Vectors Summary
Vectors in a Plane
Vectors and Scalars
Vectors are used in physics to describe quantities with magnitude and direction (e.g., motion, force).
Scalars have magnitude only (e.g., time, mass, area).
Vectors have both magnitude and direction (e.g., displacement, velocity, force, acceleration).
Vectors are represented by a line segment with an arrow indicating direction; denoted by a symbol with a tilde (e.g., ).
Two vectors are equal if their magnitude and direction are equal.
Addition of Vectors - Triangle Rule
If traveling from A to B (vector ) and then from B to C (vector ), the resultant vector from A to C is the sum: .
Negative of a Vector
If is the vector from A to B, then is the vector from B to A.
Subtracting vectors involves adding the negative of the second vector to the first.
Scalar Multiplication
Multiplying a vector by a scalar changes the magnitude.
If the scalar is negative, the direction is reversed.
Example: If vector has a magnitude of 10 and a direction of north, then has a magnitude of 30 and a direction of north, while has a magnitude of 20 and a direction of south.
Magnitude and Direction
Pythagoras' theorem is used to find the magnitude of the resultant vector.
Trigonometry is used to find the direction (angle).
True bearings: Start at 0° and move clockwise.
Conventional bearings: N/S ° and then E/W.
Cartesian Form of a Vector
A vector can be represented in 2-dimensional planes
A position vector defines a point by magnitude and direction relative to the origin.
A vector can be expressed as , where and are unit vectors along the x and y axes, respectively.
Ordered Pair and Column Vector Notation
If a point C has coordinates (x, y), then .
Vector can be expressed as an ordered pair (x, y) or in column vector notation as .
Converting from Cartesian to Polar Form
Find the magnitude: .
Find the direction: ; adjust the angle based on the quadrant.
Polar form: , where r is the magnitude and is the direction from the positive x-axis.
Converting from Polar to Cartesian Form
Resolve the vector into its x and y components: , .
Multiplying by a Scalar in Cartesian Form
If , then .
Scalar Multiplication in Polar Form
Multiplying by a positive scalar affects the magnitude only.
Multiplying by a negative scalar reverses the direction.
Position Vectors
The vector between two points A(x1, y1) and B(x2, y2) is given by: .
Unit Vectors
Unit vectors have a magnitude of 1.
A unit vector in the direction of is found by dividing the vector by its magnitude: .