Engineering Design Process Notes
Engineering Design Process
Introduction
- Many problems are solved by designing a product, such as a machine or computer code, that satisfies specific criteria or accomplishes a task.
Scientific Method vs. Engineering Design Process
- Scientific Method: Used for projects involving observation and experimentation.
- Engineering Design Process: Used for projects focused on designing, building, and testing.
Scientific Method Steps
- Ask a Question
- Do Background Research
- Construct a Hypothesis
- Test with an Experiment
- If the procedure doesn't work, troubleshoot and check all steps.
- Analyze Data and Draw Conclusions
- If Results Align with Hypothesis: Communicate Results.
- If Results Align Partially or Not at All with Hypothesis: Experimental data becomes background research for a new/future project. Ask a new question, form a new hypothesis, and experiment again!
Engineering Design Process Steps
- Define the Problem
- Do Background Research
- Specify Requirements
- Brainstorm, Evaluate, and Choose Solution
- Develop and Prototype Solution
- Test Solution
- If the solution doesn't meet requirements, make design changes, prototype, test again, and review new data.
- Communicate Results
Engineering Design Process
- The engineering design process is a series of steps engineers use to find a solution to a problem.
- The design process is iterative: Steps are repeated as needed, with improvements made along the way based on failures and new design possibilities.
Iterative Process
- The engineering design process is both iterative and incremental.
Engineering Design Process Steps (Sphero)
- DEFINE: Define the Problem & ask why is this a problem.
- IMAGINE: Imagine Potential Solutions in the Real World.
- PLAN: Plan your idea.
- PROTOTYPE: Prototype Your Design.
- TEST: Test Your Prototype.
- IMPROVE: Improve and Iterate on Your Design.
STEP 1: Define the Problem
- Asking the right questions is crucial.
- Consider the pain point or need, who experiences it, and why it should be solved, taking into account existing solutions.
- Need Finding: Identifying needs by observing the world.
Defining the Problem
- Engineers solve problems by creating new products, systems, or environments.
- Defining the problem is crucial; otherwise, the solution might not meet the original goal.
- Charles F. Kettering: "A problem well stated is a problem half-solved."
Key Questions to Define a Problem
- What is the problem or need?
- Who has the problem or need?
- Why is it important to solve?
Problem Statement Template
- Template: [Who] need(s) [what] because [why].
- Who = user
- What = need
- Why = insight
Example Problem Statements
- Students need an easier way to lock their lockers at school, because combination locks are hard to unlock and often get jammed.
- Dogs need a way to go to the bathroom inside homes, because dogs don't like to go outside in bad weather, and there are times when people can't take their dogs outdoors.
- Teachers need a better way to erase chalkboards, because erasers are messy and don't remove all of the chalk.
- Parents need a way to store lunchboxes in the refrigerator, because they often make their children's lunches the night before school.
Evaluating a Problem Statement
- The problem is the cornerstone of the engineering design project.
- The problem should be interesting.
- There should be at least three sources of written information and similar products to analyze.
- The problem is specific enough to design a solution.
Considerations for Engineering Projects
- Can you measure whether your solution is better than what already exists? (e.g., cheaper, faster)
- Can you design a solution that is safe to build, use, store, and dispose of?
- Do you have the necessary materials and equipment, or can you obtain them affordably?
- Do you have enough time to complete the design?
- Does your project meet all the rules and requirements?
STEP 2: Ask
- Ask questions about the problem.
- What problem is being solved?
- Who is this product being designed for?
- Why is a solution to this problem important?
Idea Web Example
- Includes problem statement, requirements, constraints, target audience, and questions
Brainstorming & Research
- Brainstorm potential solutions.
- List as many possible solutions to maximize options.
- Research existing solutions for similar problems to generate new ideas.
Creativity and Research Skills
- Focus is on generating a list of answers, not finding the right answer.
STEP 3: Imagine
- Work with a team to brainstorm ideas and develop as many solutions as possible.
- Imagine how these solutions will work.
- Many ideas will be rejected during this step.
- Sketch out a few designs to narrow down the list.
Brainstorming Guidelines
- Focus on quantity
- Capture as many ideas
- Withhold criticism
- Encourage wild ideas
- Write everything down as it comes
- Build upon the ideas
- Combine ideas
- Stay Focused
STEP 4: Plan
- Revisit needs, constraints, and research.
- Compare your best ideas.
- Select one solution.
- Create a plan to move forward.
Engineering Analysis
- Analysis distinguishes an engineer from a technician.
- Engineering analysis helps us make decisions and guide the design process.
Engineering Analysis Definition
- Breaking down an object, system, or problem into its fundamental parts to understand their relationships to each other and outside elements.
Problem and Solutions Examples
- Problem: Reduce the number of car accidents during rush-hour traffic.
- Solution 1: Expand roads and highways.
- Solution 2: Build more bike routes.
- Solution 3: Design a new subway system.
Solution Analyses
- Considerations for expanding roads and highways:
- How many new stoplights should be constructed?
- How many lanes do we need?
- How much money will it cost to maintain these new roads?
- Will many trees need to be cut down? If so, will this displace birds and other wildlife?
Refining the Solution
- Refine and improve the solution.
- Break down the path to solving the problem into smaller steps.
- Iterate or improve on a design and revisit this step each time.
Design Considerations
- Cost
- Health and Safety
- Size and Weight
- Appearance / Look
- Materials and Components
- Performance (Speed/Accuracy)
- Technology
- Etc.
Value Proposition
- Quickly shape alternative directions for your value proposition.
Value Proposition Template
- Our [Products and Services] help(s) [Customer Segment] who want to [jobs to be done] by [verb (e.g., reducing, avoiding) and a customer pain] (unlike [competing value proposition]) and [verb (e.g., increasing, enabling) and a customer gain].
Value Proposition Examples
- Our Taxi Smartphone App help(s) Taxi passengers who want to book a taxi by minimizing waiting time for a taxi and enjoying affordable prices (unlike Typical taxi services by phone).
STEP 5: Create / Prototype
- Building a prototype makes your ideas real.
- Early versions help verify whether the design meets the original challenge objectives.
Prototyping
- Prototypes are early samples, models, or releases of products built to test a concept or process.
Purpose of Prototyping
- To assess whether a product solves its users' problems.
- Designers create an almost-working model or mock-up called a prototype, and test it with prospective users and stakeholders.
Implementation of Prototyping
- Build simple, small-scale prototypes of your products.
- Prototypes can be of any form.
Types of Prototypes
1. Sketches and Diagrams
- The most basic form of prototyping involves sketching out an initial idea on paper.
- Paper prototypes are a useful starting point for conceptualising an idea for a new product. These allow ideas to be shared so that a design can be formalised for later development.
2. Physical Models
- Physical prototypes can range from simple paper-based designs through to more complex versions.
- These offer a rough idea of a design and show a scaled down version of a concept ahead of the creation of a larger scale model.
- Used for a range of different designs, these are particularly well suited to smaller objects, but can be used for larger projects such as architectural designs.
3. 3D Printing and Rapid Modelling
- 3D printing has revolutionised prototyping, allowing engineers to create realistic production design models quickly.
- These 3D models mean that businesses can identify any flaws or areas for development and move quickly towards the production phase.
- These prototypes can be adjusted and new versions created, allowing for rapid testing and simplifying and reducing large designs into a more manageable scale.
4. Wireframes
- Wireframes are digital diagrams or layouts of a product, commonly used for software, websites or other digital assets to present a visual information architecture blueprint.
- They allow designers and other project workers to navigate a digital structure and place content as well as assess a user interface and user flows, allowing for later usability testing to find any usability issues.
- Such digital representations can be presented as low or high fidelity prototypes.
STEP 6: Test and Evaluate
- Does it work? Does it solve the need? Communicate the results and get feedback.
- Analyze and talk about what works, what doesn't and what could be improved.
STEP 7: Improve
- Discuss how you could improve your solution.
- Make revisions. Draw new designs.
- Iterate your design to make your product the best it can be.
- Repeat!