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***what is play?
play is the cognitive development of language, problem-solving, social interaction, creativity, and self-expression
play is a sequence of developmental skills
play is meaningful activities that promote health and wellbeing through everyday life
influenced by:
culture
e.g., who does the child play with, what type of games do they play, what materials are used during the play?
social participation
e.g., whether the child has same-aged peers, peers at the same developmental level, etc.
socioeconomic level
e.g., toys family can afford/use
child’s occupation of play + ***emergence of play as an occupation
includes:
play any spontaneous activity that provides enjoyment, entertainment, or amusement
play exploration identifies appropriate activities, which include exploring play
practicing play
pretending (i.e., start giving their toys properties)
following rules (+ creating their own rules too!)
participation
emergence of play as an occupation
play began to be considered an integral part of the human experience, important for the health and quality of life of the child, and not merely a method for developing other skills
occupational therapy research on play in the 1990s and beyond attempted to address this charge and examined children in natural environments such as the home and classroom
proposed that parents use two types of play strategies: segregation and inclusion
in the segregated strategy, play times were separate from other daily routines
in the inclusion strategy, play was incorporated into daily routines; parents use play routines to support their children’s learning
object play
in infants, three types of object rules are learned by children:
(1) object property rules
the child’s internal representation of the properties of objects
(2) object action rules
the repertoire of actions on the objects
and (3) object affect rules
those factors affecting object choice and keeping play enjoyable
Bundy’s work on playfulness (1997) focused attention on the attitudes of children while they play
Bundy theorized that the combination of elements together makes play playful
different elements of
playfulness,
intrinsic motivation,
internal control,
and the ability to suspend reality
each occur on a continuum; these elements are framed so that all players understand the context (i.e., this is fun)
Knox (1999), in a qualitative study of preschool children’s play, also identified actions and behaviors that characterized playful children
the playful children showed flexibility and spontaneity in their play and in social interactions, curiosity, imagination, creativity, joy, the ability to take charge of situations, the ability to build on and change the flow of play, and total absorption
nonplayful children were less flexible and had difficulty with transitions or changes, expressed negative or immature affect or speech, often withdrew either physically or emotionally from play sequences, did not have control over situations, and tended to prefer adults or younger children for play
child’s occupation:
social participation
behaviors that involve interacting with others through:
community, organizations
e.g., soccer camp
friends, peers
family
e.g., family puts in the effort to set up their child with friends/opportunities for socialization (usually with a family w/ a child of similar needs)
an OT perspective
development of occupations
influence of the community
social participation
direct
they themself are directly in a game, community, etc.
indirect
vicarious learning through watching other role models e.g., through a family member (e.g., sibling) who is taking part in the game, community, etc.
vicarious learning (^)
learning through active participation
specific, scaffolding, guidance, cueing, and reinforcement
contexts for development
“people develop as participants in cultural communities; their development can be understood only in light of the cultural practices and circumstances of their communities”
examples of:
cultural contexts
social contexts
physical contexts
importance of context
physical
playgrounds
e.g., specially designed for gross motor learning
play spaces
toys and materials
e.g., can support development
social
interactions with parents and peers
parenting style and playfulness
sibling play
sibling can model appropriate play behavior (e.g., being a good team player/peer)
changes in play with adult presence
children can feel more comfortable when a parent/caregiver is near them during play
gender
type of activity they want to engage in
typically boys with gross motor activities and girls with sedentary activities
cultural
perceptions of importance of play
e.g., some cultures may prioritize work > play for children
cultural differences in children’s use of time
e.g., some cultures may prioritize school/studying > play for children
different cultural forms of play
temporal
changes throughout history
changes throughout seasons or time of day
different types of outdoor vs indoor play during different types of weather
virtual contexts- the digital realm
e.g., VR, zoom, other virtual types of games
intersection of contexts and impact on play
constraints to play
effects of disability on play behavior
limit physical interaction with the environment
cognitive impairment on play
e.g., sequencing, understanding rules of play
sensory impairments on play
e.g., tactile difficulties (not tolerating certain sensations and textures)
hearing impairments on play
interpreting and integrating sensory input
e.g., having over-stimulating sensitivities, like loud environments
***types of play:
stage 1; years
solitary play
birth-2 years
***types of play:
stage 2; years
parallel play
2+ years
***types of play:
stage 3; years
associative play
3-4 years
***types of play:
stage 4; years
cooperative play
4+ years
***children’s occupations, performance skills, and contexts:
infants; years
birth to 2 years
6 to 12 months
play occupations
exploratory play
touching, feeling, mouthing, grasping, dropping
watching themselves in the mirror
exploring their bodies
social play
responding to parents, expressing emotions with them, bonding (e.g., smiling)
performance skills
regulatory/sensory organization
engagement in play with parents, other family members, other peers, etc. = good regulation!
fine motor/manipulation
not much, but often picking up and dropping objects to explore
gross motor/mobility
not much, but purposeful engagement with different gross-motor movements (e.g., reaching, grasping, moving legs, kicking, etc.)
cognitive
not much, but there is a sensory need to organize and bring pleasure (e.g., needing to put things in their mouth)
social
reciprocal interactions w/ their caregivers (e.g., smiling)
6-12 months
play occupations
exploratory play
functional play
starting to understand cause and effect (e.g., may be exploratory with picking up things and dropping them, but with the added component of understanding the consequences)
starting to understand that toys have a function
social play
some repetitive and imitation movements, e.g., pat-a-cake
performance skills
regulatory/sensory organization
fine motor/manipulation
gross motor/mobility
cognitive
social
12-18 months
play occupations
relational and functional play
understanding use of body and understanding, spatially, where to go to get the object they want (i.e., knowing “this is me” vs “this is the object”
gross motor play
can actually physically move and get an object (e.g., through crawling, walking, climbing, etc.)
can make some transitional movements
social play
more sophisticated, as they can move and grab things
^ will show these things to parents, give/share with others
can point
can even say single words
performance skills
regulatory/sensory organization
fine motor/manipulation
gross motor/mobility
cognitive
social
18-24 months
play occupations
functional play
can play with “push toys” to fulfill a function (e.g., shopping cart, lawn mowers)
gross motor play
run, climb, transitional movements; go around obstacles
pretend or symbolic play
can understand that objects have meaning and symbolism (e.g., crown= princess)
social play
expands as a result of the ability to pretend to be something else, i.e., pretend play
performance skills
regulatory/sensory organization
fine motor/manipulation
gross motor/mobility
cognitive
social
***children’s occupations, performance skills, and contexts:
(1) preschoolers; years
3-4 years
play occupations
complex imaginary play
more creative situations (e.g., you’re not just a princess, you’re also a princess stuck in a castle waiting to be saved by a prince fighting a dragon right now)
constructive play
using objects to build
understanding you can make things with objects (e.g., using couch materials to build a fort)
rough-and-tumble play
when children can understand proprioception (body awareness of bones and joints)
children want to have high sensory experiences; good to allow for this so that the child can become more proficient in their movement patterns
e.g., pillow fights, jumping from high surfaces
social play
performance skills
fine motor/manipulation
gross motor/mobility
cognitive
social
***children’s occupations, performance skills, and contexts:
(2) preschoolers; years
4-5 years
play occupations
games with rules
flexible rules as children continue to play with more and more kids
constructive play
e.g., legos
social play; dramatic play
definitive rules and themes to their play; more characters and different roles; thicker plots and various activities
performance skills
fine motor/manipulative
gross motor/mobility
cognitive
social
***children’s occupations, performance skills, and contexts:
kindergartners; years
5-6 years
play occupations
games with rules
starting to understand the concept of winners and losers
dramatic play
sports
e.g., little league, resulting in being apart of…
social play
more teams and communities
performance skills
fine motor/manipulation
gross motor/mobility
cognitive
social
***children’s occupations, performance skills, and contexts:
middle childhood; years
6-10 years
play occupations
games with rules
starting to understand what they’re good at and what they’re not good at; subsequently, only continuing to do activities they are good at
also starting to understand what they enjoy- likes and dislikes
crafts and hobbies
organized sports
social play
performance skills
fine motor/manipulation
gross motor/mobility
cognitive
social
***what is leisure
nonobligatory activity that is intrinsically motivated and engaged in during discretionary time, that is, time not committed to obligatory occupations such as work, self-care, or sleep
identifying and planning opportunities based on skills, interests, opportunities
play assessments
mostly observational; observation of the way a child plays (playfulness or style)
Child Occupational Self Asessment (COSA)
Test of Playfulness (ToP)
developmental competencies
Revised Knox Preschool Play Scale
play deprivation
extreme deprivation can lead to
delayed development
self stimulation (as they do not receive sensory experiences from their environment)self-stimulation
difficulties with social interaction
e.g., not knowing how to play with others and develop social norms through imitation, modeling, etc.
difficulties with mental health
working with families
play is a powerful way to develop a child’s development within a family, community, and classroom
it is important for the family to explore the meaning of play for the child
understand the routines of the family and work within them
strengthening cultural identity
using games that are familiar to the family, making it easier for them to use
engaging parents
having shared goals to aid with playfulness
adapting the appropriate play activities into the family’s routine to promote participation skills, playfulness, and play experience
adapting play for children with disabilities:
the presence of a disability
it is difficult to describe the impact of the disability on the development of play of a child with disabilities
each disability varies on the limiting factor
disability can influence a child’s ability to play in various ways:
limited movement
cognitive impairment
sensory impairment
adapting play for children with disabilities:
limitations of motor skills and movement
limitations in performance skills can influence' the child’s ability to play
motor skills involves movement and interaction with objects
processing skills understanding and processing the task
communication skills conveying the needs and social behavior
adapting play for children with disabilities:
interventions
establish what the child can manage
establish clear rules
set limits
give praise and positive feedback to the child
always praise the desirable behavior for reinforcement!
make sure the child achieves activity using the just right challenge
ignore disruptive behavior and redirecting child back to the task at hand
adapting play for children with disabilities:
adapting play
adapting the environment, using various materials or positioning a child
when adapting a toy, always consider the developmental age, skill, and the interest of the child
minimize steps of a task, change materials size, simplify the activity
summary
play is the primary occupation of all children
play as an occupation involves levels of developmental skills and means to motivate a child
play involves the child’s environment and areas of playfulness
Ot addresses the play development of a child with disabilities by
adapting play activities
designing play environment
family participation as well as skill development
incorporating play activities into the family routines
***model of playfulness- Parham and Fazio (2008)
model of playfulness
observing and assessing playfulness or the disposition to play, and the way a person approaches play
systematic observation of playfulness and the environmental support
3 elements
intrinsic motivation
internal control
child can control their temperament and their movements in order to engage in play activity
freedom to suspend reality
being able to be engaged in a fantasy world- creative play with inanimate objects with interesting characteristics
additional element (Bateson): framing
ToP (Test of Playfulness)
test of playfulness
purpose: assess the play of children and adolescents
population: 6 months- 18 years old
context: natural setting (indoor/outdoor)
scoring: ToP keyform
difference in means for children typical and atypical development
reliability concerns (playmates and activities can impact score)
used mostly as an observational assessment, and not a standardized assessment, as it’s hard to standardize naturalistic observations (in which you must just observe)
***TOES (test of environmental supports)
another part of the ToPs
assess influence of environmental support on a child’s playfulness
in conjunction with ToP
naturalistic context
facilitate changing environmental supports
steps
determine what motivates the child
assess the elements of the context (caregivers, playmates, and space)
meaningful score
consultative model
assess what environmental changes might be supporting or limiting and then make recommendations to make environmental adaptations that are supportive for the child
play intervention
play is used 3 ways
as a tool
complete an activity analysis to determine that a specific skill may be developed by engaging in a play activity or with a certain toy
as a reward
an incentive for the completion of some other form of “therapy” work
as an occupation
focus is on the play itself and the development of play performance or play skill, playfulness or the attitude during play, or intrinsic motivation and exploration of play preferences
facilitating playfulness
therapist is playful
attitude
body language
speech
model playfulness
novelty
imaginary play
having fun
be playful
do something:
spontaneous
fun
intrinsically motivated
internally controlled
emphasizing the process
include a pretend or “as if” component
additional roles of OT
education of others
coaching
advocacy and focus on physical wellness, quality of life, and mental health