AP Physics C Exam Review Notes
College Board Resources
- College board practice (index 1 to 33)
- Links to College Board videos:
- https://www.youtube.com/watch?v=ZzwzMV9Nz8w&list=PLoGgviqq48467T6PU5a6QwxNgUb5SgI9V&index=1
- https://www.youtube.com/watch?v=n3QYjaF8Zn0&list=PLoGgviqq48467T6PU5a6QwxNgUb5SgI9V&index=33
Exam Preparation Books
- The Princeton Review: AP Physics C Prep, 2023 (2 full-length practice tests).
- McGraw Hill: 5 Steps to a 5, AP Physics C, 2023 (3 practice exams).
- Barron's AP Physics C Premium, 2023 (4 full-length practice tests).
Guiding Principle: Motion Graphs
- Relationship between position, velocity, and acceleration graphs.
- Slope:
- Position-time graph: slope gives velocity.
- Velocity-time graph: slope gives acceleration.
- Area:
- Velocity-time graph: area gives displacement.
- Acceleration-time graph: area gives change in velocity.
Constant Acceleration Graphs (1D)
- Typical graphs for constant acceleration (a=0).
- For free fall, a=g (=10m/s2).
Constant Acceleration Motion Graphs (a=0)
- Examples:
- Toy cars (a > 0).
- Free fall (a > 0).
- Car on slope (a > 0).
Instantaneous Velocity (Calculus)
- Instantaneous velocity is the rate of change of position in time.
- v=dtdx (x and v are vectors).
- Instantaneous velocity is the slope (tangent) of the position-time graph at that time.
Guiding Principle: Projectile Motion
- Horizontal and vertical motions are independent.
- Horizontal motion: constant velocity.
- Vertical motion: constant acceleration g.
Projectile Motion Equations
- Horizontal equations can be derived from vertical equations by setting acceleration g=0.
- Vertical equations:
- v<em>yf=v</em>yi+gΔt
- Δy=21(v<em>yi+v</em>yf)Δt
- Δy=vyiΔt+21g(Δt)2
- v<em>yf2=v</em>yi2+2gΔy
- Horizontal equations:
- v<em>xf=v</em>xi
- Δx=vxiΔt
Projectile Motion: Resolve Components
- Resolve velocity into x and y components:
- vx=vcosΘ
- vy=vsinΘ
Guiding Principle: Problem Solving (Forces and Motion)
- Use the given motion to justify the force(s).
- Steps:
- Identify objects.
- Draw Free Body Diagram (FBD) of the object.
- Identify contact forces + weight.
- Solve the algebra.
Nature of Friction
- Static friction: keeps increasing until the object moves.
- Kinetic friction: stays the same when the object is moving.
- Kinetic friction is lower than the maximum static friction.
Guiding Principle: Circular Motion
- When an object is in circular motion, there must be a centripetal force.
- Uniform circular motion means angular acceleration α=0.
- Kinematics equations become:
- ω<em>f=ω</em>i
- Δθ=ωi(Δt)
- These equations are similar to projectile motion equations in the x (horizontal) direction.
Guiding Principle: Work and Energy
- Work changes total mechanical energy E.
- W=ΔE
- Valid for systems with conservative forces.
- E<em>total=K</em>trans+K<em>rot+U</em>g+Us=21mv2+21Iω2+mgy+21kx2
System Perspectives: Energy
- Object-gravity system:
- External force: gravity.
- Work done by gravity: W=mgΔy.
- GPE: none.
- System energy: E=K.
- Work-energy theorem: W=ΔE
- Object + Earth system (object not in orbit):
- External force: none.
- Work done by gravity: none.
- GPE: mgΔy.
- System energy: E=K+Ug.
- Work-energy theorem: W=ΔE=0
- Note: Potential energy (PE) requires an interaction between more than one object. A system of one object has no internal structure and cannot have PE.
Graph Representation: Energy
- Plot F∥ vs. displacement.
- Work done by force = area under the graph.
Work Done by Perpendicular Force?
- Example: uniform circular motion without gravity.
- Instantaneous displacement Δx is in the same direction as tangential speed v.
- Centripetal force is perpendicular to Δx at any time.
- Tangential speed v is constant.
- Therefore ΔK=0.
- From work-energy principle, W=ΔK=0.
- Work done by a perpendicular force is zero.
- Perpendicular force only changes the direction of motion.
Work and Force in 2D (and 3D)
- W=(F)(d) when the force is parallel to the displacement d.
- W=0 when the force is perpendicular to the displacement d.
- Resolve a force into parallel and perpendicular components.
- Only the parallel component (Fcosθ) does work.
- Therefore:
- W=Fdcosθ (F, d are + magnitudes).
- W=F<em>∥d (F</em>∥ can be + or -).
- where F∥=Fcosθ.
- W=F⋅d (vector dot product).
Comparison of Two Guiding Principles
- Impulse and Momentum:
- J=Δp
- Δp=0 or p = constant.
- Work and Energy:
- W=ΔE
- ΔE=0 or E = constant.
Energy Conservation
- Special case when no work is done.
- ΔE=ΔK+ΔUg=0
- Therefore E=K+Ug=constant
- Total mechanical energy E is conserved.
- Total mechanical energy E is constant.
Momentum
- Force is change of momentum in time.
- F=ΔtΔp=dtdp
Impulse and Force Graph
- J=Δp
- F=dtdp (slope formula).
- J=∫Fdt (area formula).
Problem Solving Strategy (Energy)
- Motion variables:
- Which motion variables are used in energy calculations? x, v
- Which motion variables are not used in energy calculations? t, a
- In general, see if you can solve the problem using energy. It is usually easier. If not, try Newton’s laws.
- Acceleration (a):
- a=ΔtΔv
- x axis = time (t), y axis = velocity (v)
- Velocity (v):
- v=ΔtΔx
- x axis = time (t), y axis = position (x)
- Force (F):
- F=ΔtΔp
- x axis = time (t), y axis = momentum (p)
- Torque (\tau):
- τ=ΔtΔL
- x axis = time (t), y axis = angular momentum (L)
- Impulse (J):
- J=FΔt
- x axis = time (t), y axis = force (F)
- Work (W):
- W=FΔx
- x axis = displacement (x), y axis = force (F)
- Δp=FΔt
- x axis = time (t), y axis = force (F)
- ΔL=τΔt
- x axis = time (t), y axis = torque (\tau)
System Perspective (Momentum)
- A closed (isolated) system is one in which there is no net external force.
- An open system is one in which there is a net external force.
System Perspective (Energy)
- A closed (isolated) system is one in which there is no work done.
- An open system is one in which there is work done on/by the system.
- Path independence in closed systems.
Guiding Principle: Rotational Motion
- Use what you learned in linear motion.
- Skills and contents are similar.
Guessmology Table
- Linear motion vs. Rotational motion:
- Displacement: x -> θ
- Velocity: v -> ω
- Acceleration: a -> α
- Inertia: m -> I
- Newton’s 2nd law: F=ma -> τ=Iα
- Work: W=F∥d -> W=τθ
- Kinetic energy: K=21mv2 -> K=21Iω2
- Momentum: p=mv -> L=Iω
Guessmology Table (cont.)
- Linear motion vs. Rotational motion:
- Guiding principle unit 4: W=ΔE (same for both)
- Guiding principle unit 5: J=Δp, Δp=FΔt -> ΔL=τΔt
Kinematics Equations Comparison
- Problem solving strategy:
- Variables given?
- Variables asked?
- Choose equation (note: last equation not in equation sheet)
- What’s missing?
- no displacement:
- Rotation: ω<em>f=ω</em>i+αΔt
- Linear: v<em>f=v</em>i+aΔt
- no final velocity:
- Rotation: Δθ=ωi(Δt)+(21)α(Δt)2
- Linear: Δx=vi(Δt)+(21)a(Δt)2
- no time:
- Rotation: ω<em>f2=ω</em>i2+2α(Δθ)
- Linear: v<em>f2=v</em>i2+2a(Δx)
- no acceleration:
- Rotation: Δθ=21(ω<em>f+ω</em>i)(Δt)
- Linear: Δx=(21)(v<em>f+v</em>i)(Δt)
Keywords
- Linear Motion vs. Rotational Motion:
- Linear displacement -> Angular displacement
- Linear velocity -> Angular velocity
- Linear acceleration -> Angular acceleration
- Mass -> Rotational inertia
- Work -> Work
- Translational kinetic energy -> Rotational kinetic energy
- Linear momentum -> Angular momentum
Rigid Object Equilibrium
- For point object in equilibrium: Fnet=0
- For rigid object in equilibrium: τ<em>net=0 and F</em>net=0
- There is no rotation. You can choose the pivot point anywhere.
Rolling and Slipping (Sliding)
- Rolling means there is no slipping:
- s=rθ
- vT=rω
- aT=rα
- Static friction
- If there is slipping (sliding):
- s=rθ
- vT=rω
- aT=rα
- Kinetic friction
Guiding Principle: SHM
- A linear restoring force that is proportional to displacement.
- Restoring force F=−kx
Summary: SHM
- x=Acos(ωt) position
- vx=−Aωsin(ωt) velocity
- ax=−Aω2cos(ωt) acceleration
- ax=−ω2x
- ω angular frequency
- A amplitude
- f=2πω frequency
- T=f1 period
SHM (Calculus)
- v=dtdx
- a=dtdv=dt2d2x
- F=ma=mdt2d2x
- Linear restoring force F=−kx
- Substitute: mdt2d2x+kx=0
- Substitute mk=ω2 (k and m are positive)
- dt2d2x+ω2x=0 (2nd order differential equation in x)
- Solution:
- x=Acos(ωt+φ) or x=acos(ωt)+bsin(ωt)
- (A, φ) or (a, b) are constants of integration
Orbit Physics
- True for orbits around an infinite mass e.g.
- Planet around Sun
- Satellites around earth
- For planets and satellites in circular orbit
- centripetal force = gravitational force
- For planets and satellites in elliptical orbit
- Angular momentum is conserved
- Energy is conserved