Vectors & Matrices in Two Dimensions – Comprehensive Notes
Administrative & Context Notes
- Summer & Fall classes open for enrollment; scheduling reminder.
- Class: Precalculus – Week 15 (Vectors & Matrices in 2 D) — Jun 29
- Instructor: Annie Meyers; time slots given in ET/PT.
Review of 2-D Vectors
- Vectors viewed as instructions for a robot: 1st component → horizontal displacement; 2nd component → vertical displacement.
- Components written column-style \begin{pmatrix}x\y\end{pmatrix} or plain text “(x; y)”.
- Robot metaphor reinforces geometric meaning of addition & scalar multiplication.
Dot Product
- Definition for \mathbf{x}=\begin{pmatrix}x1\x2\end{pmatrix},\;\mathbf{y}=\begin{pmatrix}y1\y2\end{pmatrix}:
\mathbf{x}\,\cdot\,\mathbf{y}=x1y1+x2y2. - Properties
• Commutative: \mathbf{x}\cdot\mathbf{y}=\mathbf{y}\cdot\mathbf{x}.
• Scalar (real-valued) output. - Self-dot gives squared magnitude: |\mathbf{x}|^{2}=\mathbf{x}\cdot\mathbf{x}.
Magnitude
- |\mathbf{x}|=\sqrt{x1^{2}+x2^{2}}. Examples: |\begin{pmatrix}1\2\end{pmatrix}|=\sqrt5,\;|\begin{pmatrix}3\1\end{pmatrix}|=\sqrt{10}. (Used later for triangle inequality.)
Geometric Constructions with Two Given Basis Vectors
- Two specific vectors (diagrammed) named \mathbf{x},\mathbf{y}.
- Students practiced identifying: 2\mathbf{y},\;\mathbf{x}+\mathbf{y},\;2\mathbf{x}-\mathbf{y},\;\mathbf{x}+2\mathbf{y}. Key points:
• Head-to-tail rule for addition.
• Parallel scaling recognisable on grid lines drawn parallel to \mathbf{x},\mathbf{y}. - Trick question: no arrow in diagram equalled \mathbf{x}-\mathbf{y}.
Linear Combinations
- General form in 2-D: a\mathbf{x}+b\mathbf{y}. Scalars a,b\in\mathbb R.
- Example 1: \mathbf{c}=\mathbf{x}+\mathbf{y}\Rightarrow (1)\mathbf{x}+(1)\mathbf{y}.
- Example 2 (non-integer coefficients).
• Target \mathbf{v}=\begin{pmatrix}5\4\end{pmatrix}.
• Algebraic system \begin{cases}a+3b=5\2a+b=4\end{cases} solved to a=\tfrac75,\;b=\tfrac65.
• Therefore \mathbf{v}=\tfrac75\mathbf{x}+\tfrac65\mathbf{y}. - Example 3 (impossible case).
• Showed \mathbf{w}=\begin{pmatrix}5\2\end{pmatrix} cannot be written from the set {\mathbf{x},\,\mathbf{y},\,2\mathbf{y}} because all three candidate vectors are parallel; algebraic system inconsistent.
Using Linear Combinations in Dot-Product Problems
- To find angle between \mathbf{v}=\mathbf{x}+\mathbf{y} and \mathbf{w}=3\mathbf{x}-2\mathbf{y} given |\mathbf{x}|=\sqrt5,\,|\mathbf{y}|=\sqrt{10},\,\mathbf{x}\cdot\mathbf{y}=5.
- Algebraic expansion (linearity):
\mathbf{v}\cdot\mathbf{w}=(\mathbf{x}+\mathbf{y})\cdot(3\mathbf{x}-2\mathbf{y})=3\mathbf{x}\cdot\mathbf{x}-2\mathbf{x}\cdot\mathbf{y}+3\mathbf{y}\cdot\mathbf{x}-2\mathbf{y}\cdot\mathbf{y}. Simplifies to 0. - Hence \cos\theta=0\;\Rightarrow\;\theta=90^{\circ}.
Magnitude of a Linear Combination
- Computed |\mathbf{v}|=|\mathbf{x}+\mathbf{y}|.
• Direct triangle inequality only gives an upper bound.
• Dot-product route: |\mathbf{v}|^{2}=(\mathbf{x}+\mathbf{y})\cdot(\mathbf{x}+\mathbf{y})=|\mathbf{x}|^{2}+2\mathbf{x}\cdot\mathbf{y}+|\mathbf{y}|^{2}=5+2\cdot5+10=25.
• Thus |\mathbf{v}|=5.
Projections
- Definition: Projection of \mathbf{v} onto \mathbf{u} (notation \operatorname{proj}_{\mathbf{u}}\mathbf{v}) is the “shadow” of \mathbf{v} on a line having direction \mathbf{u}, with light rays perpendicular to that line.
- Facts observed geometrically:
• If angle between \mathbf{v},\mathbf{u} is acute ⇒ projection is positive multiple of \mathbf{u}.
• Obtuse ⇒ negative multiple.
• Right angle ⇒ zero vector.
• If \mathbf{v} is already parallel to \mathbf{u} ⇒ projection equals \mathbf{v} itself. - Numerical Example: project \begin{pmatrix}2\3\end{pmatrix} onto \mathbf{u}=\begin{pmatrix}-1\0\end{pmatrix}.
• Direction line horizontal (slope 0).
• Projection found visually: \begin{pmatrix}-2\0\end{pmatrix} (opposite orientation still valid). - Algebraic formula deferred to later lecture; focus kept on geometric intuition.
Introduction to Matrices
- Matrix = rectangular array of numbers.
• Pronunciation: “MAY-trix”; plural “MAY-tri-seez”. - Notation examples: \begin{pmatrix}1&2\3&4\end{pmatrix}\;\equiv\;(1,2;3,4).
- Dimensions (m × n): m rows (height), n columns (width).
- Rows/Columns treated as vectors: \text{row}1(A),\text{row}2(A);\;\text{col}1(A),\text{col}2(A).
Matrix Addition & Scalar Multiplication (2 × 2 only for now)
- Component-wise:
\begin{pmatrix}1&-1\3&6\end{pmatrix}+\begin{pmatrix}-6&5\3&2\end{pmatrix}=\begin{pmatrix}-5&4\6&8\end{pmatrix}. - Scalar example: 3\begin{pmatrix}1&2\3&4\end{pmatrix}=\begin{pmatrix}3&6\9&12\end{pmatrix}.
Matrix-Vector Multiplication
- Definition: For A=\begin{pmatrix}a&b\c&d\end{pmatrix},\;\mathbf{v}=\begin{pmatrix}v1\v2\end{pmatrix}
A\mathbf{v}=\begin{pmatrix}(a,b)\cdot(v1,v2)\(c,d)\cdot(v1,v2)\end{pmatrix}=\begin{pmatrix}av1+bv2\cv1+dv2\end{pmatrix}. (Row-dot-vector rule.) - Practice:
• A=\begin{pmatrix}1&2\4&-1\end{pmatrix},\;\mathbf{e}1=\begin{pmatrix}1\0\end{pmatrix}\Rightarrow A\mathbf{e}1=\begin{pmatrix}1\4\end{pmatrix}.
• Same matrix with \begin{pmatrix}2\1\end{pmatrix}\Rightarrow\begin{pmatrix}4\7\end{pmatrix}.
Important Special Matrices
- Identity I=\begin{pmatrix}1&0\0&1\end{pmatrix}
• Acts as identity function: I\mathbf{v}=\mathbf{v}\;\forall\mathbf{v}. - Rotation by 90^{\circ} counter-clockwise: J=\begin{pmatrix}0&-1\1&0\end{pmatrix}.
• Maps \begin{pmatrix}v1\v2\end{pmatrix}\mapsto\begin{pmatrix}-v2\v1\end{pmatrix}.
• Proven via correspondence with multiplying complex number a+bi by i. - Reflection across the line y=x (direction vector \begin{pmatrix}1\1\end{pmatrix}): R=\begin{pmatrix}0&1\1&0\end{pmatrix}.
• Swaps coordinates: R\begin{pmatrix}v1\v2\end{pmatrix}=\begin{pmatrix}v2\v1\end{pmatrix}. Not a rotation (angle depends on input).
Conceptual View: Matrices as Functions
- Any 2 × 2 matrix defines a linear transformation T:\mathbb R^{2}\to\mathbb R^{2},\;T(\mathbf{v})=A\mathbf{v}.
- Examples:
• I → identity function.
• J → rotation by \tfrac{\pi}{2}.
• R → reflection about line in direction \begin{pmatrix}1\1\end{pmatrix}.
Additional Numerical & Diagram Insights
- Slope connection: direction vector (-1,0) ⇒ horizontal line (slope 0).
- Direction vectors for lines used in projection tasks: any non-zero scalar multiple qualifies.
- Emphasis that vectors have no fixed location ⇒ rotations/reflections independent of centre, lines only need direction.
- Triangle Inequality revisited: |\mathbf{x}+\mathbf{y}|\le|\mathbf{x}|+|\mathbf{y}|.
- Perpendicular vectors have zero projection, dot product 0.
- Parallelism & scalar multiples: k\mathbf{u} gives same direction for any non-zero k\in\mathbb R.
Key Vocabulary
- Vector, scalar, dot product, magnitude, linear combination, span (implicitly introduced), projection, direction vector, matrix, row, column, identity matrix, transformation, rotation, reflection.
- Copyright notice: material protected; printing for personal use only.
- Reminder about class schedule break for July 4.
Takeaways & Next Steps
- Comfort with writing/solving linear combinations is foundational for future study (basis, span, linear independence upcoming).
- Geometric intuition of projection critical for later formula derivation and applications (least squares, components, work).
- Matrix arithmetic (especially multiplication) lays groundwork for solving systems, transformations and later eigenvalues.
- Upcoming classes will delve deeper into projections’ algebraic formula, conditions for expressing vectors as combinations, and broader linear algebra concepts.