DA FUQ

Teaching Mathematics through Problem Solving

Overview

  • Problem-solving lessons can be structured into three main phases: Before, During, and After.

Phase 1: Before the Lesson

  • Activate Prior Knowledge:

    • Start with a simpler version of the task related to the main problem.

    • Connect tasks to students' experiences.

    • Encourage brainstorming of approaches and solution strategies.

    • Guide students to estimate or predict the nature of tasks (single computation vs. procedural development).

  • Ensure Understanding of the Problem:

    • Have students articulate what the problem is asking.

    • Clarify any potentially confusing vocabulary.

    • Reinforce that understanding the problem does not equate to explaining how to solve it.

  • Establish Clear Expectations:

    • Inform students how they will work (individually, pairs, or groups) and how they will share their solutions.

Phase 2: During the Lesson

  • Let Go:

    • Observe students and refrain from intervening too early to allow them to discover solutions themselves.

  • Notice Students' Mathematical Thinking:

    • Ask questions based on students' responses and work.

      • Example prompts:

        • "Can you tell me what you’re doing?"

        • "What strategy are you using?"

    • Support their thinking without providing direct solutions.

    • Encourage exploration of different problem-solving strategies (e.g., using diagrams).

Phase 3: After the Lesson

  • Provide Appropriate Support:

    • Help students reflect on their thinking and reasoning processes without judgment.

  • Promote a Community of Learners:

    • Foster respectful peer interactions and discussions.

    • Avoid grading responses during the discussion, instead focus on sharing ideas.

  • Summarize and Formalize Main Ideas:

    • Help students connect different strategies, reinforce terminology and define key concepts.

    • Lay the groundwork for future tasks and activities.

Key Strategies for Engagement

  • Challenge advanced students with extension questions (e.g., exploring alternative solutions or applications).

  • Facilitate effective classroom discourse using role-playing and examples to model appropriate interaction.