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Sensation
characteristics of incoming stimuli
Perception
processes used to create a meaningful interpretation of sensations
Transduction
external messages translated into language we can understand
Light
transduced in vision; form of electromagnetic signals
Anatomy of the Eye (Vision)
cornea and lens -> pupil -> retina -> receptor cells (rods and cones) -> optical nerve -> brain
Depth Perception
ability to perceive world in three dimensions
Optical Illusion
experience of seeming to see something that does not exist
Nature/Nurture (vision)
your environment can condition how and what you see
Pitch
perception of frequency
Volume
perception of amplitude
Place Theory
based on location of active receptor cells
Frequency Theory
based on rate of neural impulses
3 Skin Senses
Touch
Temperature
Pain
Touch
pressure- sensitive receptor cells in skin
Temperature
neurons activated when activated when skin is either cold or warm
Pain
bodily warning system for any stimulus intense enough to damage tissue
2 Chemical Senses
1.Gustation
Olfaction
Gustation
sense of taste
Olfaction
sense of smell
Chemoreceptors
receptor cells that react to molecules in air/liquid
Absolute Threshold
Lowest level of as stimulus that an organism could detect
Difference Threshold
Smallest DETECTABLE difference in magnitude of two stimuli
Consciousness
subjective awareness of internal and external events
Attention
Internal processes used to set priorities for mental functioning
Dichotic Listening
test used to to investigate selective hearing within the auditory system
Automaticity
Effortless processing that requires little to no focused attention
2 Attention Disorders
Visual Neglect
ADHD
Visual Neglect
attention disorder that prevents someone from attending to stimuli on one side of the body
ADHD
chronic condition marked by persistent inattention, hyperactivity, and sometimes impulsivity
Circadian Rhythms
24-hour cycle of biological activities regulated by the hypothalamus (sleep, temp, blood press., hormones...)
5 Stages of Sleep
Awake
-brief random waves
N1- relaxed state, drowsy/ dosing
-brief regular waves
N2 - light sleep slowed heart rate
-slower irregular waves
N3 _ deeper sleep
-slowest waves
REM - rapid eye movement (dreaming)
brief random waves
Sleep cycle
90 minutes through the stages 4-5 times per night
3 Sleep Functions
Physical
Psychological
Survival
Physical Sleep Function
Repair cells and strengthen immune system
Psychological Sleep Function
Helps learning and memory
Survival Sleep Function
Adaptive value and avoid predators
Dyssomnias
problems with sleep timing, quality
Examples of Dyssomnias
Insomnia
Hypersomnia
Narcolepsy
Parasomnias
abnormal sleep distrubances
Examples of Parasomnias
Nightmares and night terrors
Sleepwalking
Sleeptalking
3 Theories of Dreaming
Psychodynamic- unconscious wishes
Physiological - brain activity
Evolutionary- survival rehearsal
Psychoactive Drugs
drugs that affect behavior and mental processes by altering conscious awareness
3 Types of Psychoactive Drugs
Depressants, Stimulants, Hallucinogens
Depressants
Slows down CNS activity, reduces anxiety, lack of self-awareness (ex. Alcohol, Oxycontin)
Stimulants
Speeds up CNS activity, enhances neural transmission, increases alertness, feelings of pleasures, anxiety (high dose)
(ex. Ectasy, Crack)
Hallucinogens (Psychedelics)
disrupt normal mental and emotional functioning, distorts perception and alters reality (ex. Shrooms, LSD)
Other Ways of Altering Consciousness
Hypnosis
Meditation
Learning
relatively permanent change in an organisms behavior as a result of an experience
Stimulus-Stimulus Learning (S-S)
learn to associate one stimulus with another
Stimulus-Response Learning (S-R)
learn to associate a response with a consequence
Habituation
respond LESS to an event that becomes familiar through repeated experience
Sensitization
respond MORE to an event that becomes familiar through repeated experience/exposure
Classical Conditioning (S-S learning)
learn to anticipate events by their associations
Operant Conditioning (S-R learning)
learn to associate behaviors and consequences
4 Components of Classical Conditioning
Unconditioned Stimulus (US)
Conditioned Stimulus (CS)
Unconditioned Response (UR)
Conditioned Response (CR)
Unconditioned Stimulus (US)
stimulus NATURALLY triggers a response
Conditioned Stimulus (CS)
originally neutral stimulus that after being aired with unconditioned stimulus triggers a response
Unconditioned Response (UR)
Unlearned, natural response to unconditioned stimulus
Conditioned Response (CR)
learned response to a previously neutral stimulus
Acquisition
how you acquired that conditioned response
Stimulus Generalization
responding to a new stimulus in a way SIMILAR to the response produced by a CS
Stimulus Discrimination
Responding to a new stimulus in a way DIFFERENT from response produced by CS
Extinction
CR fades out and eventually stops, and CS no longer predicts US
Spontaneous Recovery
An "extinct" CR recovers after a period of non-exposure to the CS (response is weaker though)
Behavior in Classical Conditioning
automatic response to stimulus
Behavior in Operant Conditioning
operates on environment to produce reward/punishment
Law of Effect
By Edward Thorndike; favorable consequences increase likelihood of a behavior and unfavorable decrease likelihood
Reinforcer
any consequence that INCREASES likelihood of behavior;
positive- adds a desirable stimulus
negative- removes an undesirable stimulus
Shaping
complex behaviors taught in multiple steps
Continuous Reinforcement
Behavior is reinforced every time performed
Partial Reinforcement
reinforced only part of the time
Fixed-Ratio
reinforces response after a specific # of responses