The study of individuals, groups, or organizations and the processes they use to select, secure, use, and dispose of products, services, experiences, or ideas to satisfy needs, and the impacts that these processes have on the consumer and society
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Problem Recognition
Stage where the consumers recognize a gap between their current situation and a desired end-state (Step 1)
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Information search
Stage where consumers identify alternative solutions and and appropriate criteria for evaluation those solutions (Step 2)
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Alternative Evaluations
Stage where the consumer uses information to evaluate alternative brands in the evoked set (Step 3)
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Outlet selection and purchase
The stage where the consumer selects a product from available alternatives, the outlet from which to purchase the product, and completes the exchange (Step 4)
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Post-purchase processes
The final stage that takes into account consumer satisfaction, product disposal, alternative markets, cognitive dissonance (Step 5)
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Business-to-consumer marketing (B2C)
Selling goods and services to end-user customers
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Business-to-business markting (B2B)
Marketing to organizations that acquire goods and services in the production of other goods and services that are then sold or supplied to others.
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System 1 Thinking
Thinking fast: Automatic & non-conscious way of thinking
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System 2 Thinking
Thinking slow: Effortful, slow controlled way of thinking
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Habitual Decision Making
Decision made out of "habit" without much deliberation or product comparison (ex: groceries, gas)
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Limited Problem Solving
Refers to situations in which the consumer has established basic criteria for evaluating the product category, but is unfamiliar with supplier, product options, prices, and so on (ex: buying clothes from Target when you usually shop at Walmart)
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Extended Problem Solving
Refers to consumer decisions requiring considerable cognitive activity, thought, and effort (ex: car, house)
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Attribute based choices
(Heavily system 2) Based off the physical attributes of the product
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Affective choices
(Heavily system 1, sometimes system 2) Based off feelings and emotions
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Attitude based choices
(Heavily system 1) Based off of past experiences
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Evoked Set
Set of products you are considering
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Internal Information Search
Identifying options based off your own memory/opinions (often happens with smaller purchases, areas you know very well)
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External Information Search
Going out beyond yourself (often happens with big purchases, consult someone who knows more)
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Search Marketing
A form of Internet marketing that promotes websites by increasing their visibility in search-engine results pages
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Payment Systems
The system used to provide and track supplier's invoices and payments for services and products (ex: apple wallet, credit card, cash)
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Reference Groups
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(3 kinds)
People to whom an individual looks as a basis for self-appraisal or as a source of personal standards
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Opinion Leader
Person within a reference group who, because of special skills, knowledge, personality, or other characteristics, exerts social influence on others
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Norms
Formal or informal societal rules
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Unplanned purchases
Purchases made at a retail/ecommerce store that the customer did not plan on buying when entering the store
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Reminder purchases
When the customer is reminded of something they need to buy upon seeing it
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Impulse purchases
Sudden or immediate purchase of a product without any pre-shopping intention
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Personality
The set of distinctive characteristics that lead an individual to respond a consistent way in certain situations (Big 5 model)
A person's typical way of life as expressed by their activities, interests, and opinions
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Values
A consumer's belief that specific behaviors are socially or personally preferable to other behaviors
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Perception
The psychological process by which people select, organize, and interpret sensory information to form a meaningful picture of the world
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Sensory Marketing
Marketing that engages consumers' senses and affects their behaviors
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Differences in national cultures
Individualism vs Collectivism
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Consumption Subcultures
Distinct groups of people united by a common commitment to a particular set of consumption items or activities
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Brand Communities
A place where people who have an emotional connection to your brand can connect with each other and with your brand
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Consumer Tribes
Social groups that are formed by people sharing common interests, values, community, profession, needs, or aspirations
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Maslow's Hierarchy
A theory that arranges the five basic needs of people in order of importance: (from the bottom up)
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Self actualization
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Esteem
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Love and belonging
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Safety
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Physiological
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Types of Attitudes
Cognitive (logic)
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Affective (emotions)
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Conative (actions driven)
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Research relative to Product
NPD Research
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Redesign/relaunch
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Iterative development
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Research relative to Price
Demand analysis
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Change in price effects
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Research relative to Place
Sales forecasts
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Inventory forecasts
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Salesperson demand
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Research relative to Promotion
Advertising effectiveness studies
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Messaging research
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Marketing Research
An organizational activity that links the consumer, customer and public to the marketer through information (refines information to drive better decisions and lower risks)
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Marketing Research Process
1. Define the problem
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2. Develop a research plan
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3. Collect data
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4. Analyze the data
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5. Present results and take action
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Define the Problem (Step 1)
Specify the research objectives
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Define the population of interest
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Identify relevant environmental factors
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Ways to Develop a Research Plan (Step 2)
Exploratory Research
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Descriptive Research
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Causal Research
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Exploratory Research
Seeks to discover new insights that will help the firm better understand and define the research problem and suggest testable hypotheses
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Descriptive Research
Seeks to describe consumer behavior by answering the questions who, what, when, where, and how
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Causal Research
Used to test hypotheses to understand the cause-and-effect relationships among variables
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Ways to Collect Data (Step 3)
Secondary Data (use first)
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Primary Data
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Primary Data
Information collected specifically for the research problem at hand
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Secondary Data (examples of sources)
Information collected for alternative purposes prior to the study, typically by another entity or person (ex: government sources, trade associations, media sources, and commercial
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sources)
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Purpose of Analyzing the Data (Step 4)
To convert the data collected into information (Cross-tabulations)
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Competitive Intelligence (Secondary)
The systematic gathering of data about strategies that direct and indirect competitors are pursuing in terms of new-product development and the marketing mix.
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Environmental Scanning (Secondary)
The act of monitoring developments outside the firm's control with the goal of detecting and responding to threats and opportunities
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Reliability (Primary)
The ability of a measurement instrument to produce almost identical results over repeated trials
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Validity (Primary)
The extent to which a research instrument measures what it is intended to measure
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Quantitative Research
Numbers based, can be inferred if the sample size is large enough, gets to the what, sometimes the how, often blind to the why
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Qualitative Research
More exploratory, can get to the why, cannot be inferred over a population, results tend to be subjective (interpretations)
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Kinds of Quantitative Research
Survey research (mobile-optimized surveys)
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Observation research (mystery shoppers, behavioral targeting, blog mining)
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Experiments (field experiment, A/B testing)
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Kinds of Qualitative Research
Focus groups
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Depth interview
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Semi-structured interview
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Ethnographic research
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Product
Specific combination of goods, services, ideas, or experiences (for consumers)
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Goods
Tangible products with physical traits, manufactured, stored, and transported to customers
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Services
Intangible, cannot be touched, weighed, or measured
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Ideas
Intangible, representative of thoughts and opinions