Core Terms and Designing

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Last updated 7:29 AM on 5/27/26
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40 Terms

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Inclusive design

Designing for the widest possible audience

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Psychological factors

Such things as mental reaction time, various acquired meaning associated with certain colours, the capabilities and limitations of short-term memory.

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Aesthetics

Factors concerned with the appreciation of beauty - this can include how something looks, sounds, feels, tastes and smells.

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Golden Ratio

A common mathematical ratio, 1:1.61 found in nature that can help create pleasing, natural designs. AKA Golden Mean, Golden Section, the Greek letter Phi.

<p>A common mathematical ratio, 1:1.61 found in nature that can help create pleasing, natural designs. AKA Golden Mean, Golden Section, the Greek letter Phi.</p>
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Circular Economy

An alternative to a traditional linear economy (make, use, dispose) in which we keep resources in use for as long as possible then reuse and regenerate products and materials: cradle - to - cradle method.

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Throwaway society

A society influenced by consumerism and excessive consumption of products

<p>A society influenced by consumerism and excessive consumption of products</p>
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Planned obsolescence

The business practice of deliberately outdating an item before the end of its useful life.

<p>The business practice of deliberately outdating an item before the end of its useful life.</p>
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Renewable Energy

Sources can replenished naturally in short period of time.

<p>Sources can replenished naturally in short period of time.</p>
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Oblique Drawing

A simple 3D sketching technique with one face of the item square on and other angled lines to give depth.

<p>A simple 3D sketching technique with one face of the item square on and other angled lines to give depth.</p>
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Perspective Drawing

A 3D sketching technique that shows objects in proportion.

<p>A 3D sketching technique that shows objects in proportion.</p>
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Isometric Drawing

A 3D technique in which parallel lines at 30-degree angles are applied to the sides of the drawn object.

<p>A 3D technique in which parallel lines at 30-degree angles are applied to the sides of the drawn object.</p>
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Orthographic Projection

2D sketch that shows different views .i.e. plan, front, side and sectional views.

<p>2D sketch that shows different views .i.e. plan, front, side and sectional views.</p>
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Iterative design

A design process based on a cyclic process of prototyping, testing, reflecting, analysing, evaluating and refining a product or process. The process occurs over and over again to achieve the optimum design.

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User-centred Design Process (UCD)

Sometimes called 'human centred design', is a design strategy or approach, with the aim of making products and systems usable. It focuses on the user interface and how the user interacts with and relates to the product.

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Systems Thinking

The understanding of a product or component as part of a larger system of other products and systems. In the iterative design process, consideration of the roles of all components and sub-systems of the product or system.

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Micron

One-millionth of a meter or one-thousandth of a millimeter

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gsm

Grams per square meter

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Ferrous metals

Metals that contain iron.

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Alloy

A metal made by combining two or more metallic elements, especially to give greater strength or resistance to corrosion.

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Plastic memory

The ability of thermo polymers to return to their original state after reheating.

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Mechanism

A series of parts that work together to control forces and motion.

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System

The general name of a set of mechanical or electronic parts that work together to produce a desired output.

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Arm-length

The distance between the force being exerted and the fulcrum.

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Fulcrum

The pivot around which a lever turns.

<p>The pivot around which a lever turns.</p>
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Lever

A rigid bar that is free to move around a fixed point, fulcrum.

<p>A rigid bar that is free to move around a fixed point, fulcrum.</p>
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Lubrication

A substance that reduces friction between moving parts.

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Pulley and belt drive

A method of transferring rotary motion between two shafts.

<p>A method of transferring rotary motion between two shafts.</p>
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Linkage

A component used to direct forces and movement to where they are needed.

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Subsystem

A section with a specific role within a system.

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System Diagram

A diagram of the interconnections and flow of signals in an electronic system.

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Embedding

Customising a microcontroller to be permanently placed within a product.

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Microcrontroller

A programmable electronic component that adds functionality to a product.

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Program

A set of instructions to tell a microcontroller how to carry out a task.

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Sensor

A component that produces a signal in response to a specific physical quantity.

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Signal

A electrical voltage that is used to represent information.

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Latching switch

A switch that stays on (or off) after a button is released.

<p>A switch that stays on (or off) after a button is released.</p>
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Momentary switch

A switch that will only close when activated (held pressed).

<p>A switch that will only close when activated (held pressed).</p>
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Cloud Computing

A network of online servers that store and manage data.

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Internet of Things (IoT)

Where electronic devices connect within the existing internet infrastructure to send and receive data without human intervention.

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Nanotechnology

Technology on a microscopic scale