Arduino Switches & Displays

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53 Terms

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Light Emitting Diode

What does LED stands for?

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Liquid Crystal Display

What does LCD stands for?

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Light Emitting Diode

What des OLED stands for?

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Light Emitting Diode

Emit one color if an input voltage greater than the threshold voltage of its PN junction.

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RGB

A solution to provide multiple colors with a single LED. In this LED we have 4 pins.

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8 - bit Binary Code

Every color value is stored in digital representation as an

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VSS stands for?

Stands for the ground pin

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VDD Stands for?

Stands for the power supply

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VEE Stands for?

The control pin to control the brightness

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RS Stands for?

Register select pin let us decode between Command/Data Register

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RW Stands for?

Read/Write pin helps in declining whether to read or write on the LCD.

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Neopixels

A special type of RGB LEDs that are arranged on a strip. Multiple LEDs are connected in a straight or circular manner

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Digital Input

A type of input that can only read two states: HIGH (1) or LOW (0).

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Pull-Up Resistor

A resistor that keeps a pin at HIGH when the switch is open, preventing random/noisy readings

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Pushbutton (Momentary Switch)

A switch that only stays ON while being pressed; returns to OFF when released.

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Toggle Switch

A switch that stays in its ON or OFF position until manually changed.

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Debouncing

The process of removing the noisy rapid ON/OFF signals caused when a physical button is pressed.

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Analog Input

A pin that can read voltage values between 0–5V and convert them into a number (0–1023).

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Potentiometer

A variable resistor used to adjust voltage, often used for contrast in LCDs or controlling brightness.

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Photoresistor (LDR)

A light-dependent resistor whose resistance changes with light levels.

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Interrupt

A hardware-triggered event that pauses the main code to immediately execute a separate function.

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LED (Light Emitting Diode)

A small light source that turns ON when current flows through it.

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RGB LED

A single LED that can produce different colors by combining Red, Green, and Blue channels.

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Seven-Segment Display

A numeric display made of 7 LED segments used to show digits 0–9

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Common Anode

A 7-segment display where all positive terminals (anodes) are connected together.

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Common Cathode Display

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LCD Contrast

The visibility of characters on the LCD, usually adjusted through a potentiometer.

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2C Module

A communication interface that allows LCDs and sensors to use only two wires

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NeoPixel (WS2812 LED)

An individually addressable RGB LED that can produce millions of colors through a single data pin.

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HIGH

A digital pin state representing 5V (ON).

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PWM (Pulse Width Modulation)

A technique where Arduino rapidly switches a pin ON/OFF to simulate analog output (for brightness control).

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Resistor

An electronic component that limits current to protect LEDs, switches, and displays.

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Breadboard

A tool used to build circuits without soldering.

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Soldering

A process of permanently joining wires and components using melted metal.

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Cathode

The negative terminal of an LED.

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Anode

The positive terminal of an LED.

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Current Limiting Resistor

A resistor placed in series with an LED to prevent it from burning out.

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A wire used to connect components on a breadboard.

Current Limiting Resistor

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Jumper Wire

A wire used to connect components on a breadboard.

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Serial Monitor

A built-in Arduino tool used to display data from the board.

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Pin Mode

A command (pinMode()) that sets a pin as INPUT, OUTPUT, or INPUT_PULLUP.

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Analog Write

A function that outputs a PWM signal for dimming or speed control.

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AnalogRead

A function that reads analog voltage values (0–1023).

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Debounce Delay

A small delay added to remove switch noise (e.g., 20–50ms).

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Common Ground

A shared negative connection that ensures stable circuit operation.

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Data Pin

The pin used to send instructions to NeoPixels or LED strips.

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Backlight

The LED light behind an LCD that makes characters visible.

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Refresh Rate

The speed at which a display updates, affecting animations and responsiveness.

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Latching Switch

A switch that stays permanently in ON or OFF until toggled again (unlike pushbuttons).

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