Introduction to Illumination!

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Learn about lighting!

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14 Terms

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three ways surfaces produce light

radiating it, reflecting it, or a combination of the two

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global lighting model

models all interactions in a scene, light reflected off objects affects other objects

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local lighting model

looks at single objects, light from multiple sources reaches the object and this is how colour is determined

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light source elements

position, colour, intensity

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light source types

ambient, directional, spotlight, point source

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surface properties

colour, texture

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surface property types

specular, diffuse, translucent

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what two factors affect the interaction between light and colour

the angle at which the light hits the surface and the interaction between light colour and surface colour

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specular (shiny)

reflects light strongly around an angle symmetric to the angle of incidence

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specular (shiny) examples

shiny metals like brass, polished surfaces

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diffuse (matte)

reflects light equally in all directions regardless of angle of incidence

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diffuse (matte) examples

cotton fabrics, paper, concrete

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translucent

lets light through but might affect its colour, intensity and direction

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translucent examples

water, glass