Study of writing or speaking as a way of communicating information or persuading an individual
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Intrapersonal communication
Conversation with one’s self
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Encoding
Process of turning idea into symbols that can be communicated
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Transmission
Act of sending the message
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Interpersonal communication
Communication between sender and one other person
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Small group communication
Occurs with 3-20 people
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Public Communication
Communication with a group larger than 20 people
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Decoding
Translation of a message into terms the receiver can understand, occurs in receiver’s mind
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Informal
Casual sharing of information, no customs or rules involved
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Etiquette
Art of using good manners in any situation
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Formal
Conforms to specific protocol, typically planned
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Upward Communication
Lower to higher levels within an organization
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Lateral Communication
Between peers
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Downward Commication
Higher to lower
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Protocol
Set of customs or rules of etiquette
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Body language
Gestures, facial expressions, posture
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Haptics communication
Touch, mainly handshakes
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Paralanguage
Attitude projected from tone and pitch
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Adjourning
Team comes together to decide how to work without a team member who left
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Parliamentary procedure
Process for holding meetings to be orderly and democratic
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Passive behavior
Acception what happens without trying to change it
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Agressive Behavior
Expressing individual needs with little interest in or respect for others’ needs
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Assertive behavior
Expressing personal opinions while showing respect for others
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Conflict Management
Process of recognizing and resolving team disputes in a balanced and effective way
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Conflict resolution skills
Skills required to resolve a situation in which a disagreement could lead to hostile behavior, such as shouting or fighting
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Negotiation
individuals involved come to gether to discuss a compromise, both parties five up something to meet in the middle
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Mediation
Conclusion of a neutral party
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Digital Communication
Exchange of information through electronic means
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Digital Citizen
Someone who regularly and skillfully engages in the use of tech such as the the internet
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Digital Literacy
Ability to use tech to create, locate, evaluate, and communicate info
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Netiquette
Internet etiquette
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Slander
Speaking a false statement about someone, lowering their reputation
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Libel
Publishing a false statement about someone, lowering their repuation
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Digital Footprint
Data record of all of an individual’s online activities
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Plagarism
Claiming another person’s material as your own
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Piracy
Illegal copying or downloading of software, files, or other protected material
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Infringment
Use of copyrighted material without permission
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Fair use doctrine
Allows people to use copyrighted works without permission in limited situations and under strict guidelines, such as for describing or reviewing the work
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Copyleft
People may wish to allow others to use their ip without permission
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Creative Commons Liscence
Specialized copyright licesne allowing free distribution of copyrighted work, comes in different types
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Public Domain
Material not owned by anybody, can be used without permission
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License
Legal permission to use a software
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GNU General Public License
Guarantees users the freedom to use, study, and modify the software
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Open source
Software with source code made available to public for free
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For Purchase Software
Must purchase, may have demo
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Freeware
Free, full function
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Shareware
Free to try, pay for full
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Code of ethics
Document dictating how business should be conducted
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Code of conduct
Identifies how employers should behave at worka and when repping the company
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FTC
Federal trade commission
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False advertising
Overstating/making false claims about a product
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Phishing
Use of fraudulent emails and copies of valid sites to trick people into providing private info
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Malware
Malicious software, includes spyware, trojan horses, worms, and software viruses
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Trojan horse
Disguise as useful/common app
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Worms
Disguise as useful/common app but can self replicate
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Software Virus
Infect other files, may distroy data
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Telecommunication
Over a distance
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Line of Sight Communication
Sender and receiver have to be visible to eachother
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Cuneiform
Early form of writing developed between 3500 BC and 3000 BC in Mesopotamia
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Movable Type
System of printing involving individual letters or symbols that can be assembled to create words
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Cloud computing
Using remote servers to store and access data over the internet rather than on a personal computer or local server
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Phonemes
Smallest units of sound in speech, differentiate one word from another, when written called graphemes
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Semantics
Meaning of a word or phrase
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Morphemes
Smallest meaningful unit of speech, syllables
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Syntax
Arrangement of words in a sentence, phrase, or clause
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Pragmatics
Social communication rules
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Impromptu Speaking
Talking without advanced notice to plan what will be said, typically informal
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Group Discussion
Situation in which three or more individuals share their ideas about a subject
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Presentation
Speech, address, or demonstration given to a group
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Analogy
Comparison of two unlike things based on a particular aspect each have in common
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Subjective
Interpretation depends on personal view, experience, and background
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Visual aid
Object used to clarify an idea, concept, or process
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Master slide
Slide containing design elements applied to a particular set of slides or all slides in a presentation
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Animation
Representation of motion with graphics or in text
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Auditory aid
A sound element used to add interest or clariy information
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Supporting Visual Aids
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Handout/Leave behind
Printed materials distributed to the audience
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Demon stration
Act of showing how something is done
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Communication Apprehension
Fear of speaking in public
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Modulation
Changing the emphasis of words by raising and lowering a persons voice
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Pitch
Describes the highness or lowness of a sound
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Intonation
Rise and fall in the pitch of a person’s voice
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Monotone
Speech delivered with the same intonation, pitch, and volume
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Enunciation
Clearly and distinctly pronouncing syllables and sounds
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Digital Media
Visuals, animation, video, audio, or other media created in a format that can be read by computers
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Nonexclusive License
Owner may sell licenses to many people
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Exclusive Liscense
Only one entity has the right to use the product for a specified amount of time
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End User License Agreement (EULA)
Set of rules that every user must agree to before using the software
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Site Liscense
Agreements that allow software to be installed on any machine owned by the company who purchased the software
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OLE
Object linking and embedding, references source file from within another file, sich as a presentation
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Passive listening
Casually listening to a speaker
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Active listening
Fully participating as you process what a person says
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Appreciative listening
Process of listening for enjoyment
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Critical listening
Occurs when specific info or instructions are needed
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Empathetic listening
Occurs when a person attempts to put themself in the speaker’s pace and understand how they feel
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Reflective listening
Occurs when a listener demonstrates understanding of a message by restating what the speaker says
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Deliberative listening
Process of determining the quality or validity of what is being said
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Prior knowledge
Experience and info a person already possesses
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Evaluate
Judge the accuracy and truthfulness of the spoken words