Displacement Scenario: A moving body can cover a large distance while having zero total displacement. For example, if a body completes one full revolution along a circular path of radius rr, the distance covered is 2πr2\pi r (or 2r2r in simple axial representations), whereas its displacement is zero. Similarly, the Earth completes one rotation about its own axis every 24 hours, covering a huge distance while returning to a net displacement of zero.
  • Speed:

    • Definition: The rate of change of motion, defined as distance covered per unit time.
    • Formula: Speed=DistanceTime=St\text{Speed} = \frac{\text{Distance}}{\text{Time}} = \frac{S}{t}
    • Type & Units: Scalar quantity. C.G.S. unit is cm/s\text{cm/s} (or cms1\text{cm}\,\text{s}^{-1}); S.I. unit is m/s\text{m/s} (or ms1\text{m}\,\text{s}^{-1}).
    • Uniform Speed: When a body covers equal distances in equal intervals of time (no matter how small these time intervals are). Examples: A rotating ceiling fan operating at a fixed setting, a rocket moving in deep space.
    • Variable Speed: When a body covers unequal distances in equal intervals of time. Examples: A train starting from a station, a dog chasing a cat.
    • Average Speed: The ratio of the total distance travelled to the total time taken.     Average Speed=Total distance travelledTotal time taken\text{Average Speed} = \frac{\text{Total distance travelled}}{\text{Total time taken}}
    • Instantaneous Speed: The speed of a body measured at a specific instant during continuously changing motion. The speedometer of an automobile measures instantaneous speed.
  • Velocity:

    • Definition: The rate of change of position in a specified direction, or the rate of change of displacement.
    • Type & Units: Vector quantity. Units are identical to speed, accompanied by directional specification (e.g., 36km/h36\,\text{km/h} towards east is a velocity, whereas 36km/h36\,\text{km/h} is a speed).
    • Uniform Velocity: When a body covers equal distances in equal intervals of time in a specified straight-line direction.
    • Variable Velocity: When a body covers unequal distances in equal intervals of time in a specified direction, or when either the magnitude or the direction of motion changes. For example, a rotating fan turning at constant angular speed has variable linear velocity because its directional vector continuously changes.
    • Average Velocity: The ratio of total displacement (distance in a specified direction) to the total time taken.     Average Velocity=Total distance travelled in specified directionTotal time taken=DisplacementTime\text{Average Velocity} = \frac{\text{Total distance travelled in specified direction}}{\text{Total time taken}} = \frac{\text{Displacement}}{\text{Time}}
    • Zero Average Velocity: A body executing complete circular motion experiences zero total displacement after one round; hence, its average velocity is zero, even though its average speed is non-zero.
  • Comparison Between Speed and Velocity:

    • Speed:
    • Distance travelled per second.
    • Scalar quantity.
    • Always positive.
    • Average speed after one complete circular round is non-zero.
    • Velocity:
    • Distance travelled per second in a specific direction.
    • Vector quantity.
    • Can be positive or negative depending on directional orientation.
    • Average velocity after one complete circular round is zero.

Acceleration and Acceleration Due to Gravity

  • Acceleration:

    • Definition: The rate of change of velocity of a body with respect to time. Non-uniform velocity (e.g., a cyclist navigating a busy street) constitutes accelerated motion.
    • Formula: Acceleration=Change in velocityTime\text{Acceleration} = \frac{\text{Change in velocity}}{\text{Time}}
    • Positive Acceleration: Occurs when velocity increases with time.
    • Negative Acceleration (Deceleration or Retardation): Occurs when velocity decreases with time.
    • Dimensional Derivation & Units:     Acceleration=VelocityTime=Displacement(Time)2\text{Acceleration} = \frac{\text{Velocity}}{\text{Time}} = \frac{\text{Displacement}}{(\text{Time})^2}     In terms of fundamental dimensions of Length (LL) and Time (TT), acceleration is expressed as LT2LT^{-2}. In the C.G.S. system, unit is cm/s2\text{cm/s}^2 or cms2\text{cm}\,\text{s}^{-2}. In the S.I. system, unit is m/s2\text{m/s}^2 or ms2\text{m}\,\text{s}^{-2}.
    • Vector Character: Represented by vector symbol aa, requiring magnitude and directional orientation.
    • Uniform Acceleration: Motion in which a body undergoes equal changes in velocity in equal intervals of time.
  • Acceleration Due to Gravity:

    • Definition: The uniform acceleration produced in a freely falling body under the sole gravitational attraction of the Earth. It is denoted by gg.
    • Variations in Value: Constant at a given physical location, but varies across the Earth's surface:
    • Maximum at Earth's poles.
    • Decreases toward the equator.
    • Decreases at high altitudes above Earth's surface.
    • Decreases deep inside mines.
    • Numerical Values:
    • S.I. System: Average value g=9.8m/s2g = 9.8\,\text{m/s}^2
    • C.G.S. System: Average value g=980cm/s2g = 980\,\text{cm/s}^2
    • Sign Convention: g=+9.8m/s2g = +9.8\,\text{m/s}^2 when a body falls downward toward Earth; g=9.8m/s2g = -9.8\,\text{m/s}^2 when a body moves vertically upward.

Graphical Representation of Motion

  • One-Dimensional (Rectilinear) Motion:

    • Motion along a single straight line path where directional orientation does not flip back and forth sideways (no lateral movement). Example: a freely falling stone.
    • Contrast: Curved path motion is two-dimensional; movement through open space is three-dimensional.
  • Displacement-Time Graphs:

    • Displacement (SS) is plotted on the Y-axis; Time (tt) on the X-axis.
    • Slope: The slope of a displacement-time graph at any point equals the velocity of the body.
    • Graph Configurations:
    • Parallel to Time Axis: Slope is zero; body is stationary.
    • Straight Line inclined to Time Axis: Uniform velocity. Displacement is directly proportional to time (StS \propto t).
      • Example calculation: If ΔS=10m\Delta S = 10\,\text{m} over Δt=2s\Delta t = 2\,\text{s}, velocity v=10m2s=5m/sv = \frac{10\,\text{m}}{2\,\text{s}} = 5\,\text{m/s}. Across intervals like ΔS=(82)m=6m\Delta S = (8 - 2)\,\text{m} = 6\,\text{m} and Δt=(31)s=2s\Delta t = (3 - 1)\,\text{s} = 2\,\text{s}, slope v=6m2s=3m/sv = \frac{6\,\text{m}}{2\,\text{s}} = 3\,\text{m/s}.
    • Curved Line: Variable velocity (accelerated motion). The tangent line's slope at a specific point yields instantaneous velocity.
    • Parallel to Displacement Axis: Physically impossible, as it implies displacement changes instantaneously without time passing.
  • Velocity-Time Graphs:

    • Velocity (vv) is plotted on the Y-axis; Time (tt) on the X-axis.
    • Slope: Yields acceleration (positive slope = positive acceleration; negative slope = retardation).
    • Area Under Curve: Yields net displacement (Displacement=Velocity×Time\text{Displacement} = \text{Velocity} \times \text{Time}).
    • Graph Configurations:
    • Parallel to Time Axis: Zero slope (a=0a = 0); constant uniform velocity. Displacement equals area of rectangle PQRS=PS×SR=20m/s×4s=80mPQRS = PS \times SR = 20\,\text{m/s} \times 4\,\text{s} = 80\,\text{m}.
    • Straight Line from Origin: Uniform acceleration starting from rest (u=0u = 0). Slope a=16m/s5s=3.2m/s2a = \frac{16\,\text{m/s}}{5\,\text{s}} = 3.2\,\text{m/s}^2. Area of triangle ABC=12×16m/s×5s=40mABC = \frac{1}{2} \times 16\,\text{m/s} \times 5\,\text{s} = 40\,\text{m}.
    • Straight Line with Non-Zero Intercept: Uniform acceleration starting with initial velocity (u0u \neq 0). Slope a=(255)m/s4s=5m/s2a = \frac{(25 - 5)\,\text{m/s}}{4\,\text{s}} = 5\,\text{m/s}^2. Area of trapezium ECAD=12(CE+AD)×ED=12(5+25)×4=60mECAD = \frac{1}{2}(CE + AD) \times ED = \frac{1}{2}(5 + 25) \times 4 = 60\,\text{m}.
    • Curved Line: Variable acceleration and variable velocity. Displacement estimated by summing square grid units under the curve (e.g., 12 grid squares×6m/square=72m12\text{ grid squares} \times 6\,\text{m/square} = 72\,\text{m}).
  • Acceleration-Time Graphs:

    • Acceleration (aa) is plotted on the Y-axis; Time (tt) on the X-axis.
    • Line Coinciding with Time Axis: Acceleration is zero; body moves with uniform velocity.
    • Line Parallel to Time Axis: Acceleration is constant (uniform acceleration); body moves with variable velocity. Area under graph (Acceleration×Time\text{Acceleration} \times \text{Time}) gives change in velocity.
    • Inclined Straight/Curved Line: Variable acceleration and variable velocity. Area under curve equals velocity change.

Mathematical Derivations of Equations of Motion

  • First Equation of Motion: v=u+atv = u + at

    • Graphical Derivation: Consider a velocity-time graph where initial velocity u=ABu = AB, final velocity v=CEv = CE, over time interval t=AEt = AE.     Acceleration a=Slope of line BC=CEDEBD=vut\text{Acceleration } a = \text{Slope of line } BC = \frac{CE - DE}{BD} = \frac{v - u}{t}at=vu    v=u+ata t = v - u \implies v = u + at
    • Special Cases:
    • Body starting from rest (u=0u = 0): v=atv = at
    • Freely falling body (a=+ga = +g): v=u+gtv = u + gt
    • Vertically projected upward body (a=ga = -g): v=ugtv = u - gt
  • Second Equation of Motion: S=ut+12at2S = ut + \frac{1}{2}at^2

    • Graphical Derivation: Distance SS equals the total area under trapezium ABCEABCE:     S=Area of rectangle ABDE+Area of triangle BCDS = \text{Area of rectangle } ABDE + \text{Area of triangle } BCDS=(AB×AE)+12(BD×CD)=(u×t)+12(t×[vu])S = (AB \times AE) + \frac{1}{2}(BD \times CD) = (u \times t) + \frac{1}{2}(t \times [v - u])     Substituting vu=atv - u = at:     S=ut+12at2S = ut + \frac{1}{2}at^2
    • Algebraic Method:     Distance S=Average Velocity×t=(u+v2)×t\text{Distance } S = \text{Average Velocity} \times t = \left(\frac{u + v}{2}\right) \times t     Substituting v=u+atv = u + at:     S=(u+u+at2)×t=(2u+at2)×t=ut+12at2S = \left(\frac{u + u + at}{2}\right) \times t = \left(\frac{2u + at}{2}\right) \times t = ut + \frac{1}{2}at^2
    • Special Cases:
    • Body starting from rest (u=0u = 0): S=12at2S = \frac{1}{2}at^2
    • Freely falling body (a=+ga = +g): S=ut+12gt2S = ut + \frac{1}{2}gt^2
    • Vertically projected upward body (a=ga = -g): S=ut12gt2S = ut - \frac{1}{2}gt^2
  • Third Equation of Motion: v2u2=2aSv^2 - u^2 = 2aS

    • Derivation: Squaring the first equation of motion v=u+atv = u + at:     v2=(u+at)2=u2+2uat+a2t2=u2+2a(ut+12at2)v^2 = (u + at)^2 = u^2 + 2uat + a^2 t^2 = u^2 + 2a\left(ut + \frac{1}{2}at^2\right)     Substituting S=ut+12at2S = ut + \frac{1}{2}at^2:     v2=u2+2aS    v2u2=2aSv^2 = u^2 + 2aS \implies v^2 - u^2 = 2aS
    • Special Cases:
    • Body starting from rest (u=0u = 0): v2=2aSv^2 = 2aS
    • Freely falling body (a=+ga = +g): v2u2=2gSv^2 - u^2 = 2gS
    • Vertically projected upward body (a=ga = -g): v2u2=2gSv^2 - u^2 = -2gS

Worked Numerical Problems and Exercises

  • Worked Problem 1 (Kinematic Quantities):

    • Problem: An aeroplane flies south and covers 324km324\,\text{km} in 20minutes20\,\text{minutes}. Calculate (i) Displacement of aeroplane, (ii) Velocity in (a) km/h\text{km/h}, (b) m/s\text{m/s}.
    • Solution:
    • (i) Displacement = 324km south324\,\text{km}\text{ south}
    • (ii) Time t=2060h=13ht = \frac{20}{60}\,\text{h} = \frac{1}{3}\,\text{h}
      • (a) Velocity = \frac{324\,\text{km}}{1/3\,\text{h}} = 972\,\text{km/h}\text{ south}\n - (b) Velocity in ext{m/s} = 972 \times \frac{5}{18} = 270\,\text{m/s}\text{ south}\n\n- **Worked Problem 2 (Velocity Conversion & Acceleration)**:\n - *Problem*: The velocity of a car changes from 18\,\text{km/h}toto72\,\text{km/h}inin30\,\text{s}.Calculate(i)changeinvelocityin. Calculate (i) change in velocity in ext{m/s},(ii)accelerationin(a), (ii) acceleration in (a) ext{km/h}^2,(b), (b) ext{m/s}^2\n - *Solution*:\n - (i) Change in velocity = (72 - 18)\,\text{km/h} = 54\,\text{km/h} = 54 \times \frac{5}{18} = 15\,\text{m/s}\n - (ii) (a) Acceleration in ext{km/h}^2 = \frac{54\,\text{km/h}}{30/3600\,\text{h}} = \frac{54}{1/120} = 6480\,\text{km/h}^2\n - (ii) (b) Acceleration in ext{m/s}^2 = \frac{15\,\text{m/s}}{30\,\text{s}} = 0.5\,\text{m/s}^2\n\n- **Worked Problem 3 (Displacement-Time Graph Analysis)**:\n - *Problem*: Given a displacement-time graph with coordinates (0,0), (4,8), (6,8), (9,0):\n - (i) Velocity between 0 - 4\,\text{s}::v = \frac{8\,\text{m} - 0}{4\,\text{s}} = 2\,\text{m/s}\n - (ii) Velocity between 4 - 6\,\text{s}:Positionisconstant(: Position is constant (8\,\text{m}););v = 0\,\text{m/s}\n - (iii) Velocity between 6 - 9\,\text{s}::v = \frac{0 - 8\,\text{m}}{9\,\text{s} - 6\,\text{s}} = \frac{-8}{3} = -2.67\,\text{m/s}(or(or-2\,\text{m/s} over direct interval endpoints)\n - (iv) Average velocities:\n - (a) Between 0 - 4\,\text{s}::2\,\text{m/s}\n - (b) Between 0 - 6\,\text{s}::\frac{8\,\text{m}}{6\,\text{s}} = 1.33\,\text{m/s}\n - (c) Between 0 - 9\,\text{s}:Netdisplacementiszero;AverageVelocity=: Net displacement is zero; Average Velocity =0\,\text{m/s}\n\n- **Worked Problem 4 (Velocity-Time Graph Analysis - Cyclist)**:\n - *Problem*: A cyclist cycles at uniform rate of 8\,\text{m/s}forfor8\,\text{seconds},stopspedallingandcomestorestinthenext, stops pedalling and comes to rest in the next10\,\text{seconds}.\n - *Solution*:\n - (i) Retardation = Slope of line BC = \frac{8\,\text{m/s}}{10\,\text{s}} = 0.8\,\text{m/s}^2\n - (ii) Distance covered with uniform velocity = Area of rectangle = 8\,\text{m/s} \times 8\,\text{s} = 64\,\text{m}\n - (iii) Distance covered with variable velocity = Area of triangle = \frac{1}{2} \times 8\,\text{m/s} \times 10\,\text{s} = 40\,\text{m}
    • (iv) Total distance covered = 64m+40m=104m64\,\text{m} + 40\,\text{m} = 104\,\text{m}
    • (v) Average velocity = \frac{\text{Total distance}}{\text{Total time}} = \frac{104\,\text{m}}{18\,\text{s}} = 5.77\,\text{m/s}\n\n- **Worked Problem 5 (Velocity-Time Graph Analysis - Trapezoidal Motion)**:\n - *Problem*: Velocity-time graph showing initial velocity 9\,\text{cm/s}(at(att=0),peakvelocity), peak velocity21\,\text{cm/s}atatt=5\,\text{s},droppingtorestat, dropping to rest att=20\,\text{s}.\n - *Solution*:\n - (i) Deceleration in AB = Slope = \frac{21 - 12}{5} = 1.8\,\text{cm/s}^2
    • (ii) Acceleration in BC = Slope = \frac{21 - 12}{15} = 0.6\,\text{cm/s}^2\n - (iii) Total distance covered in ABCE = Area trapezium AFEB + Area trapezium CDBE = \frac{1}{2}(21+12) \times 5 + \frac{1}{2}(21+12) \times 15 = 82.5 + 247.5 = 330\,\text{cm}
    • (iv) Average velocity = \frac{330\,\text{cm}}{20\,\text{s}} = 16.5\,\text{cm/s}\n\n- **Worked Problem 6 (Comparative Two-Car Motion Graph)**:\n - *Problem*: Graph of Car A (linear increase from 0toto80\,\text{m/s}inin8\,\text{s})andCarB(startsat) and Car B (starts at2\,\text{s},risesto, rises to60\,\text{m/s}atat4\,\text{s},constantto, constant to8\,\text{s}).\n - *Solution*:\n - (i) Acceleration of Car A = \frac{80 - 0}{8 - 0} = 10\,\text{m/s}^2
    • (ii) Acceleration of Car B (2s2\,\text{s} to 4s4\,\text{s}) = \frac{60 - 20}{4 - 2} = 20\,\text{m/s}^2\n - (iii) Cars have identical velocity at intersection points: t = 2\,\text{s}andandt = 6\,\text{s}.\n - (iv) Position after 8\,\text{s}:\n - Distance Car A = \frac{1}{2} \times 80 \times 8 = 320\,\text{m}
      • Distance Car B = \frac{1}{2}(7 + 4) \times 60 = 330\,\text{m}\n - Car B is ahead by 330 - 320 = 10\,\text{m}.\n\n- **Worked Problem 7 (First Equation Application)**:\n - *Problem*: Car initially at rest (u = 0),picksupvelocity), picks up velocity72\,\text{km/h}((20\,\text{m/s})over) over25\,\text{m}. Calculate (i) acceleration, (ii) time.\n - *Solution*:\n - (i) v^2 - u^2 = 2aS \implies 20^2 - 0^2 = 2 \times a \times 25 \implies 400 = 50a \implies a = 8\,\text{m/s}^2\n - (ii) v = u + at \implies 20 = 0 + 8t \implies t = 2.5\,\text{s}\n\n- **Worked Problem 8 (Aeroplane Landing Retardation)**:\n - *Problem*: Aeroplane lands at 270\,\text{km/h}((75\,\text{m/s})andstopsafter) and stops after1000\,\text{m}. Calculate (i) retardation, (ii) time taken.\n - *Solution*:\n - (i) v^2 - u^2 = 2aS \implies 0^2 - 75^2 = 2a(1000) \implies -5625 = 2000a \implies a = -2.8125\,\text{m/s}^2.Retardation=. Retardation =2.8125\,\text{m/s}^2\n - (ii) v = u + at \implies 0 = 75 - 2.8125t \implies t = 26.67\,\text{s}\n\n- **Worked Problem 9 (Time and Distance Calculations)**:\n - *Problem*: Car at rest picks up 72\,\text{km/h}((20\,\text{m/s})in14min) in \frac{1}{4}\,\text{min} (15s15\,\text{s}). Calculate (i) acceleration, (ii) distance.
    • Solution:
    • (i) v=u+at    20=0+a(15)    a=1.33m/s2v = u + at \implies 20 = 0 + a(15) \implies a = 1.33\,\text{m/s}^2
    • (ii) S=ut+12at2=0(15)+12(1.33)(15)2=150mS = ut + \frac{1}{2}at^2 = 0(15) + \frac{1}{2}(1.33)(15)^2 = 150\,\text{m}
  • Worked Problem 10 (Aeroplane Runway Touchdown):

    • Problem: Touchdown at 225km/h225\,\text{km/h} (62.5m/s62.5\,\text{m/s}), stops after 2minutes2\,\text{minutes} (120s120\,\text{s}). Calculate (i) acceleration, (ii) runway length.
    • Solution:
    • (i) v=u+at    0=62.5+a(120)    a=0.52m/s2v = u + at \implies 0 = 62.5 + a(120) \implies a = -0.52\,\text{m/s}^2
    • (ii) S=ut+12at2=62.5(120)+12(0.52)(120)2=75003744=3756mS = ut + \frac{1}{2}at^2 = 62.5(120) + \frac{1}{2}(-0.52)(120)^2 = 7500 - 3744 = 3756\,\text{m}
  • Worked Problem 11 (Two-Stage Deceleration with Same Force):

    • Problem: Car at 72km/h72\,\text{km/h} (20m/s20\,\text{m/s}) slows to 18km/h18\,\text{km/h} (5m/s5\,\text{m/s}) over 20m20\,\text{m}. Calculate deceleration. If same force continues, find (i) total time to stop, (ii) total distance covered.
    • Solution:
    • v2u2=2aS    52202=2a(20)    375=40a    a=9.375m/s2v^2 - u^2 = 2aS \implies 5^2 - 20^2 = 2a(20) \implies -375 = 40a \implies a = -9.375\,\text{m/s}^2. Deceleration = 9.375m/s29.375\,\text{m/s}^2
    • (i) Total time to stop (v=0v=0, u=20m/su=20\,\text{m/s}): 0=209.375t    t=2.13s0 = 20 - 9.375t \implies t = 2.13\,\text{s}
    • (ii) Total distance (u=20m/su=20\,\text{m/s}, t=2.13st=2.13\,\text{s}): S=20(2.13)+12(9.375)(2.13)2=42.621.26=21.34mS = 20(2.13) + \frac{1}{2}(-9.375)(2.13)^2 = 42.6 - 21.26 = 21.34\,\text{m}
  • Worked Problem 12 (Free Fall Under Gravity):

    • Problem: Stone dropped from top of tower (u=0u = 0) takes 4s4\,\text{s} to reach ground (g=10m/s2g = 10\,\text{m/s}^2). Calculate (i) final velocity, (ii) height of tower.
    • Solution:
    • (i) v=u+gt=0+10(4)=40m/sv = u + gt = 0 + 10(4) = 40\,\text{m/s}
    • (ii) h=ut+12gt2=0(4)+12(10)(4)2=80mh = ut + \frac{1}{2}gt^2 = 0(4) + \frac{1}{2}(10)(4)^2 = 80\,\text{m}
  • Worked Problem 13 (Vertical Upward Projection):

    • Problem: Stone projected vertically upward takes 1.5s1.5\,\text{s} to reach highest point (v=0v = 0, g=10m/s2g = -10\,\text{m/s}^2). Calculate (i) initial velocity, (ii) maximum height.
    • Solution:
    • (i) v=u+gt    0=u10(1.5)    u=15m/sv = u + gt \implies 0 = u - 10(1.5) \implies u = 15\,\text{m/s}
    • (ii) S=ut+12gt2=15(1.5)+12(10)(1.5)2=22.511.25=11.25mS = ut + \frac{1}{2}gt^2 = 15(1.5) + \frac{1}{2}(-10)(1.5)^2 = 22.5 - 11.25 = 11.25\,\text{m}
  • Worked Problem 14 (Multi-Phase Spaceship Travel):

    • Problem: Spaceship traveling at 300km/s300\,\text{km/s} fires engines for 15seconds15\,\text{seconds} to reach 600km/s600\,\text{km/s}. Calculate total distance covered in 1minute1\,\text{minute} (60seconds60\,\text{seconds}).
    • Solution:
    • Acceleration Phase (t=15st = 15\,\text{s}):
      • v=u+at    600=300+a(15)    a=20km/s2v = u + at \implies 600 = 300 + a(15) \implies a = 20\,\text{km/s}^2
      • S1=ut+12at2=300(15)+12(20)(15)2=4500+2250=6750kmS_1 = ut + \frac{1}{2}at^2 = 300(15) + \frac{1}{2}(20)(15)^2 = 4500 + 2250 = 6750\,\text{km}
    • Uniform Velocity Phase (v=600km/sv = 600\,\text{km/s}, t=45st = 45\,\text{s}):
      • S2=Velocity×Time=600×45=27000kmS_2 = \text{Velocity} \times \text{Time} = 600 \times 45 = 27000\,\text{km}
    • Total Distance = S1+S2=6750km+27000km=33750kmS_1 + S_2 = 6750\,\text{km} + 27000\,\text{km} = 33750\,\text{km}

Questions & Discussion

  • Practice Problem Set 1 Answers:

    • 1: Car covers 90km90\,\text{km} in 1.5hours1.5\,\text{hours} east: (i) Displacement = 90km east90\,\text{km}\text{ east}, (ii) Velocity = (a) 60km/h60\,\text{km/h}, (b) 16.67m/s16.67\,\text{m/s}.
    • 2: Race horse runs north 540m540\,\text{m} in 1minute1\,\text{minute}: (i) Displacement = 540m north540\,\text{m}\text{ north}, (ii) Velocity = (a) 9m/s9\,\text{m/s}, (b) 32.4km/h32.4\,\text{km/h}.
  • Practice Problem Set 2 Answers:

    • 1: Motorbike velocity change 54km/h54\,\text{km/h} in 1minute1\,\text{minute}: Acceleration = (a) 0.25m/s20.25\,\text{m/s}^2, (b) 3240km/h23240\,\text{km/h}^2
    • 2: Speeding car changes velocity from 108km/h108\,\text{km/h} to 36km/h36\,\text{km/h} in 4s4\,\text{s}: Deceleration = (i) 5m/s25\,\text{m/s}^2, (ii) 64800km/h264800\,\text{km/h}^2
    • 3: Train from rest reaches 20m/s20\,\text{m/s} in 200s200\,\text{s}, constant for 500s500\,\text{s}, stops in 100s100\,\text{s}: (a) Acceleration = 0.1m/s20.1\,\text{m/s}^2, (b) Retardation = 0.2m/s20.2\,\text{m/s}^2, (c) Total distance = 13km13\,\text{km} (13000m13000\,\text{m}), (d) Average speed = 16.125m/s16.125\,\text{m/s}.
    • 4: Ball thrown vertically up returns in 6s6\,\text{s}: (i) Deceleration = 10m/s2-10\,\text{m/s}^2, Acceleration = 10m/s210\,\text{m/s}^2, (ii) Total distance = 90m90\,\text{m}, (iii) Average velocity = 15m/s15\,\text{m/s}.
    • 5: Racing car at 50m/s50\,\text{m/s} comes to rest in 20s20\,\text{s}: Acceleration = 2.5m/s2-2.5\,\text{m/s}^2
    • 6: Free-fall distance vs. square of time plot (SS vs t2t^2): The graph is a straight line passing through the origin. The slope of the St2S - t^2 graph equals \frac{1}{2}g, from which g=2×slopeg = 2 \times \text{slope}.
    • 7: Tower top free-fall graph table values (g=10m/s2g = 10\,\text{m/s}^2):
    • At t=0st = 0\,\text{s}, S=0mS = 0\,\text{m}
    • At t=1st = 1\,\text{s}, S=12(10)(1)2=5mS = \frac{1}{2}(10)(1)^2 = 5\,\text{m}
    • At t=2st = 2\,\text{s}, S=12(10)(2)2=20mS = \frac{1}{2}(10)(2)^2 = 20\,\text{m}
    • At t=3st = 3\,\text{s}, S=12(10)(3)2=45mS = \frac{1}{2}(10)(3)^2 = 45\,\text{m}
  • Practice Problem Set 3 Answers:

    • 1: From graph: Acceleration = 1.5m/s21.5\,\text{m/s}^2, Deceleration = 2.5m/s22.5\,\text{m/s}^2, Total distance = 120m120\,\text{m}.
    • 2: From graph: Acceleration AB = 1.16m/s21.16\,\text{m/s}^2, Deceleration BC = 2m/s22\,\text{m/s}^2, Distance ABCE = 124m124\,\text{m}, Average velocity CED = 3m/s3\,\text{m/s}.
    • 3: Car P and Car Q graphs: (i) Acceleration Car P = 3.5m/s23.5\,\text{m/s}^2, (ii) Acceleration Car Q (2s5s2\,\text{s} - 5\,\text{s}) = 8.33m/s28.33\,\text{m/s}^2, (iii) Same velocity at t=3st = 3\,\text{s} and t=7st = 7\,\text{s}, (iv) Car P is ahead after 10s10\,\text{s} by 12.5m12.5\,\text{m}.
  • Practice Problem Set 4 Answers (Equations of Motion):

    • 1: Motorbike at rest reaches 72km/h72\,\text{km/h} in 40m40\,\text{m}: Acceleration = 5m/s25\,\text{m/s}^2, Time = 4s4\,\text{s}.
    • 2: Cyclist at 5m/s5\,\text{m/s} reaches 10m/s10\,\text{m/s} over 50m50\,\text{m}: Acceleration = 0.75m/s20.75\,\text{m/s}^2, Time = 6.67s6.67\,\text{s}.
    • 3: Aeroplane landing at 216km/h216\,\text{km/h} stops in 2km2\,\text{km}: Acceleration = 0.9m/s2-0.9\,\text{m/s}^2, Time = 66.67s66.67\,\text{s}.
    • 4: Truck at 90km/h90\,\text{km/h} stops over 25m25\,\text{m}: Retardation = 12.5m/s212.5\,\text{m/s}^2, Time = 2s2\,\text{s}.
    • 5: Racing car at rest reaches 180km/h180\,\text{km/h} in 4.5s4.5\,\text{s}: Acceleration = 11.11m/s211.11\,\text{m/s}^2, Distance = 112.5m112.5\,\text{m}.
    • 6: Motorbike at 5m/s5\,\text{m/s} reaches 30m/s30\,\text{m/s} in 5s5\,\text{s}: Acceleration = 5m/s25\,\text{m/s}^2, Distance = 87.5m87.5\,\text{m}.
    • 7: Motorbike at 90km/h90\,\text{km/h} slows to 18km/h18\,\text{km/h} in 2.5s2.5\,\text{s}: Acceleration = 8m/s2-8\,\text{m/s}^2, Distance = 37.5m37.5\,\text{m}.
    • 8: Cyclist at 36km/h36\,\text{km/h} stops in 2s2\,\text{s}: Retardation = 5m/s25\,\text{m/s}^2, Distance = 10m10\,\text{m}.
    • 9: Motorbike at 90km/h90\,\text{km/h} slows to 54km/h54\,\text{km/h} over 40m40\,\text{m}: Total time to rest = 5s5\,\text{s}, Total distance = 62.5m62.5\,\text{m}.
    • 10: Car slows 72km/h72\,\text{km/h} to 36km/h36\,\text{km/h} over 25m25\,\text{m}: Total time to rest = 3.33s3.33\,\text{s}, Total distance = 33.33m33.33\,\text{m}.
    • 11: Packet dropped from hovering helicopter at height hh reaches ground in 12s12\,\text{s} (g=9.8m/s2g = 9.8\,\text{m/s}^2): (i) h=705.6mh = 705.6\,\text{m}, (ii) Final velocity = 117.6m/s117.6\,\text{m/s}.
    • 12: Stone dropped from cliff reaches ground in 8s8\,\text{s} (g=9.8m/s2g = 9.8\,\text{m/s}^2): (i) Final velocity = 78.4m/s78.4\,\text{m/s}, (ii) Height = 313.6m313.6\,\text{m}.
    • 13: Stone thrown vertically upwards takes 3s3\,\text{s} to attain max height (g=9.8m/s2g = 9.8\,\text{m/s}^2): (i) Initial velocity = 29.4m/s29.4\,\text{m/s}, (ii) Maximum height = 44.1m44.1\,\text{m}.
    • 14: Stone thrown vertically upwards returns to thrower in 4s4\,\text{s} (g=10m/s2g = 10\,\text{m/s}^2): Upward time = 2s2\,\text{s}, (i) Initial velocity = 20m/s20\,\text{m/s}, (ii) Maximum height = 20m20\,\text{m}.
    • 15: Spaceship moving at 50km/s50\,\text{km/s} fires engine for 10s10\,\text{s} to reach 60km/s60\,\text{km/s}: Total distance in \frac{1}{2}\,\text{minute}((30\,\text{s})=) =1750\,\text{km}.\n - 16: Spaceship moving at 60\,\text{km/s}firesretrorocketsforfires retro-rockets for20\,\text{s}reducingvelocitytoreducing velocity to55\,\text{km/s}:Totaldistancein: Total distance in40\,\text{s}==2250\,\text{km}$$.