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Classical Conditioning
process of associations/pairingsbetween a neutral stimulus and an unconditioned stimulus, leading to a conditioned response.
Neutral Stimulus NS (with Pavlov example)
stimulus that elicits no response before conditioning (bell)
Unconditioned Stimulus UCS (with Pavlov example)
a stimulus that naturally and automatically triggers a response (smell of meat)
Unconditioned Response UCR (with Pavlov example)
naturally occurring response (salivation when food is in the mouth).
Conditioned Stimulus CS (with Pavlov example)
previously neutral; now learned - bell
Conditioned Response CR (with Pavlov example)
learned response - salivation
Extinction
Extinction diminishes the conditioned response; the dog unlearns the bell-food connection and ceases to salivate to the bell.
You do this by repeatedly presenting the CS without the US. Ring the bell over and over without feeding the dog.
Spontaneous Recovery
conditioned response returns after extinction
Generalization
responds to stimuli that are similar to the CS
The tendency to respond to similar CSs in the same way. (dog salivates to bell-like sounds).
Discrimination
knowing the difference between the CS and other stimuli
dog salivates only to a specific bell
Operant Conditioning
relationship between behavior and consequences
Reinforcement increases likelihood of behavior
Positive – add something good
Negative – remove something bad/unpleasant
Punishment decreases likelihood of behavior
Positive – add something bad
Negative – remove something good
Thorndike’s law of effect
behaviors followed by favorable consequences become more likely
behaviors followed by unfavorable consequences become less likely.
Shaping
Shaping reinforcers guide behavior toward closer and closer approximations of the desired behavior (successive approximations).
reward successive approximations
Positive Reinforcement (with example)
increasing behaviors by adding something good
Negative Reinforcement (with example)
increases behaviors by removing something bad/unpleasant
Positive Punishment (with example)
add something bad/unpleasant
Negative Punishment (with example)
remove something good
Fixed Ratio
fixed # of times before reward (free drink after every 10 purchased)
Variable Ratio
variable # of times before reward (slot machines)
Fixed Interval
fixed amount of time before reward (paycheck every 2 weeks)
Variable Interval
variable amount of time before reward (random gifts for good behavior; pop quizzes for students).
Latent learning
learning you have, but might not know until you need it – college campus
Learned Helplessness
the helplessness and passive resignation an animal or human learns when unable to avoid repeated aversive events
Observational learning (Social learning) Include Modeling
External locus of control the perception that chance or outside forces determine our fate.
mirror neurons
frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so. The brain’s mirroring of another’s action may enable imitation and empathy
Social Learning Theory
observational learning and modeling
Define learning
the process of acquiring new and relatively enduring information or behaviors the process of acquiring new and relatively enduring information or behaviors
Aversive Conditioning
pairing something negative with something you want to stop
Cognitive Map
mental representation of one’s environment
Primary Reinforcer
biological need
Secondary Reinforcer
money