Light – Reflection, Refraction & Lenses (Quick Review)

Light Basics

  • Light: form of energy enabling vision; travels in straight lines (rectilinear propagation)

  • Speed in vacuum 3×108 m s−13\times10^{8}\ \text{m s}^{-1}; decreases in denser media

Reflection of Light

  • Reflection: bouncing back of light from a surface

  • Laws: 1) i=ri=r 2) Incident ray, reflected ray, normal lie in same plane

  • Lateral inversion: left–right reversal in plane-mirror images

Plane Mirror Image

  • Image: virtual, erect, laterally inverted

  • Size and distance: h<em>i=h</em>oh<em>i=h</em>o ; d<em>i=d</em>od<em>i=d</em>o

  • Focal length f=∞f=\infty

Spherical Mirrors

  • Concave: converging; Convex: diverging

  • Key terms: Pole PP, Centre CC, Radius RR, Focus FF, R=2fR=2f

Image by Concave Mirror (object → image)
  • At ∞\infty → at FF, highly diminished, real-inverted

  • Beyond CC → between FF and CC, diminished, real-inverted

  • At CC → at CC, same size, real-inverted

  • Between CC and FF → beyond CC, enlarged, real-inverted

  • At FF → ∞\infty (no image)

  • Between PP and FF → behind mirror, enlarged, virtual-erect

Image by Convex Mirror
  • At ∞\infty → at FF (behind mirror), point-sized, virtual-erect

  • Anywhere else → between PP and FF, diminished, virtual-erect

Uses
  • Concave: shaving/dentist mirrors, headlights, solar furnaces

  • Convex: vehicle rear-view, security mirrors

Sign Convention (Mirrors)

  • Distances measured from PP along incident light ++, opposite −-

  • Height above axis ++, below −-

  • For mirrors: uu negative, f<em>concavef<em>{concave} negative, f</em>convexf</em>{convex} positive

Mirror Formula & Magnification

  • 1f=1v+1u\frac{1}{f}=\frac{1}{v}+\frac{1}{u}

  • Magnification m=h<em>ih</em>o=−vum=\frac{h<em>i}{h</em>o}= -\frac{v}{u}
    • m>0m>0 virtual-erect; m<0m<0 real-inverted

Refraction of Light

  • Refraction: bending due to change in speed across media

  • Laws (Snell): 1) Incident, refracted ray & normal coplanar 2) sin⁡isin⁡r=n21=constant\frac{\sin i}{\sin r}=n_{21}=\text{constant}

  • Rarer→denser: bends towards normal; denser→rarer: away

Refractive Index

  • Absolute: n=cvn=\frac{c}{v}

  • Relative: n<em>21=v</em>1v2n<em>{21}=\frac{v</em>1}{v_2}

  • Optically denser medium has higher nn (lower speed)

Glass Slab

  • Emergent ray parallel to incident; lateral displacement produced

Lenses

  • Convex (converging), Concave (diverging)

  • Terms: Optical centre OO, principal axis, foci F<em>1,F</em>2F<em>1, F</em>2, R=2fR=2f

Image by Convex Lens

  • ∞\infty → at F2F_2, point, real-inverted

  • Beyond 2F<em>12F<em>1 → between F</em>2,2F2F</em>2,2F_2, diminished, real-inverted

  • At 2F<em>12F<em>1 → at 2F</em>22F</em>2, same size, real-inverted

  • Between F<em>1,2F</em>1F<em>1,2F</em>1 → beyond 2F22F_2, enlarged, real-inverted

  • At F1F_1 → ∞\infty (no image)

  • Between O,F1O,F_1 → same side, enlarged, virtual-erect

Image by Concave Lens

  • All positions → between OO and FF on same side, diminished, virtual-erect

Uses

  • Convex: magnifiers, hypermetropia glasses, microscope/telescope lenses

  • Concave: myopia glasses, peepholes, beam expanders

Sign Convention (Lenses)

  • Distance from OO along incident light ++, opposite −-

  • f<em>convex>0f<em>{convex}>0, f</em>concave<0f</em>{concave}<0

Lens Formula & Magnification

  • 1f=1v−1u\frac{1}{f}=\frac{1}{v}-\frac{1}{u}

  • Magnification m=h<em>ih</em>o=vum=\frac{h<em>i}{h</em>o}=\frac{v}{u}
    • m>1m>1 enlarged, 0<m<10<m<1 diminished, m<0m<0 real-inverted

Power of Lens

  • P=1f(m)P=\frac{1}{f(m)} (in dioptre DD where ff in metres)

  • Convex: P>0P>0; Concave: P<0P<0

  • Combination: P<em>total=∑P</em>iP<em>{total}=\sum P</em>i


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I apologize, but I am unable to generate diagrams or visual representations within this text-based format. I can only provide information in written text, including formulas and markdown formatting.

I apologize, but I am unable to generate diagrams or visual representations within this text-based format. I can only provide information in written text, including formulas and markdown formatting.