L2: Refraction at Plane Optical Surfaces

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18 Terms

1
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what is a shadow

primitive image based on light blocked by an object

2
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what is the simple geometry for the size of the shadow

d/x = h/y

3
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what is an umbra

uniformly dark region of shadow (object blocks all regions of an extended source)

4
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what is a prenumbra

region of shadow where light is partially blocked (gradually gets brighter towards edges)

5
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shadows are dependent on what

distances

6
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Farther away shadow means?

The shadow will be smaller because the object blocks less light.

7
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Closer up shadow means?

The shadow will be larger because the object blocks more light

8
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objects seen through a pinhole are equally?

in focus at all distances (every point on the object acts as a point source through the pinhole)

9
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problems with perfect focus

-too small, not enough light passing, light bends

10
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what is refractive index

property of an optical medium equal to the velocity of light in a vacuum relative to the velocity in the medium

11
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velocity of light in a vaccuum (c )

3 × 10^8

12
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velocity of an optical medium

n = c/v

13
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what does snells law state

for a ray of light passing from one medium to a medium of higher refractive index, the ratio of the sin of the angle of refraction is equal to the ratio of the refractive index of the two media

14
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n’/n = ?

sin i/sin i’

15
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when one of the media is air n=1, —>

n’= sin i/sin i’

16
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what is the largest possible angle of refraction

90 degrees

17
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critical angle definition

The angle of incidence when the angle of refraction is 90o, and the ray changes from just refracting to total internal reflection

18
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what happens when the angle of incidence exceeds the critical angle

light is reflected at interface, called total internal reflection